[Mod] Torches [3.0.1] [torches]

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BlockMen
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[Mod] Torches [3.0.1] [torches]

by BlockMen » Post

Hi everyone,

this mod adds 3D torches to Minetest in two different styles; by default in Minetest style (flames are animated textures).
The second style is Minecraft like, so flames are "animated" by using particles

Minetest styled:
Those torches use the same textures as the 2D torch, so its fully compatible with Texture Packs. By default ceiling torches
are removed and cannot be placed aswell. You can change this behavior by adding "torches_enable_ceiling = true" to your minetest.conf
Furthermore this style is more server traffic friendly, so it is enabled by default

Minecraft styled:
Those torches have a non-animated texture and needs to be supported by Texture Packs (currently most don't support this mod).
"Animation" is done like in Minecraft with particles, which cause (in the current implementation in the Minetest engine)
some amount of traffic and can cause lags at slow connections. The rate and distance when particles are send is configurable
in the first lines of "mc_style.lua". Enable this style by adding "torches_style = minecraft" to your minetest.conf. Note that
the ceiling setting is ignored with this style.

Notice:
Both styles convert existing torches to the new style. Keep in mind that by default ceiling torches get removed !

Depends:
default

Download:
Version 3.0.1: Download (Minetest 0.4.12 and later)
Spoiler
]Version 2.1: [url=hhttps://github.com/BlockMen/torches/releases/download/2.1/torches-2_1-BlockMen.zip]Download[/url]
Version 2.0: Download
Version 1.3.2: Download
Version 1.3: older Version
Version 1.2: older Version
Version 1.1: older Version
Version 1.0: older Version
License:
LGPL 2.1 (Code) and CC-BY 3.0 (Textures and Meshes/Models)

Other:
Repository: on Github

Please give Feedback and ideas for improvement
Last edited by BlockMen on Sun Mar 29, 2015 16:54, edited 5 times in total.

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Inocudom
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by Inocudom » Post

http://forum.minetest.net/viewtopic.php?id=3021
The link above leads to a previous attempt to create 3D torches for Minetest. Maybe it's lantern could prove to be useful?

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BlockMen
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by BlockMen » Post

Inocudom wrote:http://forum.minetest.net/viewtopic.php?id=3021
The link above leads to a previous attempt to create 3D torches for Minetest. Maybe it's lantern could prove to be useful?
There are one or two more mods that have 3D torches, but none has particles flames, which have IMO alot benefits and also look IMO better.

And this mod will just have torches, nothing else ;)

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Evergreen
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by Evergreen » Post

Another amazing mod BlockMen! :D
Back from the dead!

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BlockMen
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by BlockMen » Post

Evergreen wrote:Another amazing mod BlockMen! :D
thanks.

--

Update: Version 1.1

Changelog:
- Torches on wall dont drop when node under it is digged
- Torches drop directly when not placed on floor or wall
- fixed different other placing bugs

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babe223
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by babe223 » Post

http://forum.minetest.net/viewtopic.php?id=3021
My mod has animation of fire so no particle of smoke nor his '-'
Bem vindos Brasileiros,eu sou primeiro brasileiro daqui do forum, espero que tragam bastante mods

[MOD] torch http://minetest.net/forum/viewtopic.php?id=3021
[MOD]HATCHE:http://minetest.net/forum/viewtopic.php?id=3458

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AndrOn
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by AndrOn » Post

These torches are regularly dropping torches items in my world, don't know why. (awesome mod by the way ;)
k8NzxjXgxpd3KOKx8pz2z12pStfpe5tR

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BlockMen
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by BlockMen » Post

AndrOn wrote:These torches are regularly dropping torches items in my world, don't know why. (awesome mod by the way ;)
Are the torches dropping "themself" or do they stay and drop items? What version do you use (Minetest and mod)?

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rubenwardy
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by rubenwardy » Post

Nice!
Renewed Tab (my browser add-on) | Donate | Mods | Minetest Modding Book

Hello profile reader

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MaxCZ
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by MaxCZ » Post

NNNNNNNNNNNNNNNNNNNNNNNNNNNiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiccccccccccccccccccccccccccccceeeeeeeeeeeeeeeeeee
wazuclan.com by MaxCZ

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LionsDen
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by LionsDen » Post

I really like the torches mod. :)

I do have one problem though. I can't place the torches on ceilings. They fall off right away. Placing torches on ceilings, upside down, is the most common way I use torches so it's a little bit of a pain for me. That is the only downside I have seen to the mod so far.

Great work. :)

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BlockMen
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by BlockMen » Post

LionsDen wrote: I do have one problem though. I can't place the torches on ceilings. They fall off right away.
Its a feature, not a bug ;)

CalumMc
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by CalumMc » Post

Sometimes I see a torch raining dropped items directly under it, resulting in many items. Also if a player places a torch on a door, it actually destroys part of the door. In addition, this mod takes no notice of protection systems, leaving a mess of torches in my spawn. Is there a solution to these problems besides removing the mod? Thanks

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BlockMen
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by BlockMen » Post

CalumMc wrote:Sometimes I see a torch raining dropped items directly under it, resulting in many items. Also if a player places a torch on a door, it actually destroys part of the door. In addition, this mod takes no notice of protection systems, leaving a mess of torches in my spawn. Is there a solution to these problems besides removing the mod? Thanks
Currently i have no idea what is causing this issues, so i guess removing is currently the best solution...

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BlockMen
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by BlockMen » Post

Update. Version 1.2 released

--

accidentally i removed this post, sry
Last edited by BlockMen on Wed Jan 22, 2014 12:57, edited 1 time in total.

falsegrayburger
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by falsegrayburger » Post

Great mod

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Johnyknowhow
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by Johnyknowhow » Post

Great,
More minecraftest,
It's weird looking back on my old posts as an adult. Miss some of the old times though. Johnyknowhow#5272

Markov
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by Markov » Post

Can you just edit textire to model for default torch? It'll be better!

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BlockMen
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by BlockMen » Post

Markov wrote:Can you just edit textire to model for default torch? It'll be better!
I don't like like the default texture, so my answer is: no.

gsmanners
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by gsmanners » Post

Is there a way to make this work without the add_particle? I'm not sure, but I think having lots of particles in a really huge cavern would make the game lag a bit.

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BlockMen
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by BlockMen » Post

gsmanners wrote:Is there a way to make this work without the add_particle? I'm not sure, but I think having lots of particles in a really huge cavern would make the game lag a bit.
Well, you can try out if limiting helps. I made a dev-branch on github where flames are only spawned when a player is near torch (13 block by default).

https://github.com/BlockMen/torches/tree/dev

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PilzAdam
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by PilzAdam » Post

BlockMen wrote:They have "real" flames
Wouldnt that harm my computer?

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Evergreen
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by Evergreen » Post

PilzAdam wrote:
BlockMen wrote:They have "real" flames
Wouldnt that harm my computer?
In fact, wouldn't that burn down your house?
Back from the dead!

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BlockMen
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by BlockMen » Post

PilzAdam wrote:
BlockMen wrote:They have "real" flames
Wouldnt that harm my computer?
Hmm...guess why I put the word "real" in quotation marks.

But be a man and try out if they harm your computer ;)

gsmanners
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by gsmanners » Post

BlockMen wrote:Well, you can try out if limiting helps. I made a dev-branch on github where flames are only spawned when a player is near torch (13 block by default).

https://github.com/BlockMen/torches/tree/dev
Thanks. I'll give that a shot.

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