1 (edited by VanessaE 2013-04-29 11:22:50)

Topic: [Mod] Home Decor [20130429] [homedecor]

VanessaE's Home Decor Mod

http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/homedecor1.png

This is what I consider to be a fairly feature-filled home decor mod.  It supplies a bunch of stuff found in and around most homes, like window shutters, flower pots, home electronics, brass and wrought-iron tables, kitchen stuff, bathroom fixtures, and lots more!

Most stuff can be made from materials found throughout a vanilla game world.  Some stuff can only be crafted by using materials from another mod.  Currently, this mod can use materials/recipes from More Ores, More Blocks, Mesecons, Vessels, and Wool (or Cotton). 

This mod is a work-in-progress, but is complete enough to be useful, and shouldn't irritate anyone too badly. :-)

Dependencies: The standard "common" game content and a Feb. 13, 2013 or later build of Minetest to avoid a node duplication bug.

Recommends:  buckets, vessels, wool (any version), unifieddyes, moreores, moreblocks.

Conflicts: thexyz's signs mod (and its forks) and Tonyka's 3dforniture mod.  In both cases, Home Decor already covers the functionality and node/item/texture names found in them anyway.

License:  LGPL for all lua code.  CC-By-SA for the door and gate sounds.  WTFPL for all of my textures and everything else.

Download:  https://github.com/VanessaE/homedecor/zipball/master
...or browse the code:  https://github.com/VanessaE/homedecor

Install:  Unzip the distribution archive, rename the resultant VanessaE-homedecor-blahblah folder to just "homedecor", and move it into Minetest's mods directory.

Changelog:
https://raw.github.com/VanessaE/homedec … ngelog.txt

Crafting Guide

Please browse over to my Home Decor article on Wikia for a complete crafting guide.

Some of the items shown in that guide require the presence of one or more extra mods (see above).  Look for the orange highlights.

Acknowledgements

  • Various bits of code (especially for the inventory code used in various places), plus a few miscellaneous images, were borrowed from the files which come with Minetest and altered to suit.

  • Many thanks to Jeija for coming up with an elegant cylinder using nodeboxes (see his 'irregular' mods).  A variation of his code is used for the round brass lampposts.

  • Many thanks also to GloopMaster for explaining how to do use the inventory stuff.

  • A special thanks to jin_xi and cornernote for helping me figure out what was going wrong with the on-placement code for the fridge.

  • This mod includes a variant of PilzAdam's/thexyz's visible-text signs mods, and the shapes for the various 3dforniture objects came from Tonyka's mod (though all code has been written from scratch).  Many thanks to Kaeza for integrating these mods into Home Decor!

Notes:
This mod checks for the presence of randomproof's node_ownership and/or glomie's protection mod and establishes if the spot you're about to build on is owned by someone else before allowing placement of a door or placement of a sign onto a post.

All items can be accessed either by crafting various materials and items together, or with the usual /give commands or from your Creative Mode inventory.  To get a list of the actual node names, just go into the homedecor/ folder and run the listnodes.sh Bash script.

As mentioned above, a re-implemented version of Tonyka's The 3dforniture mod has been incorporated into Home Decor, courtesy of Kaeza.  Textures used for those nodes are from my 16px HDX texture pack.  Node and texture names remain the same, with the help of a few aliases, so that existing maps, texture packs, other mods, etc. need no changes.  A couple of recipes are different from the original mod owing to the availability of more suitable materials, and to avoid recipe conflicts with other mods.  One other change that was made to 3dforniture is that the desk lamp no longer shows several copies in the creative inventory, and different textures are used for the different brightness levels, for added flexibility.

Also as mentioned above, I made my own tweak of thexyz's nodebox-based 3d signs mod (based on PilzAdam's fork), which was intended to make it possible to put a sign directly onto a wooden fencepost.  That code has since been incorporated into Home Decor so that signs can be placed onto wrought iron and brass fenceposts also.  The yard signs and regular wall signs are of course still included in this version of that code.

For information on creating the more esoteric colors used in this mod, see the Unified Dyes Page.  Only a few of the colors provided by that mod are used by this one, and not all of the colors used in this mod require Unified Dyes (most come from the game's built-in ones or via mixtures of various materials).  White paint is made by both Home Decor and by Unified Dyes, and are interchangeable.

For those items that require an in-game dye color, most have an alternate recipe that uses some common in-game material (such as an apple for red or Mese for yellow).  But please note that this is only temporary (once the game's dye system becomes usable right out of the box, these alternate recipes will be removed). A few things require colors from Unified Dyes (which can also supply the in-game colors if so desired).  When that mod is used to supply a color, the game will return the empty bottles/buckets back to the player unless otherwise specified.

Many items can be used as fuel but the burn times need tuning, and I need to tune the cook time and fuel usage on the smelted items.  Sound effects could use some work, too.

The sounds used for doors and gates were copied from http://www.freesound.org/people/Slanesh/sounds/31768/ and http://www.freesound.org/people/j1987/sounds/106116/, respectively.  The toilet flushing sound came directly from the 3dforniture mod.

Re: [Mod] Home Decor [20130429] [homedecor]

your crafting for LARGE GLASS TABLE top wil bug because that crafting is already used for glass panes

Sorry for my crappy english, im dutch :D

Re: [Mod] Home Decor [20130429] [homedecor]

Fixed!  Large tabletops are now crafted from the smaller ones.

Re: [Mod] Home Decor [20130429] [homedecor]

VanessaE wrote:

Fixed!  Large tabletops are now crafted from the smaller ones.

This is the most epic mod ever

TACOS!!!!!!!!!!!!!!!!!!!!!!!!!

Re: [Mod] Home Decor [20130429] [homedecor]

good mod

Re: [Mod] Home Decor [20130429] [homedecor]

Wow, this truly is an epic mod! Thanks so much for all the amazing hard work!

7 (edited by VanessaE 2012-06-23 18:51:01)

Re: [Mod] Home Decor [20130429] [homedecor]

Thanks!  As soon as I learn those new nodeboxes introduced in recent git, I'll be adding a few more items :-)

Edit:  Obviously I have since started playing around with said nodeboxes. :-)

Re: [Mod] Home Decor [20130429] [homedecor]

this mod is awesome but i cant install ANYTHING can someone help me please?

Re: [Mod] Home Decor [20130429] [homedecor]

VanessaE, The 23-06 version is not on your page.

Baronboo12, Can't you install mods in general, or this one in particular? And what message do you get, trying to install it?

Re: [Mod] Home Decor [20130429] [homedecor]

Oops!  Sorry about that, forgot to upload the actual zip file!  No matter, a new version is up (just bugfixes), and this time the download link works. ;-)

Re: [Mod] Home Decor [20130429] [homedecor]

Thanks :-)

Re: [Mod] Home Decor [20130429] [homedecor]

Topywo i actually download it but it doesnt work in minetest
and it is like this for all modding.

Re: [Mod] Home Decor [20130429] [homedecor]

Baronboo12 wrote:

Topywo i actually download it but it doesnt work in minetest
and it is like this for all modding.

Which version of minetest are you using 0.3.1 --> Doesn't load mods or 0.4 --> does load mods

If 0.4 What operating system do you use? (Windows (I don't, but maybe someone else) or Linux (Ubuntu, Kubuntu, etc)
-- For windows, maybe the link Jeija gave you can help ( http://minetest.net/wiki/doku.php?id=installing_mods )

If 0.4 and Linux, did you use a launchpad like in this link https://code.launchpad.net/~minetestdev … ily-builds or
did you compile it yourself like described (scroll down) here in the readme.txt https://github.com/celeron55/minetest

launchpad --> extract the mods in /usr/share/minetest/games/minetest_game/mods .
Self-compiling --> extract the mods in /home/TOPYWO/celeron55-minetest-c57e508/mods/minetest . Where TOPYWO is the name you gave your computer.

((General info: It looks like minetest can now use subfolders under this folder too))

It can come in handy to have the latest nightly built:
Windows: http://minetest.net/packages/nightly/?C=M;O=A , the one with c57 in it
Linux, just compile as described in the readme.txt.

I hope this will help you to enjoy the mods. Remember however, that some are not up to date. But VanessaE's home decor is.

Re: [Mod] Home Decor [20130429] [homedecor]

launchpad --> extract the mods in /usr/share/minetest/games/minetest_game/mods

Sudo abuse is bad mkay?

Put the mods in ~/.minetest/mods/minetest
Also, put the MODS in /mods/minetest, not in /games/minetest_game. Everyone is doing it wrong right now.

My mods, texture packs, maps and misc stuff.
<nyuszika7h> "Laptop lid close action: Interactive" | <nyuszika7h> explain me, how do you want to ask me what to do after I've closed the lid

Re: [Mod] Home Decor [20130429] [homedecor]

Calinou wrote:

launchpad --> extract the mods in /usr/share/minetest/games/minetest_game/mods

Sudo abuse is bad mkay?

Put the mods in ~/.minetest/mods/minetest
Also, put the MODS in /mods/minetest, not in /games/minetest_game. Everyone is doing it wrong right now.

Yes, if you use launchpad do as Calinou says. Sudoing each time is also annoying. (btw, ~ = /home/TOPYWO)

Calinou, I finally found the .minetest folder you mention :-) For me it's only  ~/.minetest, with a "cache' or a 'worlds' folder, so no 'mods' folder (and thus no 'mods/minetest' folder). But it's 2 months old (I don't use it anymore for a while now). Does this mean you have to create the folder yourself or is it due to my old launchpad version?

Re: [Mod] Home Decor [20130429] [homedecor]

Nice mod! This will surely make my home more spiffy. I also had an idea that the TV's could play or display videos or pictures in a directory, and the stereo receiver could play audio files (.mp3, .ogg) in  a directory as well.

Re: [Mod] Home Decor [20130429] [homedecor]

I've been thinking about that actually - it should be possible, but displaying a video on the TV would take up quite a lot of space and would not be very good quality.

Re: [Mod] Home Decor [20130429] [homedecor]

i made a modified version for the less home like maps. Has flower pots, roofing, and the large glass table but as a glass sheet. Does not require the die mod either. Grass = green, coal = black, and sand = terracotta.

Home Decor Minimal

19 (edited by Neuromancer 2012-08-02 13:51:56)

Re: [Mod] Home Decor [20130429] [homedecor]

@Vanessa,

I love your doors with the stained glass.   I also love the 3d doors on Menche's server.  I think he's using xdoors Mod.    I want my cake and eat it too.  Think you could steal the xdoors code or do a nodebox and make the stained glass doors 3d?  They would be epic.

Uber Texture Pack
Mods:Immersive Sounds
Cylinders in Multinode
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Re: [Mod] Home Decor [20130429] [homedecor]

That might be possible, I'll have to give it some thought though.

Re: [Mod] Home Decor [20130429] [homedecor]

you may want for your mod, this small television ...
features:

animated channels
multiple states, off, channel 1, channel 2 ....

I've only done 3 channels and the textures and animations are pretty bad, I have not included audio for now, but surely you can make it better ...

GitHub:
https://github.com/tony-ka/Minetest---TV-Mod

My mod: [MOD]3D Forniture 1.0
Download: 3DForniture_v_1.0.zip
Page development (European Castilian):
Moviliario 3D (proyecto 3D Forniture)

Re: [Mod] Home Decor [20130429] [homedecor]

Would you made a radio mod with me???
We could use your Stereo Textures.
And I Could Change The Format Of some Songs From MP3 to OGG.
And Code the Mod so When You Put The Stereo Down and pick it up it plays the song.

Or

Could You make Some Textures of a stereo for me and i could say in the post that they are your textures

PS : im not the Best a Textures :s

Thnx

My Minetest Fork = http://minetest.net/forum/viewtopic.php?pid=33950
My Linux Distribution = http://shellinux.us.to
My Minetest Mods = MoreBlocks

Re: [Mod] Home Decor [20130429] [homedecor]

I think the best thing is to make "on" and "off" versions of the stereo (basically one with all its lights turned on and one with no lights at all).  Then, make the sound come from any speakers that are within say 15 nodes of an "on" stereo.

Re: [Mod] Home Decor [20130429] [homedecor]

VanessaE wrote:

I think the best thing is to make "on" and "off" versions of the stereo (basically one with all its lights turned on and one with no lights at all).  Then, make the sound come from any speakers that are within say 15 nodes of an "on" stereo.

Thats a GOOD idea BUT i made a mod where you enter command : /play_<1-20>
and it plays a song for the player

My Minetest Fork = http://minetest.net/forum/viewtopic.php?pid=33950
My Linux Distribution = http://shellinux.us.to
My Minetest Mods = MoreBlocks

Re: [Mod] Home Decor [20130429] [homedecor]

Hey VanessaA, nice mod.

Why do you always build that house on the servers?
Is it your house in real life?

Websites: Multa - Mt Extensions
Mods: Food - Awards  - Priv Areas - More
Tools: Nodebox Editor
I am working on a mob mod, and a capture the flag game.