Topic: Some Ideas
Since I found this game I can't stop having ideas for it...
I found this game like 3 days ago, and I used the 0.3 version at first, so I started making textures for what could be added to the game. I know I'm not good at pixel-art, but I tried my best and came up with these:
but then I used the 0.4 version, and my textures were blasted away :'c
And then I searched for what could be fixed in the game:
1- If you destroy a block with a torch above it, the torch will stay 'hovering', You could either make it fall ( maybe in the future you could make the items entities, like in minecraft, and fall ) or you could add a system like in terraria, when you broke a block from where the torch was it would go to the block right beside it, so imagine it's like this:
| Le wall |/| torch is the / in the middle of the two blocks, and when you break the left block --> \| Le wall to the right |
2- You could make the input for the chat more 'friendly', don't show that console...
3- Increase the range of the torch by a little more
And some stuff that would make this game totally better than all other I've found, Like... If people don't want mobs and stuff for this game and only want to build they should go play cubelands or minecraft... What I like about minecraft is the 'survival' thing going on, but they have so few mobs... and the weapons are all so boringly the same... So I though (and some may be repetitive):
1- Weapons: Sword ( a must have for all hack n' slash games )
Spear - Does less damage than the sword, goes in a 'piercing' motion (check terraria),goes further than the sword
Bastard Sword ( slower than the sword but stronger )
Slingshot (use one rock block to make 10 rock pellets or one iron block to make 10 iron pellets(do more damage) Probably the game will use an ammo system like minecraft ( have the ammo in the inventory )
Bow and Arrow ( does more damage than the slingshot but has less knockback, again with various ammo types but this time add a stick:wood,rock,iron,etc )
Crossbow ( does more damage than the bow but is slower maybe it makes you move slower... )
2- Magic: Magic is something that lacks in some RPG's, they think it's all about weapons and adding specials to the weapons.
Maybe magic could exist in this game but only for the privileged ones who are lucky to catch a shiny star ( I know it looks like terraria, but maybe make it a very very rare occurance, and when you use that shiny star you get some mana bar (and after another it increases until it reaches a limit) and I don't know yet but maybe you could use a book (very rare to find in dungeons) to learn the corresponding spell and then it turns into dust.
2- Add more ores, minecraft is so boring cause it doesn't have diversity in ores (only wood,stone,iron,gold,diamond)
3- Load of mobs, I hate minecraft cause it doesn't have that much mobs, but please... don't put anything like creepers --' I hate them XD Maybe you could put orcs instead of zombies and they could have fortresses which have loot in the king's chest. Skeletons could extend to swords instead of only using the bow. I saw a Big Snail that leaves slime behind idea, I loved it. The Wyverns like in terraria. And many more. Ohh, and add various interactive npcs like food seller, armor seller, etc.
4- Maybe mix between minecraft Nether and End, and Terraria's Underworld and Floating Islands ( maybe add wings to the game but that consume your mana )
5- Maybe add potions, but not like in minecraft, maybe you combine enemy drops to make 'essences', for instance if you add a green essence with a red essence it would make a violet essence ( still think this idea need to be worked up a little more)
6- More ideas that I might come up with I'll add to this topic.
Hope you like it and think about putting them in the game. And sorry if some phrases seem messed up, I'm not english. Thank you :)