neo wrote:Very interresting aprroach.
Very simple approach ;)
neo wrote:How a vanilla server loads with a 1go map in memory ?
What do you mean with 1go map?
neo wrote:Does it still comfurtable ?
It is comfortable with the default game mode, because it does not add any new items, entities or nodes.
LolManKuba wrote:It says, dirt turns to grass, isn't that backwards?
Whoops. Fixed the description.
SegFault22 wrote:+1
Maybe you could make the ''apocalypse'' only happen on-command by someone with ''apocalypse'' privs, so that it can be used to simulate an apocalypse at only the time one decides (of course, most members of a server won't even know it's happening, making it 10x cooler)
I possibly could do it, but I'm busy creating a 3D RPG, called Kelgar.
Topywo wrote:It looks like taking quiet a time to change the whole landscape, but I assume it's adjustable.
The speed depends on the speed of Minetest.
minetest.conf example wrote:# Length of day/night cycle. 72=20min, 360=4min, 1=24hour, 0=day/night/whatever stays unchanged
time_speed = 96