Re: [Mod] Oil Mod [1.1.2] [oil]
does it have to be over an oil thing under water. because mines not pumping anything
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Minetest Forums → Mod Releases → [Mod] Oil Mod [1.1.2] [oil]
does it have to be over an oil thing under water. because mines not pumping anything
I found a fix to the weird bug where placing a pipe also makes another pipe under it.
Find the code that looks like this:
minetest.register_on_placenode(function(pos, newnode, placer)
pos.y = pos.y - 1 -- Fix a weird BugThe line saying ''pos.y = pos.y - 1'' is what makes the pipe under the pipe. The way to fix this is to change the 1 to a 0, like so:
minetest.register_on_placenode(function(pos, newnode, placer)
pos.y = pos.y - 0 -- Fix a weird Bug:D
after your change it in effect does nothing so the lines can be removed which should make it faster
oh. Well, that is what makes the pipes spawn under the other pipes, at -y 1.
Hmm how about making fuel barrels? Also any compatibility of power output with technic?
Minetest Forums → Mod Releases → [Mod] Oil Mod [1.1.2] [oil]
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