1 (edited by madchicken13 2012-08-08 04:12:21)

Topic: [Mod] Teleporters Reloaded [1.3] [teleporters]

This Mod lets any Player set a Teleporter for ONLY Themself in any place with 1 simple command!!
Commands:
/settp_town
/settp_home
/settp_mine
/tp_town
/tp_home
/tp_mine

License: LGPLv2 (applies to all parts)

Download :
http://modificationhelp.weebly.com/uplo … ck_1.3.zip

My Minetest Fork = http://minetest.net/forum/viewtopic.php?pid=33950
My Linux Distribution = http://shellinux.us.to
My Minetest Mods = MoreBlocks

Re: [Mod] Teleporters Reloaded [1.3] [teleporters]

Does it save variables after game restart?

My mods
Try my mod pack at 31.151.189.3:30001
Donate if you like what I do

Re: [Mod] Teleporters Reloaded [1.3] [teleporters]

No if you start a new minetest game it starts a new list
BUT it saves the list of variables for to old game so...!
have fun

My Minetest Fork = http://minetest.net/forum/viewtopic.php?pid=33950
My Linux Distribution = http://shellinux.us.to
My Minetest Mods = MoreBlocks

Re: [Mod] Teleporters Reloaded [1.3] [teleporters]

Can a Moderator Or Admin Move this Topic to Mod Release Please

My Minetest Fork = http://minetest.net/forum/viewtopic.php?pid=33950
My Linux Distribution = http://shellinux.us.to
My Minetest Mods = MoreBlocks

Re: [Mod] Teleporters Reloaded [1.3] [teleporters]

madchicken13 wrote:

Can a Moderator Or Admin Move this Topic to Mod Release Please

Already done. ;)

My mods, texture packs, maps and misc stuff.
By perseverance Intel reached the ARK. -- Charles Spurgeon, edited

Re: [Mod] Teleporters Reloaded [1.3] [teleporters]

[EE] No Dependencies found


Please fix these Mistakes and report this post, a moderator will delete it
If you believe I have made a Mistake contact sfan5