Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
okay man
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Minetest Forums → Mod Releases → [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
okay man
I'm gonna make pistons as soon as i can get the orientation of a block from the lua api.
For now, sticky movestones are also very powerful.
I built a clock:
http://youtu.be/GjoSIBAWBHc
Question, what is a drawtype?
A drawtype is the way how nodes (blocks/items...) are rendered by the client. Let me explain:
Stone is normal, it is a normal block. So its the standard drawtype.
Rails aren't, they dont look like a block, but like something that is put on the ground,
so they have their own drawtype: "raillike"
Other drawtypes are "plantlike", "torchlike" or "fencelike".
Cheers,
Jeija
A drawtype is the way how nodes (blocks/items...) are rendered by the client. Let me explain:
Stone is normal, it is a normal block. So its the standard drawtype.
Rails aren't, they dont look like a block, but like something that is put on the ground,
so they have their own drawtype: "raillike"
Other drawtypes are "plantlike", "torchlike" or "fencelike".Cheers,
Jeija
You know, here we are really 'hunger' of tutorials :D
You know, here we are really 'hunger' of tutorials :D
Just look at the other mods code, it's a best tutorials that you can have.
Please change the version to 0.2 in the topic title.
Lol this is getting too complicated for me :D
Tutorials please! :)
Pistons
Download here
There is no animation for them yet.
You can craft them like pistons in minecraft, you just have to replace redstone by mesecons and slime balls by glue.
They push/pull (only the sticky ones) blocks in the opposite direction the signal comes from.
Sticky pistons need a mesecon conductor (energy sources can't just be placed next to them)
Do you want me to add them to the jeija mod and animate them?
Or is it too minecraft-like?
Tell me your opinion and post your creations!
Cheers,
Jeija
Pistons
Download here
There is no animation for them yet.
You can craft them like pistons in minecraft, you just have to replace redstone by mesecons and slime balls by glue.
They push/pull (only the sticky ones) blocks in the opposite direction the signal comes from.
Sticky pistons need a mesecon conductor (energy sources can't just be placed next to them)
Do you want me to add them to the jeija mod and animate them?
Or is it too minecraft-like?
Tell me your opinion and post your creations!Cheers,
Jeija
+2 Please add them to the Jeija Mod
Modified ironzorg's hatches so that you can control them using mesecons (just 2 lines of code).
Download as .tar.gz
Expect to see a new mesecon mod version soon!
Jeija could you make pressure-cons?
I just realized that pressure plates are possble in the very new minetest version...
(Although CPU would be quite high for them I suppose)
Im not sure if I'm gonna make pressure plates or nearrange-detection-sensors, maybe both.
They will be added in the 0.31 update, because 0.3 is already packaged...
Thanks to remind me!
The main problem of pistons is they pull all the blocks, not one. If I want to make a piston 'door' that looks like:
XOXP
XOXP
(opened)
XXPP
XXPP
(closed)
If will pull the left wall when I try to open and I get:
OXXP
OXXP
ooh, you see, I never played MineCraft before ^^. I didn't know that sticky pistons only pull back 1 block. But that should be a lot easier than the code that the piston uses right now. I'm gonna update this and release the fix in version 0.31.
Cheers, Jeija
ooh, you see, I never played MineCraft before ^^. I didn't know that sticky pistons only pull back 1 block. But that should be a lot easier than the code that the piston uses right now. I'm gonna update this and release the fix in version 0.31.
Cheers, Jeija
Thanks!
Problem in V 0.3 when I try to use or remove a piston :
01:06:32: ERROR[ServerThread]: ERROR: An unhandled exception occurred: LuaError: error: ...Games\minetest-0.4.d\bin\..\data\mods\jeija\init.lua:895: attempt to call method 'get_objects_inside_radius' (a nil value)
01:06:32: ERROR[ServerThread]: stack traceback:Minetest crashes
@Melkor: You have to install the VERY NEW version of minetest, published at the 28th of December. This version can only be compiled from the sources. With that version, it should work, because it adds a feature that piston uses.
Please tell me, if that was the bug.
Cheers,
Jeija
upss, im not using the latest minetest version, my mistake! Sorry.
Minetest Forums → Mod Releases → [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
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