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Thieves' Favorite Blocks

In addition to pure vandalism where any kind of block is taken just to damage buildings it seems there are also thieves around. They pick specific parts while leaving the rest of the building more or less alone. Most popular items are * bookshelves * mese * signs * fences * jungle grass * ladders * ...
by Heinrich
Sat Dec 31, 2011 10:38
 
Forum: General Discussion
Topic: Thieves' Favorite Blocks
Replies: 3
Views: 825

Could people PLEASE stop building houses in the sky??? Because when you look at the map you see a bunch of ugly gray squares instead of the ground below. It looks like a griefer took out a giant chunk of the land. If I could I'd get rid of them but I don't want to grief. So please, no more. If the ...
by Heinrich
Thu Dec 15, 2011 07:25
 
Forum: Servers
Topic: New Server
Replies: 128
Views: 19469

With PVP the grifer will kill you before burning down your house.
by Heinrich
Mon Nov 28, 2011 14:12
 
Forum: Feature Discussion
Topic: We need to be able to hit other players
Replies: 14
Views: 2042

Cheater

There are too many cheaters playing Minetest. Run or fly for a few minutes to some remote location just to be followed all the time by other players with much higher speed. No way to hide, no chance to get away. Just hope they don't steal. I saw other people build complex objects in no time without ...
by Heinrich
Sat Nov 26, 2011 10:58
 
Forum: General Discussion
Topic: Cheater
Replies: 9
Views: 2417

IIRC there was some issue with GPLed software on Iphones. No idea if Apple updated their policy.
by Heinrich
Fri Nov 25, 2011 21:39
 
Forum: Partly official engine development
Topic: iOs port - possibility?
Replies: 15
Views: 5347

ATM the workaround is to build a furnace and dump 6 stacks of items inside. Chests would work, too but I usually have way more stone than planks. Most of the time you or someone else can use the material later on so why waste it?
by Heinrich
Fri Nov 25, 2011 21:30
 
Forum: Feature Discussion
Topic: Items Falling
Replies: 5
Views: 1067

dnywna wrote:It wouldnt be that hard to code either


If it is that easy why don't you just write a patch over the weekend?
by Heinrich
Fri Nov 25, 2011 21:26
 
Forum: Feature Discussion
Topic: Flying Objects?
Replies: 10
Views: 1832

On The Linux Game Tome they have some more comments on minetest.
by Heinrich
Sat Nov 12, 2011 23:55
 
Forum: General Discussion
Topic: ~My review on MT~
Replies: 7
Views: 1419

sdzen wrote:which server was this?


No names here. He might retaliate for reporting.
by Heinrich
Wed Oct 26, 2011 23:12
 
Forum: General Discussion
Topic: Stalker
Replies: 4
Views: 1182

Stalker

Playing on a public server. My buildings are far away from spawn. Suddenly another player was standing right next do me. He said noting and was just watching me. No answer when I talked to him. But he moved right in my way all the time. Strange, but there were only us two on the server so I hoped he...
by Heinrich
Wed Oct 26, 2011 17:36
 
Forum: General Discussion
Topic: Stalker
Replies: 4
Views: 1182

Wolfgang wrote:After I replaced fontlucida.png with the image from http://imgur.com/xQfUt chat was readable on all backgrounds. But the font looks a bit fuzzy on the login screen.


Nice. That one works in clouds, too.
by Heinrich
Sun Aug 21, 2011 16:03
 
Forum: Texture Packs
Topic: Improved Font?
Replies: 7
Views: 1867

Every time I log in on a public server I have to repair my buildings. Even the houses far away from spawn get greifed. While this shows that someone was looking at them I really don't like collecting even more books, wood or bricks just to have them stolen again. This is no fun any more. So now I ha...
by Heinrich
Sun Aug 21, 2011 16:01
 
Forum: General Discussion
Topic: Y U NO PLAY?!
Replies: 7
Views: 1453

Improved Font?

Is there a texture pack with a font that works better with light backgrounds like clouds? The current one is almost unreadable on some backgrounds. Maybe white text with black outline?
by Heinrich
Sun Aug 07, 2011 16:34
 
Forum: Texture Packs
Topic: Improved Font?
Replies: 7
Views: 1867

RLY? On my local server I have auth.txt with "Heinrich" as well as "heinrich" and "HeInRicH". All different accounts. Oh, maybe if I'd use a case insensitive FAT-file system the inventories from world/players would end up in the same file for all of them. Now that would be a great way to steal other...
by Heinrich
Sat Aug 06, 2011 13:59
 
Forum: Feature Discussion
Topic: Case Insensitive Player Names
Replies: 6
Views: 1444

3 - it's up to the "installed" players to build some nice things in the spawn area to "showcase" the server and then build their beloved hometowns far away from the spawn... For me the whole point of building on a public server is to show my stuff. If I build great things in a hidden far out locati...
by Heinrich
Sat Aug 06, 2011 13:15
 
Forum: Feature Discussion
Topic: Suggestion to avoid destruction of house on public server
Replies: 18
Views: 3810

What about a bucket which allows you to collect water from the sea? Without destroying "endless" water, limited water can be drained. The collected water is just enough to fill one block and evaporates after a while if it takes up more than one block. So you can build your private swimming pool or s...
by Heinrich
Sat Aug 06, 2011 12:48
 
Forum: Feature Discussion
Topic: Water not only on zero level
Replies: 9
Views: 1954

Case Insensitive Player Names

When there is already a user "Joe" on the server it should not be possible to create "joe" as well. Instead "Joe" should be able to log in to his account in a case independent way.
by Heinrich
Sat Aug 06, 2011 12:13
 
Forum: Feature Discussion
Topic: Case Insensitive Player Names
Replies: 6
Views: 1444

Move 10 Items in Inventory

In Inventory left click moves the stack, right click moves one object. When crafting eg. bricks or signs you have to put the same resource in different places, usually from the same stack. Lots of clicks required. What about shift-click moves ten items from a stack to destination? This would save lo...
by Heinrich
Sat Aug 06, 2011 12:08
 
Forum: Feature Discussion
Topic: Move 10 Items in Inventory
Replies: 2
Views: 921

Which version do I need to connect to kray's? Or is it some fork? With current vanilla minetest I just get a notification to upgrade my outdated client.
by Heinrich
Sun Jul 31, 2011 16:32
 
Forum: General Discussion
Topic: FUUUUUHHH !!!
Replies: 5
Views: 1791

Looks like now it is possible to mine a furnace full of stuff. Everything in it is gone. Was that changed? I remember trying it some time ago when it was impossible to mine full containers.
by Heinrich
Sun Jul 17, 2011 12:18
 
Forum: General Discussion
Topic: drop useless stuff?
Replies: 4
Views: 1600

Dropped Tools Disappear

When I drop a tool with 0.2.20110704_0 it just disappears and seems to be gone. Happens all the time when you press right mouse button to place a torch but the pickaxe is still selected. Now when I connect to my server with the older 0.2.20110618_0 client the missing tool is on the floor where It sh...
by Heinrich
Sun Jul 10, 2011 15:14
 
Forum: Problems
Topic: Dropped Tools Disappear
Replies: 0
Views: 685

Edit minetest.conf:
Code: Select all
keymap_forward = KEY_UP
keymap_backward = KEY_DOWN
keymap_left = KEY_LEFT
keymap_right = KEY_RIGHT
by Heinrich
Sun Jul 03, 2011 13:12
 
Forum: General Discussion
Topic: Keyboard configuration
Replies: 4
Views: 1417

So that's why all these useless columns exist on kray's. :-)

Usually I build a furnace and dump stuff I don't need ATM it in there. Way faster than building pillars because you can move stacks with 99 blocks. A chest would work, too but I never have wood to waste, just stones.
by Heinrich
Sun Jul 03, 2011 13:04
 
Forum: General Discussion
Topic: drop useless stuff?
Replies: 4
Views: 1600

IIRC I saw signs standing upright on s public server. But I did not manage to create one. Just signs lying on the floor.

BTW, is it possible to somehow insert a linefeed in the sign's test?
by Heinrich
Fri Jun 17, 2011 21:05
 
Forum: Problems
Topic: Sign bug
Replies: 7
Views: 1825

So without a workbench I won't get any tools?
by Heinrich
Wed Jun 15, 2011 19:57
 
Forum: General Discussion
Topic: Workbench code (help needed!)
Replies: 21
Views: 5665
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