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Re: Technik Mods

Bei digilines gibt es auch noch eine Kiste die Informationen liefert.
by cx384
Mon Sep 17, 2018 06:50
 
Forum: Deutsch
Topic: Technik Mods
Replies: 16
Views: 463

Re: Technik Mods

Es gibt noch basic_machines aber technic ist mir persönlich lieber.
by cx384
Tue Sep 11, 2018 16:35
 
Forum: Deutsch
Topic: Technik Mods
Replies: 16
Views: 463

Re: Post your screenshots!

firefox wrote:i guess it's a simple computer with a binary number display

There is no display. Sorry no "free... nothing!!! :D" for you.
ChimneySwift wrote:If you can guess what this is, you get a free... nothing!!! :D

Probably it's a simple 8-bit adding machine with a red carry lamp.
by cx384
Fri Aug 24, 2018 17:42
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 8073
Views: 849147

Re: Minetest im Fernsehen!?!

Und mal wieder hats Minetest ins Fernsehen geschafft Dreister weise wurde nicht mal Minetest erwähnt, obwohl eindeutig nur Minetest gespielt wird. https://www.mdr.de/mediathek/fernsehen/video-214298_zc-7748e51b_zs-1638fa4e.html Danke für den Bericht. Und sogar im öffentlich rechtlichen o.0 . diesma...
by cx384
Wed Jul 25, 2018 22:29
 
Forum: Deutsch
Topic: Minetest im Fernsehen!?!
Replies: 21
Views: 1192

Re: I leave minetest; thank you for all the good fun.

You are leading with the highest number of posts. Therefore the forum will never forget you!
memberlist.php?mode=&sk=d&sd=d#memberlist
by cx384
Wed Jul 25, 2018 12:33
 
Forum: General Discussion
Topic: I leave minetest; thank you for all the good fun.
Replies: 10
Views: 591

Re: [Mod] Pig Iron [pigiron]

TenPlus1 wrote:.. so I wouldnt imagine much use from tools made from it.

Yeah, but people in the past used such tools. Before they got access to tin.

Copper Age
by cx384
Tue Jul 24, 2018 16:21
 
Forum: Mod Releases
Topic: [Mod] Pig Iron [pigiron]
Replies: 26
Views: 1210

Re: [Mod] Pig Iron [pigiron]

It has been known as Pig Iron for some time so the name will stay: https://en.wikipedia.org/wiki/Pig_iron Alternatively you could call it "Crude Iron" (It is also mentioned at wikipedia.) but I am fine with pig iron. It would be nice to have additional iron tools and override the steel on...
by cx384
Tue Jul 24, 2018 16:04
 
Forum: Mod Releases
Topic: [Mod] Pig Iron [pigiron]
Replies: 26
Views: 1210

Re: [Mod] Elepower - A new powerful modpack [elepower]

IcyDiamond wrote:
Chem871 wrote:How will fusion work?

Deuterium + Tritium

Image
:-)
by cx384
Sun Jul 22, 2018 18:07
 
Forum: WIP Mods
Topic: [Mod] Elepower - A new powerful modpack [elepower]
Replies: 96
Views: 4335

Re: Furnace-like Formspec that repairs tools

Don't forget the tool repair from BitChange.
by cx384
Sun Jul 15, 2018 13:47
 
Forum: Modding Discussion
Topic: Furnace-like Formspec that repairs tools
Replies: 8
Views: 352

Re: Bread Maker Mod? (Mod suggestion)

Maybe you also want more different grains.
viewtopic.php?t=18701
by cx384
Sun Jul 15, 2018 13:40
 
Forum: Modding Discussion
Topic: Bread Maker Mod? (Mod suggestion)
Replies: 5
Views: 226

Re: Fruit Trees (HELP)

by cx384
Sun Jul 15, 2018 13:36
 
Forum: Modding Discussion
Topic: Fruit Trees (HELP)
Replies: 3
Views: 208

Re: Probleme beim "crafting"

by cx384
Tue Jun 26, 2018 13:40
 
Forum: Deutsch
Topic: Probleme beim "crafting"
Replies: 5
Views: 256

Re: Probleme beim "crafting"

Hallo und Willkommen.
Am besten wäre es wenn du deine Anliegen in der Topic von dem Subgame posten würdest, damit der oder die Zuständigen des Subgames sich darum kümmern können. Allerdings kümmert sich der Autor nicht mehr darum. Daher ist es wohl schwierig eine Lösung des Problems zu finden.
by cx384
Mon Jun 25, 2018 17:23
 
Forum: Deutsch
Topic: Probleme beim "crafting"
Replies: 5
Views: 256

Re: Content database for in-menu installer - add your things

I just read the Package Inclusion Policy and Guidance and noticed something wrong. At 3.1first paragraph last clause it should be "3.2" and not "2.2". https://content.minetest.net/policy_and_guidance/ https://github.com/minetest/contentdb/pull/100/files (I know it's only...
by cx384
Wed Jun 20, 2018 15:12
 
Forum: News
Topic: Content database for in-menu installer - add your things!
Replies: 71
Views: 4670

Re: [Mod] Elepower - A new powerful modpack [elepower]

Good job! New technological and more user friendly mods are really needed.
I hope your mod will be released soon.
by cx384
Wed Jun 20, 2018 12:10
 
Forum: WIP Mods
Topic: [Mod] Elepower - A new powerful modpack [elepower]
Replies: 96
Views: 4335

Re: Post your mod requests/ideas here

thanks but i don't want kill other players, i want detect the passage of anything and only on time ... (objects, arrows, animals, water ...) I don't know if it is sufficient for your purposes but you can use the entity detector from moremesecons (the playerkiller mod). To get the object name: https...
by cx384
Sun Jun 17, 2018 11:50
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 1946
Views: 206380

Re: Post your mod requests/ideas here

You can use the playerkiller from this mod: viewtopic.php?t=13150
by cx384
Sat Jun 16, 2018 16:32
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 1946
Views: 206380

Re: [Mod] Iron Age [ironage]

joe7575 wrote:Yes, I can't decide between 16 and 32 bit textures :-)
But do you see any problems with that mixture?

:-/
I like consistence, but thats only my opinion and I don't think this is that important. So do whatever you think is right.
by cx384
Wed May 30, 2018 20:33
 
Forum: WIP Mods
Topic: [Mod] Iron Age [ironage]
Replies: 18
Views: 1315

Re: [Mod] Iron Age [ironage]

Wow I really like the multiblock mechanisms and the way how you can get charcoal. Its a little bit like in my outdated another charcoal mod . But charcoal should be group crumbly or choppy instead of cracky and the lighter snappy instead of cracky this would make more sense. Moreover, in my opinion ...
by cx384
Wed May 30, 2018 12:45
 
Forum: WIP Mods
Topic: [Mod] Iron Age [ironage]
Replies: 18
Views: 1315

Re: Idee: Webdienst für Benutzerverwaltung

orwell wrote:Was Datenschutz angeht, ich denke es reicht dann wenn gegen den Forum-Login authentifiziert wird. Keine Handynummer bitte.

Oder einfach per email account.
by cx384
Mon May 28, 2018 16:19
 
Forum: Deutsch
Topic: Idee: Webdienst für Benutzerverwaltung
Replies: 202
Views: 4217

Re: Coding - help with pickaxes

How I would do this: local dig_range_increase = {} dig_range_increase["test_3x3:pick_3x3"] = 1 local dig_hand_digable = true minetest.register_tool("test_3x3:pick_3x3", { description = "3x3 Pick", inventory_image = "gui_furnace_arrow_fg.png^default_tool_diamondpic...
by cx384
Mon Apr 16, 2018 14:40
 
Forum: Modding Discussion
Topic: Coding - help with pickaxes
Replies: 4
Views: 251

Re: [Mod] Holostorage: Mass Storage in Minetest [holostorage

IcyDiamond wrote:
cx384 wrote:but it takes a long time to put items into/take items from the storage which is annoying

What do you mean by that? It's pretty much instant to me

My computer is probably too bad or I shouldn't put 6 64k into the disc drive.
by cx384
Mon Apr 09, 2018 16:00
 
Forum: WIP Mods
Topic: [Mod] Holostorage: Mass Storage in Minetest [holostorage]
Replies: 11
Views: 803

Re: [Mod] Holostorage: Mass Storage in Minetest [holostorage

It is great to see someone else creating a storage mod, but it takes a long time to put items into/take items from the storage which is annoying, so I will probably stick on my Storage Interface but I watch the progression of this mod.

Maybe you can work together with microexpansion.
by cx384
Mon Apr 09, 2018 15:27
 
Forum: WIP Mods
Topic: [Mod] Holostorage: Mass Storage in Minetest [holostorage]
Replies: 11
Views: 803

Re: [Mod] Melterns - Tinkers in Minetest [melterns]

Nice, finally someone used the the set_tool_capabilities feature from minetest 0.5-dev to create a Tinkers Construct like mod.
by cx384
Thu Apr 05, 2018 16:31
 
Forum: WIP Mods
Topic: [Mod] Melterns - Tinkers in Minetest [melterns]
Replies: 24
Views: 1709
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