Search found 449 matches

by cx384
Fri Jul 02, 2021 11:19
Forum: Modding Discussion
Topic: Any way or mod to make transfering items from inventory to chest easier?
Replies: 7
Views: 196

Re: Any way or mod to make transfering items from inventory to chest easier?

... Also curious if there is any sort of chest sorting. I made a storage mod for easier access to chests https://forum.minetest.net/viewtopic.php?t=18429 I abandoned it a log time ago. You should not use it, since it may not work well, but it could give you an impression of how such a mod could loo...
by cx384
Mon Jun 28, 2021 11:51
Forum: General Discussion
Topic: Using Minetest as an alternative to Minecraft Education
Replies: 5
Views: 191

Re: Using Minetest as an alternative to Minecraft Education

I'm not an expert in this field but It highly depends on how advanced your students are. for general education information: https://www.minetest.net/education/ You could use mods to program in game which is probably not what you want: https://wiki.minetest.net/Mods/basic_robot <-- good https://conte...
by cx384
Mon Apr 26, 2021 21:16
Forum: WIP Mods
Topic: [Mod] Equipment Examiner [equip_exam]
Replies: 4
Views: 334

Re: [Mod] Equipment Examiner (1.0) [equip_exam]

Very useful! I often don't know if a tool is better then another.
Does it also check the item meta for tool_capabilities?
You could also display the exact wear of the equipment.
by cx384
Mon Apr 26, 2021 21:06
Forum: WIP Mods
Topic: [Mod] Mute player [mute]
Replies: 3
Views: 261

Re: [Mod] Mute player [mute]

Why don't you just use /revoke <player> shout ?
by cx384
Mon Apr 12, 2021 14:47
Forum: Deutsch
Topic: Die große ISP-Verschwörung
Replies: 7
Views: 397

Re: Die große ISP-Verschwörung

Der freie Internetzugang ist ja weiter gegeben, weil ja von Dir zum Internet am Provider noch keine Einschränkung existiert du sagst es, noch Das Hautproblem ist ja, dass die ISPs nicht über gerichtliche Verfahren dazu gezwungen werden die DNS Sperren einzurichten, sondern sich direkt mit den Recht...
by cx384
Sat Apr 03, 2021 11:07
Forum: Deutsch
Topic: Die große ISP-Verschwörung
Replies: 7
Views: 397

Re: Die große ISP-Verschwörung

Offensichtlich können DNS Sperren relativ leicht umgangen werden. Die die dann wirklich auf die gesperrten Seiten zugreifen wollen, werden dadurch also kaum behindert. Stellt euch mal das gleiche würde bei der Post passieren. DHL, DPD, UPS, GLS und Hermes tun sich mit der Mode-Mafia (falls es so was...
by cx384
Sun Mar 28, 2021 11:47
Forum: Mod Releases
Topic: [Mod] X Bows [x_bows]
Replies: 14
Views: 1017

Re: [Mod] X Bows [x_bows]

This mod uses items from the default mod for crafting. So I think you should at least add default to the optional dependencies like you did with farming. Otherwise great mod, I like the sounds.
by cx384
Sun Mar 28, 2021 11:25
Forum: General Discussion
Topic: How to find secret items in a Minetest based game
Replies: 3
Views: 226

Re: How to find secret items in a Minetest based game

You can also get all of them with minetest.registered_items or use unified_inventory and remove all not_in_creative_inventory checks. https://github.com/minetest-mods/unified_inventory/search?q=not_in_creative_inventory replace (not def.groups.not_in_creative_inventory or def.groups.not_in_creative_...
by cx384
Mon Mar 01, 2021 17:00
Forum: Deutsch
Topic: Fehler beim installieren von dem Tool "cmake"
Replies: 6
Views: 263

Re: Fehler beim installieren von dem Tool "cmake"

Vielleicht hast du gcc nicht installiert. ¯\_(ツ)_/¯
Versuch mal sudo apt install gcc
by cx384
Tue Feb 23, 2021 23:05
Forum: General Discussion
Topic: The Sneak Glitch is NOT dead!
Replies: 10
Views: 657

Re: The Sneak Glitch is NOT dead!

To me sneak elevators were never a bug, glitch or how you want to call it and I'm happy that I can still use them. They are a unique way in minetest to build stairways. I even think they are realistic and look like climbing walls. Nowadays I still prefer them over ladders, vines, normal stairs or wa...
by cx384
Tue Feb 23, 2021 08:56
Forum: WIP Mods
Topic: [Mod]Baked Clay Addition[1.1][bakedclayaddition]
Replies: 8
Views: 618

Re: [Mod]Baked Clay Addition[1.1][bakedclayaddition]

Great, another colored nodes mod which even is configurable! But my favorite is still Sokomine's plasterwork. (It uses hardware coloring and for my purposes it has enough colors)
by cx384
Tue Feb 16, 2021 16:18
Forum: Modding Discussion
Topic: How to make infinite burntime?
Replies: 4
Views: 256

Re: How to make infinite burntime?

I'm not fully understanding how replacements work; especially in this instance. Can you explain the behavior? In the previous example dirt is a fuel and when it gets used it is replaced by dirt again so it will never be used up. (Just try it out if you want to understand it better, but only put a s...
by cx384
Wed Feb 10, 2021 10:56
Forum: Problems
Topic: HUD Problems
Replies: 1
Views: 196

Re: HUD Problems

I don't know what "arena_lib.on_death" does, but I guess pl_name is not an ObjectRef but just the player's name. You probably have to use minetest.get_player_by_name(pl_name) at line 77 to get the player's ObjectRef so that you can call hud_change. Otherwise note that an ObjectRef often ca...
by cx384
Thu Feb 04, 2021 15:05
Forum: Modding Discussion
Topic: How to make infinite burntime?
Replies: 4
Views: 256

Re: How to make infinite burntime?

I don't think this is easily doable.
Just make the burntime really big or add a replacement for the fuel like this:

Code: Select all

minetest.register_craft {
	type = "fuel",
	recipe = "default:dirt",
	burntime = 1,
	replacements = {{"default:dirt", "default:dirt"}},
}
by cx384
Thu Feb 04, 2021 14:26
Forum: Modding Discussion
Topic: I am trying to make a mod utilizing Technic, Is this right?
Replies: 2
Views: 193

Re: I am trying to make a mod utilizing Technic, Is this right?

Most importantly you have to put a depends.txt file in your mod folder and write technic into it. I haven't really looked into your code but guess this is your problem. Here are some mods with use the technic mod (as examples): https://github.com/HybridDog/technic_extras https://github.com/Emojigit/...
by cx384
Tue Feb 02, 2021 22:27
Forum: Modding Discussion
Topic: Why the default furnace returns 'aftercooked`?
Replies: 2
Views: 137

Re: Why the default furnace returns 'aftercooked`?

aftercooked contains the leftover itemstack of the input after one item has been cooked and transported to the output.
minetest.get_craft_result(input) returns it.
afterwards the input inventory is set to the leftover itemstack (aftercooked)
by cx384
Tue Feb 02, 2021 22:06
Forum: Modding Discussion
Topic: What makes the trees grow?
Replies: 2
Views: 145

Re: What makes the trees grow?

Mostly the node below must be in group soil and the light level must be at least 13. Here are some references if you want to know it in more detail: For trees: https://github.com/minetest/minetest_game/blob/6a9cbcad827c9e04eee53321844b170dfa63e388/mods/default/trees.lua#L14 For papyrus and cactus: h...
by cx384
Tue Feb 02, 2021 15:42
Forum: WIP Mods
Topic: [Mod] equippable_accessories v0.3 (3D accessories you can equip for looks and stat bonuses)
Replies: 27
Views: 1718

Re: [Mod] equippable_accessories v0.1 (3D accessories you can equip for looks and stat bonuses)

Also this error appeared: WARNING[Server]: Undeclared global variable "name" accessed at .../.minetest/mods/equippable_accessories/init.lua:928 ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'equippable_accessories' in callback environment_Step(): .../.minetes...
by cx384
Tue Feb 02, 2021 15:18
Forum: WIP Mods
Topic: [Mod] equippable_accessories v0.3 (3D accessories you can equip for looks and stat bonuses)
Replies: 27
Views: 1718

Re: [Mod] equippable_accessories v0.1 (3D accessories you can equip for looks and stat bonuses)

This mod looks promising, well done. I especially like the textures. I hope it will be on Content DB and/or gitlab/github soon. most armor recipes are the same as they would be in minecraft What do you mean by "as they would be in minecraft"? Or can you provide some sources? few accessorie...
by cx384
Sat Jan 30, 2021 00:42
Forum: General Discussion
Topic: Server and Connection Timed Out
Replies: 2
Views: 184

Re: Server and Connection Timed Out

It hard to help you when you only provide a few informations. - did you try to join your server locally (on your machine) with another client - did you forward the port on your router - correct IP and port - check your firewalls - working internet connection wiki help: https://wiki.minetest.net/Sett...
by cx384
Fri Jan 29, 2021 14:39
Forum: General Discussion
Topic: Minetest based game with ads is allowed?
Replies: 7
Views: 516

Re: Minetest based game with ads is allowed?

As far as I know this is allowed according to the rules of GNU LGPL v2.1 which is the license of minetest.

(This is even worse: https://www.microsoft.com/en-us/p/minet ... verviewtab)
by cx384
Fri Jan 29, 2021 14:26
Forum: General Discussion
Topic: "mining" for a monetization model
Replies: 4
Views: 413

Re: "mining" for a monetization model

You might be interested in this mod (as a template). https://forum.minetest.net/viewtopic.php?t=7821 It has MineCoin ore which you can mine and use to repair your tools. (https://forum.minetest.net/viewtopic.php?t=8095 additionally adds a grinder which uses MineCoin) or this https://forum.minetest.n...
by cx384
Thu Dec 24, 2020 13:32
Forum: Problems
Topic: Could not load image "xpanes_space.png"
Replies: 1
Views: 203

Re: Could not load image "xpanes_space.png"

It looks like a texture is missing. After a quick search I found this: https://github.com/minetest/minetest_game/pull/2603#issuecomment-593576709 (Further investigations need to be made.) To quickly fix this you could take the xpanes_space.png from your old minetest game and copy it into the new one...
by cx384
Thu Dec 24, 2020 12:16
Forum: General Discussion
Topic: Chest with all resources in survival mode
Replies: 2
Views: 310

Re: Chest with all resources in survival mode

Hello, You can use the smart shop mod. This is probably not the best way to to it but it's simple and may be sufficient. https://forum.minetest.net/viewtopic.php?t=14304 https://content.minetest.net/packages/AiTechEye/smartshop/ Further explanation: 1. Install the smartshop mod. 2. Start the game an...
by cx384
Wed Nov 25, 2020 13:19
Forum: General Discussion
Topic: Auto-Refill Chests
Replies: 7
Views: 442

Re: Auto-Refill Chests

This is very easy to achieve. https://forum.minetest.net/viewtopic.php?t=23178 https://forum.minetest.net/viewtopic.php?t=18546 https://forum.minetest.net/viewtopic.php?t=13719 https://forum.minetest.net/viewtopic.php?t=13375 These mods may be sufficient for your needs and if not try to make your ow...