Search found 21 matches
- Thu Nov 20, 2014 18:41
- Forum: Game Releases
- Topic: [Game] Adventuretest
- Replies: 314
- Views: 111693
Re: [Game] Adventuretest [Alpha]
How do you wake up from Sleep? Also, neither apples nor bread are healing me or restoring my hunger, just being used up.
- Mon Nov 17, 2014 17:09
- Forum: Mod Releases
- Topic: [Mod] In-game skin switching [skins]
- Replies: 196
- Views: 109497
Re: [Mod] In-game skin switching [skins]
Is there a way to add your own skin? I have the texture in the right format. What would I have to change in the lua files or add to folders?
- Sat Nov 15, 2014 02:06
- Forum: Engine Builds
- Topic: [macOS] Neoascetic's nightly builds and others
- Replies: 324
- Views: 236197
Re: [OS X] Morn76's Mavericks/Yosemite builds
How do you install subgames? In the Library/Application Support/Minetest folder there are only folders for mods and worlds, none for games, what do I do?
- Wed Oct 15, 2014 20:41
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 687739
Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec
I am running the latest version of mesecons on morn76's build for mac of minetest 4.10. For some reason, command blocks, luacontrollers, and microcontrollers don't work. At all. I can place them, but once I type in the code, It won't run when powered.
Please Help!
Please Help!
- Wed Oct 15, 2014 20:39
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 687739
Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec
I am running the latest version of mesecons on morn76's build for mac of minetest 4.10. For some reason, command blocks, luacontrollers, and microcontrollers don't work. At all. I can place them, but once I type in the code, It won't run when powered.
Please Help!
Please Help!
- Sat Jun 28, 2014 14:44
- Forum: Maps
- Topic: Minetest TIC-TAC-TOE! (Noughts and Crosses)
- Replies: 0
- Views: 1029
Minetest TIC-TAC-TOE! (Noughts and Crosses)
A simple Mesecon operated tic-tac-toe machine in Minetest. Includes large display, two player input boards and a reset button. Uses Mesecons (duh) and Mesegates. Mesecons: https://forum.minetest.net/viewtopic.php?f=11&t=628&hilit=Mesecons Mesegates: https://forum.minetest.net/viewtopic.php?f...
- Thu Jun 19, 2014 14:42
- Forum: Mod Releases
- Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
- Replies: 1587
- Views: 735428
Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping
What does the Contract do?
- Mon Jun 16, 2014 19:49
- Forum: Maps
- Topic: [v2.1] New York City with paramat's mapgen
- Replies: 70
- Views: 41494
Re: [Updated] New York City [v1.3]
Holy F*cking t*tty f*cks!!!!!!!!!!! Its massive!!!!!!!!!!!!!!
+1000000000000000000
+1000000000000000000
- Wed Jun 11, 2014 17:28
- Forum: Maps
- Topic: [Seeds List]All Seeds
- Replies: 24
- Views: 33245
Re: [Seeds List]All Seeds
The Seed "Minetest" generates a bunch of cool lava pools not far underground.
- Tue Jun 10, 2014 22:45
- Forum: Mod Releases
- Topic: [Mod] Monorail [0.1.2] [monorail]
- Replies: 89
- Views: 58673
Re: [Mod] Monorail [0.1.0] [monorail]
One Bug, and this may just be for me, but when I place something in a transport cart, it also appears in the inventory of all the other transport carts.
- Tue Jun 10, 2014 21:24
- Forum: Engine Builds
- Topic: [macOS] Neoascetic's nightly builds and others
- Replies: 324
- Views: 236197
Re: Morn76's Minetest OS X Mavericks builds
Thank You very much. Works great now!
- Tue Jun 10, 2014 19:29
- Forum: Engine Builds
- Topic: [macOS] Neoascetic's nightly builds and others
- Replies: 324
- Views: 236197
Re: Morn76's Minetest OS X Mavericks builds
I created the mods folder, and the mod shows up in the mods tab, but the Items do not appear in the game.
(Trying to install mesecons)
(Trying to install mesecons)
- Tue Jun 10, 2014 14:42
- Forum: Engine Builds
- Topic: [macOS] Neoascetic's nightly builds and others
- Replies: 324
- Views: 236197
Re: Morn76's Minetest OS X Mavericks builds
There is no mods folder in ~/Library/Application Support/Minetest
- Mon Jun 09, 2014 23:11
- Forum: General Discussion
- Topic: Minetest 0.4.9 on Mac!
- Replies: 12
- Views: 1896
Re: Minetest 0.4.9 on Mac!
Sorry to bother everyone with my mundane questions, but does this run on OS X 10.8?
Edit: No It Doesn't
Edit: No It Doesn't
- Sun Jun 08, 2014 16:05
- Forum: WIP Mods
- Topic: Secret Passages! :D
- Replies: 43
- Views: 18360
Re: Secret Passages! :D
Works very well! Thanks! And kaeza, HAH!
- Sat Jun 07, 2014 22:27
- Forum: WIP Mods
- Topic: Secret Passages! :D
- Replies: 43
- Views: 18360
Re: Secret Passages! :D
Could you submit a new link? The old one isnt working!
- Mon May 26, 2014 20:31
- Forum: Mod Releases
- Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
- Replies: 1587
- Views: 735428
Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping
Is there a version of this mod that I could download that would run on 0.4.7?
- Wed May 14, 2014 01:53
- Forum: General Discussion
- Topic: What is the easiest way to install on a Mac?
- Replies: 82
- Views: 10839
Re: What is the easiest way to install on a Mac?
Trying to Install mdoege's minetest build for mac on 10.8.3, I download and unzip the file fine, but when I try to open it the application simply crashes before it opens. (The icon in the dock bounces once and then is gone). Could anybody give me a logical explanation as to what is happening? Thank ...
- Sun May 11, 2014 19:07
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 687739
Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec
Thank You So Much. I will try that.
- Sun May 11, 2014 18:48
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 687739
Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec
Are there any older versions of mesecons that would run on 0.4.7? I will install the one you said but I am just wondering.
Thank You
Thank You
- Sun May 11, 2014 18:31
- Forum: Mod Releases
- Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
- Replies: 1932
- Views: 687739
Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec
I am using a mac running qwook's minetest build for mac. I think it is the version equivalent of 0.4.7. I have installed the mesecons mod, but when I try to place anything from the mod, (mesecon, piston, etc...), it gives me an error message: Contents/Resources/share/mods/minetest/mesecons/mesecons/...