Search found 21 matches

by theoluk
Thu Nov 20, 2014 18:41
Forum: Game Releases
Topic: [Game] Adventuretest
Replies: 314
Views: 111693

Re: [Game] Adventuretest [Alpha]

How do you wake up from Sleep? Also, neither apples nor bread are healing me or restoring my hunger, just being used up.
by theoluk
Mon Nov 17, 2014 17:09
Forum: Mod Releases
Topic: [Mod] In-game skin switching [skins]
Replies: 196
Views: 109497

Re: [Mod] In-game skin switching [skins]

Is there a way to add your own skin? I have the texture in the right format. What would I have to change in the lua files or add to folders?
by theoluk
Sat Nov 15, 2014 02:06
Forum: Engine Builds
Topic: [macOS] Neoascetic's nightly builds and others
Replies: 324
Views: 236197

Re: [OS X] Morn76's Mavericks/Yosemite builds

How do you install subgames? In the Library/Application Support/Minetest folder there are only folders for mods and worlds, none for games, what do I do?
by theoluk
Wed Oct 15, 2014 20:41
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1932
Views: 687739

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

I am running the latest version of mesecons on morn76's build for mac of minetest 4.10. For some reason, command blocks, luacontrollers, and microcontrollers don't work. At all. I can place them, but once I type in the code, It won't run when powered.
Please Help!
by theoluk
Wed Oct 15, 2014 20:39
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1932
Views: 687739

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

I am running the latest version of mesecons on morn76's build for mac of minetest 4.10. For some reason, command blocks, luacontrollers, and microcontrollers don't work. At all. I can place them, but once I type in the code, It won't run when powered.
Please Help!
by theoluk
Sat Jun 28, 2014 14:44
Forum: Maps
Topic: Minetest TIC-TAC-TOE! (Noughts and Crosses)
Replies: 0
Views: 1029

Minetest TIC-TAC-TOE! (Noughts and Crosses)

A simple Mesecon operated tic-tac-toe machine in Minetest. Includes large display, two player input boards and a reset button. Uses Mesecons (duh) and Mesegates. Mesecons: https://forum.minetest.net/viewtopic.php?f=11&t=628&hilit=Mesecons Mesegates: https://forum.minetest.net/viewtopic.php?f...
by theoluk
Thu Jun 19, 2014 14:42
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 735428

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

What does the Contract do?
by theoluk
Mon Jun 16, 2014 19:49
Forum: Maps
Topic: [v2.1] New York City with paramat's mapgen
Replies: 70
Views: 41494

Re: [Updated] New York City [v1.3]

Holy F*cking t*tty f*cks!!!!!!!!!!! Its massive!!!!!!!!!!!!!!
+1000000000000000000
by theoluk
Wed Jun 11, 2014 17:28
Forum: Maps
Topic: [Seeds List]All Seeds
Replies: 24
Views: 33245

Re: [Seeds List]All Seeds

The Seed "Minetest" generates a bunch of cool lava pools not far underground.
by theoluk
Tue Jun 10, 2014 22:45
Forum: Mod Releases
Topic: [Mod] Monorail [0.1.2] [monorail]
Replies: 89
Views: 58673

Re: [Mod] Monorail [0.1.0] [monorail]

One Bug, and this may just be for me, but when I place something in a transport cart, it also appears in the inventory of all the other transport carts.
by theoluk
Tue Jun 10, 2014 21:24
Forum: Engine Builds
Topic: [macOS] Neoascetic's nightly builds and others
Replies: 324
Views: 236197

Re: Morn76's Minetest OS X Mavericks builds

Thank You very much. Works great now!
by theoluk
Tue Jun 10, 2014 19:29
Forum: Engine Builds
Topic: [macOS] Neoascetic's nightly builds and others
Replies: 324
Views: 236197

Re: Morn76's Minetest OS X Mavericks builds

I created the mods folder, and the mod shows up in the mods tab, but the Items do not appear in the game.

(Trying to install mesecons)
by theoluk
Tue Jun 10, 2014 14:42
Forum: Engine Builds
Topic: [macOS] Neoascetic's nightly builds and others
Replies: 324
Views: 236197

Re: Morn76's Minetest OS X Mavericks builds

There is no mods folder in ~/Library/Application Support/Minetest
by theoluk
Mon Jun 09, 2014 23:11
Forum: General Discussion
Topic: Minetest 0.4.9 on Mac!
Replies: 12
Views: 1896

Re: Minetest 0.4.9 on Mac!

Sorry to bother everyone with my mundane questions, but does this run on OS X 10.8?

Edit: No It Doesn't
by theoluk
Sun Jun 08, 2014 16:05
Forum: WIP Mods
Topic: Secret Passages! :D
Replies: 43
Views: 18360

Re: Secret Passages! :D

Works very well! Thanks! And kaeza, HAH!
by theoluk
Sat Jun 07, 2014 22:27
Forum: WIP Mods
Topic: Secret Passages! :D
Replies: 43
Views: 18360

Re: Secret Passages! :D

Could you submit a new link? The old one isnt working!
by theoluk
Mon May 26, 2014 20:31
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 735428

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

Is there a version of this mod that I could download that would run on 0.4.7?
by theoluk
Wed May 14, 2014 01:53
Forum: General Discussion
Topic: What is the easiest way to install on a Mac?
Replies: 82
Views: 10839

Re: What is the easiest way to install on a Mac?

Trying to Install mdoege's minetest build for mac on 10.8.3, I download and unzip the file fine, but when I try to open it the application simply crashes before it opens. (The icon in the dock bounces once and then is gone). Could anybody give me a logical explanation as to what is happening? Thank ...
by theoluk
Sun May 11, 2014 19:07
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1932
Views: 687739

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

Thank You So Much. I will try that.
by theoluk
Sun May 11, 2014 18:48
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1932
Views: 687739

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

Are there any older versions of mesecons that would run on 0.4.7? I will install the one you said but I am just wondering.
Thank You
by theoluk
Sun May 11, 2014 18:31
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1932
Views: 687739

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

I am using a mac running qwook's minetest build for mac. I think it is the version equivalent of 0.4.7. I have installed the mesecons mod, but when I try to place anything from the mod, (mesecon, piston, etc...), it gives me an error message: Contents/Resources/share/mods/minetest/mesecons/mesecons/...