Search found 90 matches

by Cryterion
Sun Dec 03, 2017 09:51
Forum: Servers
Topic: [Server] TechEth - Incredible Survival Experience by Illuna
Replies: 41
Views: 10379

Re: [Server] TechEth - the new open survival Server by Illun

Hi, not sure if just on this server or if a technic mod problem, but for some reason I cannot place chest's of items. I can pick them up with the wrench, but not place down again. Any ideas, or I can repost this in technic forum.

Cryterion
by Cryterion
Sun Feb 19, 2017 11:10
Forum: Servers
Topic: Time Travel Server by Thomas-S [Shutdown]
Replies: 17
Views: 4444

Re: Time Travel Server by Thomas-S

Hi
Could you grant me interact, in game name same as here.
Thanks
by Cryterion
Sat Dec 17, 2016 16:23
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.48] [farming]
Replies: 643
Views: 284809

Re: [Mod] Farming Redo [1.23] [farming]

Hi, have been playing with you mod lately on Gundul's Jungle server, and picked up a small problem when automating things. Melon seeds will continue to deploy via a deployer even though something is already growing, all other seeds seem fine, i.e. don't deploy if something is already there. Cryterion
by Cryterion
Mon Nov 21, 2016 14:16
Forum: Servers
Topic: [0.4.14dev] Cryt-Survival
Replies: 87
Views: 13633

Re: [0.4.14dev] Cryt-Survival

should be fixed now
by Cryterion
Mon Nov 21, 2016 09:20
Forum: Servers
Topic: [0.4.14dev] Cryt-Survival
Replies: 87
Views: 13633

Re: [0.4.14dev] Cryt-Survival

Mod must have started again on the update, will disable hostile's again later on, as to the botton at spawn, I'm not sure why or how it keeps disappearing.
by Cryterion
Tue Oct 11, 2016 18:50
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1611
Views: 642354

Re: [Mod] Technic [0.4.10] [technic]

I've noticed this is still the case, any suggestions on a workaround to rather having to modify any updates everytime! Hi had a bit of a problem trying to register an mv machine to be used in another mod, and found the following code changed fixed the naming convention error I kept getting in /techn...
by Cryterion
Wed Sep 28, 2016 20:22
Forum: Servers
Topic: TrainwreckTony's Topophobia Survival Server
Replies: 75
Views: 19191

Re: TrainwreckTony's Topophobia Survival Server

Tony, If you're reading here, your server crash has something to do with what meseconmaster is doing. Last situation I saw was as he connected, crash. Probably a bug somewhere, not intentional
by Cryterion
Sun Nov 01, 2015 20:58
Forum: Old Mods
Topic: [Mod] Factory [0.5.0.1] [factory]
Replies: 68
Views: 33455

Re: [Mod] Factory [0.5.0.1] [factory]

I think the bucket problem comes from a compatibility problem somewhere, I've seen it before with the standard minetest default games bucket mod, however it does work with carbone games bucket mod. I have the carbone version on my server and don't have the problem. If the default one was used and th...
by Cryterion
Tue Aug 11, 2015 17:57
Forum: Servers
Topic: [0.4.14dev] Cryt-Survival
Replies: 87
Views: 13633

Re: [0.4.12dev] Cryt-Survival

Busy running through a Mod update, your can check mod spoiler in top post for updates on which ones have been updated, link is now available to full code of the game (Without the IRC mod) on github, link on main post!
by Cryterion
Mon Jul 06, 2015 20:48
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 760
Views: 325164

Re: [Mod] Pipeworks [20131128] [pipeworks]

Hi, noticed something which has been around for awhile, Deployers, did a test and it resulted in the following:- Deployer placed with blinky to trigger, place 2 different items in the deployer, (I used dirt and granite), dirt being in the first block and granite in the second. The deployer will plac...
by Cryterion
Sat Jun 20, 2015 20:03
Forum: Game Releases
Topic: [game] Dreambuilder [20210626-0349]
Replies: 1186
Views: 318582

Re: [Game] Dreambuilder [20150620-0433]

Temp anti-crash measure for the game. The conflict is between pipeworks filter and shared locked chests. A player is required to hold a keychain to access the chest by default, and still requires the permission to be registered on the chest by owner. If a filter is placed to remove items (Filter act...
by Cryterion
Wed Jun 17, 2015 17:40
Forum: Servers
Topic: DTAmedia server (OFFLINE)
Replies: 51
Views: 15753

Re: DTAmedia server (OFFLINE)

deezl, are you sure you got the right server, just looking at the last post of just more than 2 years ago?
by Cryterion
Tue Jun 16, 2015 20:11
Forum: Mod Releases
Topic: [Mod] Hiking [hiking]
Replies: 5
Views: 2561

Re: [Mod] Hiking [hiking]

Looks interesting :), reminds my of my Scout days!
by Cryterion
Tue Jun 16, 2015 20:08
Forum: Servers
Topic: Which server is this?
Replies: 31
Views: 4906

Re: Which server is this?

Server has been found by JohnWD 5.231.49.194 port 30000
by Cryterion
Tue Jun 16, 2015 17:53
Forum: Servers
Topic: [Server] Xanadu
Replies: 4173
Views: 634243

Re: Xanadu Server

That's due to mapgen order, Ground, Plants/Trees etc, and water is filled in last.
by Cryterion
Tue Jun 16, 2015 16:07
Forum: Servers
Topic: Which server is this?
Replies: 31
Views: 4906

Re: Which server is this?

https://www.youtube.com/watch?v=_Vig8H5PBAY

We trying to find out which server this is so we can help, if anyone has ideas where to look?
Was griefed and video post on you-tube!
by Cryterion
Tue Jun 16, 2015 13:03
Forum: Mod Releases
Topic: [Mod] Molten Rock [1.1] [lavacooling]
Replies: 4
Views: 2343

Re: [Mod] Molten Rock [1.1] [lavacooling]

Latest version available on sourceforge
by Cryterion
Sun Jun 14, 2015 18:51
Forum: Servers
Topic: [0.4.14dev] Cryt-Survival
Replies: 87
Views: 13633

Re: [0.4.12dev] Cryt-Survival

Marshall_maz wrote:Mod addition request:

viewtopic.php?f=11&t=3205
Mazal, haven't had the chance to add yet, will prob get to it on Tuesday
by Cryterion
Tue Jun 09, 2015 11:33
Forum: Servers
Topic: [0.4.14dev] Cryt-Survival
Replies: 87
Views: 13633

Re: [0.4.12dev] Cryt-Survival

Interact Granted!
by Cryterion
Tue Jun 09, 2015 11:01
Forum: Servers
Topic: [0.4.14dev] Cryt-Survival
Replies: 87
Views: 13633

Re: [0.4.12dev] Cryt-Survival

I could make it in an unprotected area , but then the equipment might be stolen and griefed. Yeah, pretty much. Public equipment was griefed once on VanessaE's server, but that sort of thing is easily spotted in logs. So would you guys say the only way is to take a chance and do it in non-protected...
by Cryterion
Tue Jun 09, 2015 07:13
Forum: Servers
Topic: [0.4.14dev] Cryt-Survival
Replies: 87
Views: 13633

Re: [0.4.12dev] Cryt-Survival

I've seen that change in technic, which prevents players from stealing things from the equipment. Will prob have to look into areas mod to add a option in to allow/disallow it.
by Cryterion
Sun Jun 07, 2015 09:32
Forum: Servers
Topic: [0.4.14dev] Cryt-Survival
Replies: 87
Views: 13633

Re: [0.4.12dev] Cryt-Survival

Fixed
by Cryterion
Thu Jun 04, 2015 17:43
Forum: Servers
Topic: [0.4.14dev] Cryt-Survival
Replies: 87
Views: 13633

Re: [0.4.12dev] Cryt-Survival

I've been considering changing the name of this server, to suit more with it's locality.
how you guys feel about ZA-Survival?
by Cryterion
Mon Jun 01, 2015 09:11
Forum: Mod Releases
Topic: [Mod] Molten Rock [1.1] [lavacooling]
Replies: 4
Views: 2343

Re: [Mod] Molten Rock [1.0] [lavacooling]

I only noticed your version while I was posting this one, agree both are different by have the same fundamentals to them :)
by Cryterion
Sun May 31, 2015 20:23
Forum: Mod Releases
Topic: [MOD] Lapis Lazuli [lapis]
Replies: 20
Views: 8625

Re: [MOD] Lapis Lazuli [lapis]

Try posting it through sourceforge.net, alternative to github and git compatible I believe.