Search found 13 matches

by Weslei
Fri Jun 27, 2014 19:34
Forum: Mod Releases
Topic: [Mod] Creatures [git] [minetest_mods_creatures]
Replies: 187
Views: 57022

Re: [Mod] Creatures [minetest_mods_creatures]

I will wait answers thanks for everything
by Weslei
Fri Jun 27, 2014 19:25
Forum: Mod Releases
Topic: [Mod] Creatures [git] [minetest_mods_creatures]
Replies: 187
Views: 57022

Re: [Mod] Creatures [minetest_mods_creatures]

Screenshot http://prntscr.com/3x48g6

I do not speak English. Sorry for the inconvenience. I did what you said and it did not work.
by Weslei
Fri Jun 27, 2014 18:14
Forum: Mod Releases
Topic: [Mod] CG72 extra nodes [0.1.0][cg72extra]
Replies: 10
Views: 2793

Re: [MOD] CG72 extra nodes [0.1.0] cg72extra

14:56:03: ERROR[main]: stack traceback: 14:56:03: ERROR[main]: [C]: in function 'errorfct' 14:56:03: ERROR[main]: ...ev3drpv2-PT_BR\Minetest 0.4.9\bin\..\builtin\builtin.lua:16: in function 'error' 14:56:03: ERROR[main]: ...v2-PT_BR\Minetest 0.4.9\bin\..\builtin/misc_register.lua:60: in function 'c...
by Weslei
Fri Jun 27, 2014 16:29
Forum: Mod Releases
Topic: [Mod] Creatures [git] [minetest_mods_creatures]
Replies: 187
Views: 57022

Re: [Mod] Creatures [minetest_mods_creatures]

creatures = {} -- Determines whether two players or mobs are allies function creatures:alliance(creature1, creature2) local creature1_teams = {} if creature1:get_luaentity() then creature1_teams = creature1:get_luaentity().teams elseif creature1:is_player() then local race = creatures:player_get(cr...
by Weslei
Fri Jun 27, 2014 14:35
Forum: Português
Topic: Bora animar povo!
Replies: 2
Views: 1409

Bora animar povo!

Vamos animar esse subfórum ta parado demais xD
by Weslei
Fri Jun 27, 2014 14:12
Forum: Mod Releases
Topic: [Mod] Creatures [git] [minetest_mods_creatures]
Replies: 187
Views: 57022

Re: [Mod] Creatures [minetest_mods_creatures]

"""Important: For the mod to work properly, you must first disable the default player script. To do that, open minetest_game/mods/default/init.lua and comment out the dofile line for player.lua.""" """-- Load files dofile(minetest.get_modpath("creatures").."/api_mobs.lua") dofile(minetest.get_modpat...
by Weslei
Tue Jun 24, 2014 16:22
Forum: Português
Topic: Algum br?
Replies: 30
Views: 8613

Re: Algum br?

nunk entrou e nenhum
by Weslei
Tue Jun 24, 2014 01:36
Forum: Português
Topic: Algum br?
Replies: 30
Views: 8613

Re: Algum br?

pq eu nao consigo entra em nenhum servidor ? só aparece carregando '-'
by Weslei
Tue Jun 24, 2014 01:25
Forum: Português
Topic: Nova API
Replies: 4
Views: 955

Re: Nova API

Obrigado ;)

Já fiz 1 mod olhando o outro obrigado cara
by Weslei
Tue Jun 24, 2014 00:08
Forum: Português
Topic: Nova API
Replies: 4
Views: 955

Re: Nova API

Eu tenho o Kit de desenvolvimento em Lua já pesquisei como programar e eu só aprendi write("Hello World") e eu ainda nem sei se está correto pois é muito complicado usar até de C++ eu sei mais que Lua
by Weslei
Mon Jun 23, 2014 17:40
Forum: Português
Topic: Nova API
Replies: 4
Views: 1918

Nova API

Poderia ter 1 API de Python :) porque eu não sei nada de LUA apesar de ja ter tentado aprender e python e muito mais fácil
by Weslei
Mon Jun 23, 2014 17:37
Forum: Português
Topic: Nova API
Replies: 4
Views: 955

Nova API

Poderia ter 1 API de Python :) porque eu não sei nada de LUA apesar de ja ter tentado aprender e python e muito mais fácil