How do I do that?
So I type spawn car into server commands?
Search found 22 matches
- Tue Jul 15, 2014 20:15
- Forum: WIP Mods
- Topic: [Mod] Car extension for StreetsMod (ALPHA)[cars]
- Replies: 81
- Views: 26055
- Tue Jul 15, 2014 16:35
- Forum: WIP Mods
- Topic: [Mod] Car extension for StreetsMod (ALPHA)[cars]
- Replies: 81
- Views: 26055
Re: [Mod] Car extension for StreetsMod (ALPHA)[cars]
Thanks, it ran without error.....but now how do I craft it? There is nothing
in the readme about crafting recipes?
Thanks.
in the readme about crafting recipes?
Thanks.
- Mon Jul 14, 2014 15:06
- Forum: WIP Mods
- Topic: [Mod] Car extension for StreetsMod (ALPHA)[cars]
- Replies: 81
- Views: 26055
Re: [Mod] Car extension for StreetsMod (ALPHA)[cars]
I tried installing this mod into Adventuretest but it gave me an error. Maybe it's not designed to work with Adventuretest ? Anyways here's the debug; 11:03:12: ERROR[main]: ========== ERROR FROM LUA =========== 11:03:12: ERROR[main]: Failed to load and run script from 11:03:12: ERROR[main]: C:\EArc...
- Sun Jul 13, 2014 21:09
- Forum: Game Releases
- Topic: [Game] Adventuretest
- Replies: 314
- Views: 111685
Re: [Game] Adventuretest [Alpha]
As regards diamonds etc; I dug down to 1200, by then I acquired -two chests of iron ore -27 copper ore pieces -30 glow stones So I get tired of waiting for diamond and teleported down 3000 ! Thank God I found myself embedded into a nice cozy piece of stone! and not lava. I simply dug my way out then...
- Sun Jul 13, 2014 02:42
- Forum: Mod Releases
- Topic: [Mod] Carts [carts]
- Replies: 597
- Views: 301906
Re: [Mod] Carts [carts]
Are the carts designed to go up and down slopes and stairs? When I go up stairs
I always end up flying, sometimes several blocks in the air and my cart floats there.
I have fall to the ground then build up blocks to get it back.
I always end up flying, sometimes several blocks in the air and my cart floats there.
I have fall to the ground then build up blocks to get it back.
- Sat Jul 12, 2014 00:52
- Forum: WIP Mods
- Topic: Can you create an entire building with a mod?
- Replies: 9
- Views: 2131
Re: Can you create an entire building with a mod?
Thanks for the replies.
:)
:)
- Fri Jul 11, 2014 01:01
- Forum: News
- Topic: Minetest 0.4.10
- Replies: 104
- Views: 39411
Re: Minetest 0.4.10
Just had my first bug. It crashed and a very strange loud sound came thru my headphones at the same time. With 0.4.10. Win 32 build. Access violation at 004019F9 write?=1 address=37764700 In trans_func. Access violation at 004FB70F write?=0 address=2140681739 In trans_func. Access violation at 1AC62...
- Fri Jul 11, 2014 00:48
- Forum: Game Releases
- Topic: [Game] Adventuretest
- Replies: 314
- Views: 111685
Re: [Game] Adventuretest [Alpha]
I created a bunch of Fire Arrows and then tried to use them for the first time. I got a CTD and error. I'm not sure if its from the 0.4.10 build or Adventuretest bug? But i thought I would post my debug file. 20:49:58: ACTION[main]: .__ __ __ 20:49:58: ACTION[main]: _____ |__| ____ _____/ |_ ____ __...
- Thu Jul 10, 2014 23:33
- Forum: WIP Mods
- Topic: Can you create an entire building with a mod?
- Replies: 9
- Views: 2131
Can you create an entire building with a mod?
Is it possible to craft an entire building? For example; Lets say you create a new smelter device called a construction yard. and the output is an entire building that is any size? like 20 X 20 and you place it like you place a chest or smelter or other single square object on the ground? Is this po...
- Thu Jul 10, 2014 02:21
- Forum: Game Releases
- Topic: [Game] Adventuretest
- Replies: 314
- Views: 111685
Re: [Game] Adventuretest [Alpha]
Two questions; 1) Does the chance of finding crystals like diamond depend on how deep you go or how far from your original x,y,z starting point on map ? I've gone down almost 1000 deep now and I'm only finding iron, copper and coal so far. 2) When I go down long flights of stairs my armor wears out ...
- Wed Jul 09, 2014 13:58
- Forum: News
- Topic: Minetest 0.4.10
- Replies: 104
- Views: 39411
Re: Minetest 0.4.10
Yoohoo! Wow what a difference!
Thanks. 4.10 I ran for about three hours so far with Adventuretest....
No bad allocation exception errors at all, and it runs a lot faster and smoother
than 4.9 ! This is great ! Thanks guys. (Win xp 32 bit)
Anybody who has any problem with 4.9 lag should try this.
Thanks. 4.10 I ran for about three hours so far with Adventuretest....
No bad allocation exception errors at all, and it runs a lot faster and smoother
than 4.9 ! This is great ! Thanks guys. (Win xp 32 bit)
Anybody who has any problem with 4.9 lag should try this.
- Mon Jul 07, 2014 20:42
- Forum: Game Releases
- Topic: [Game] Adventuretest
- Replies: 314
- Views: 111685
Re: [Game] Adventuretest [Alpha]
Yes well after spending a few hours researching on google and trying various keys I discovered F10, /m !!!!! There should be a readme with keys listed I think for this build. I resolved the save game problem with a latest build, I guess it was a bug. I figured out how to use a bow and arrow after re...
- Mon Jul 07, 2014 18:46
- Forum: Engine Builds
- Topic: [Windows] BlockMen's builds (32 & 64bit): LevelDB, DirectX
- Replies: 147
- Views: 77262
Re: BlockMen's Windows builds(32/64bit):LuaJIT, LevelDB, Dir
First of all thanks for your latest build, now I can save my inventory! Thanks!:) But about once an hour it CTD and I get this error message about bad memory allocation? 14:46:10: Printing debug stacks: ----------------------------------------- Debug stacks: DEBUG STACK FOR THREAD 3c0: #0 EmergeThre...
- Mon Jul 07, 2014 15:45
- Forum: General Discussion
- Topic: Save game folder ?
- Replies: 5
- Views: 3094
Re: Save game folder ?
Thanks Krock it worked!
Now it saves my character inventory, thanks.
Now it saves my character inventory, thanks.
- Mon Jul 07, 2014 06:19
- Forum: General Discussion
- Topic: Save game folder ?
- Replies: 5
- Views: 3094
Re: Save game folder ?
Thanks. I found that singleplayer files there before. one is singleplayer and the
other one has ~ symbol on it.
I'm just to diagnose why it doesn't save my inventory but still writes it to the save folder?
I guess it must have a problem reading from it.
other one has ~ symbol on it.
I'm just to diagnose why it doesn't save my inventory but still writes it to the save folder?
I guess it must have a problem reading from it.
- Mon Jul 07, 2014 05:50
- Forum: General Discussion
- Topic: Save game folder ?
- Replies: 5
- Views: 3094
Save game folder ?
Does Minetest have a save game folder where one's current inventory is saved?
I don't have a minest folder in my Document and settings directory anywhere?
Thanks.
I don't have a minest folder in my Document and settings directory anywhere?
Thanks.
- Mon Jul 07, 2014 04:09
- Forum: Game Releases
- Topic: [Game] Adventuretest
- Replies: 314
- Views: 111685
Re: [Game] Adventuretest [Alpha]
I can craft armor after all. Sorry about that. It takes longer for it to process, so I didn't think I could craft any armor. But where does it go? Since there is no put-on equipment screen? Like in other builds? I still can't save my inventory when I quit game, but it does save the map and my chests...
- Thu Jul 03, 2014 15:54
- Forum: Game Releases
- Topic: [Game] Adventuretest
- Replies: 314
- Views: 111685
Re: [Game] Adventuretest [Alpha]
I really like this Build and I'm not getting any lag either or terrain constantly being redrawn. My only complaint is that it doesn't save my character? I have to start from scratch every time I play? Is this a bug? Also I can't craft any armor, but seem to able to craft other things. It saves the m...
- Wed Jul 02, 2014 21:01
- Forum: Problems
- Topic: Terrain redrawn, disappearing constantly
- Replies: 14
- Views: 2280
Re: Terrain redrawn, disappearing constantly
One thing I rechecked was that sometimes it seemed to work without lag. I just found out when that happens; --when I play minetest immediately after turning computer on. But if I surf the net or play a DVD or use any other software then try to play Minetest there is a major lag or terrain is redrawn...
- Mon Jun 30, 2014 14:00
- Forum: Problems
- Topic: Terrain redrawn, disappearing constantly
- Replies: 14
- Views: 2280
Re: Terrain redrawn, disappearing constantly
Thanks, I'll just muddle thru with current setup for now. Thx.
- Tue Jun 24, 2014 13:36
- Forum: Problems
- Topic: Terrain redrawn, disappearing constantly
- Replies: 14
- Views: 2280
Re: Terrain redrawn, disappearing constantly
Actually I retried it again with Shaders enabled and disabled and there didn't seem
to make any difference. They both had same problem.
Win xp?
My computer is capable of playing the latest graphic intensive games without a slow down so why would minetest with blocky graphics slow it down?
to make any difference. They both had same problem.
Win xp?
My computer is capable of playing the latest graphic intensive games without a slow down so why would minetest with blocky graphics slow it down?
- Mon Jun 23, 2014 21:57
- Forum: Problems
- Topic: Terrain redrawn, disappearing constantly
- Replies: 14
- Views: 2280
Terrain redrawn, disappearing constantly
I'm new to Minetest. It looks great! The terrain is constanly disappearing and reappearing and redrawn. About three blocks in front of me whichever way I look. There is also a lot of lag cutting down trees. I've tried about five or six compiled versions and builds but run into same problem. I use vi...