Search found 10 matches

by fifthecard
Mon Jul 28, 2014 00:39
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 736171

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

When I change assert to print I get console spam with true.

I don't see any settings to allow multiple emerge threads.
by fifthecard
Sat Jul 26, 2014 16:06
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 736171

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

I tried outside of the virtual machine and got the same error.
by fifthecard
Thu Jul 24, 2014 21:30
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 736171

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

MOD: factions (by sapier) loading ... MOD: factions (by sapier) 0.1.5 loaded. Advanced spawning mod version 0.0.6 loaded [treecapitator] loaded after ca. 0.00s 16:48:18: ACTION[main]: MOD: animalmaterials loading ... 16:48:18: ACTION[main]: MOD: animalmaterials mod version 0.1.1 loaded MOD: mobf lo...
by fifthecard
Wed Jul 23, 2014 18:06
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 736171

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

Here is the debug info 6:51:44: ERROR[main]: ERROR: An unhandled exception occurred: ....minetest/mods/animals_modpack/adv_spawning/internal.lua:294: assertion failed! 16:51:44: ERROR[main]: stack traceback: 16:51:44: ERROR[main]: [C]: in function 'assert' 16:51:44: ERROR[main]: ....minetest/mods/an...
by fifthecard
Mon Jul 21, 2014 22:16
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 736171

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

Don't really know how to do a backtrace other than using gdb. Here is what I have. Let me know if this helped. I am using Manjaro / Arch linux. gdb) bt full #0 0x00007ffff645cd67 in raise () from /usr/lib/libc.so.6 No symbol table info available. #1 0x00007ffff645e118 in abort () from /usr/lib/libc....
by fifthecard
Mon Jul 21, 2014 05:05
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 736171

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

I kept getting server crashes with the new adv_spawning/internal.lua:294 assertian failed

disabled that part of the mod and everything else seems to work fine
by fifthecard
Sat Jul 19, 2014 04:57
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 736171

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

Sorry about the confusion. I was doing multiple things at once. What I ment to say will you require the Mod to be installed or will everything be part of the mobf mod. Just looking at the screenshots it looks completely different.
by fifthecard
Thu Jul 17, 2014 21:29
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 736171

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

Will your 2.4 use the factions mod or have you added your own?
by fifthecard
Thu Jul 17, 2014 01:04
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1587
Views: 736171

Re: [Mod] MOB Framework [2.3.6] [mobf] timekeeping

Stop teasing and release :) It looks good man. My kids and I enjoy your current mobf. Can't wait to see this in action.
by fifthecard
Sun Jun 29, 2014 19:17
Forum: Texture Packs
Topic: [64x64] Meine Kraft Texture Pack by Honeyballlp
Replies: 41
Views: 29952

Re: [64x64] Meine Kraft Texture Pack by Honeyballlp

could I possibly get the download link