Search found 938 matches

Return to advanced search

Re: doors different colors. why are the inventory items whit

have you tried adding 'inventory_overlay' and 'wield_overlay' to the node registration?
by Napiophelios
Wed Oct 02, 2019 04:32
 
Forum: Modding Discussion
Topic: doors different colors. why are the inventory items white?
Replies: 8
Views: 179

Re: Something annoying that Windows Minetest does since v5

Hmm, never knew my media player had an exclusive mode option :)
But exclusive mode doesn't seem to work at all for me,
all programs I test have normal sound effects.
No problems starting the game while using the media player either.
by Napiophelios
Mon Sep 09, 2019 02:24
 
Forum: Problems
Topic: Something annoying that Windows Minetest does since v5
Replies: 9
Views: 305

Re: “Secret” feature: Main menu music

Too bad they aren't game specific.
Would be cool to have custom themed music for each game in the game menu :)
by Napiophelios
Mon Sep 09, 2019 00:28
 
Forum: Feature Discussion
Topic: “Secret” feature: Main menu music
Replies: 10
Views: 496

Re: Something annoying that Windows Minetest does since v5

My sound config is set to exclusive mode by default, but I don't know of any programs to test with.
What program are you using that utilizes exclusive mode audio?
Is it a media player? Screen recorder?
by Napiophelios
Mon Sep 09, 2019 00:26
 
Forum: Problems
Topic: Something annoying that Windows Minetest does since v5
Replies: 9
Views: 305

Re: layers of alpha

have you tried using only one set of parenthesis?
Code: Select all
texture1^alpha1^[makealpha:0,255,0^(texture2^alpha2^[makealpha:0,255,0)
by Napiophelios
Wed Jul 24, 2019 12:04
 
Forum: Modding Discussion
Topic: [solved] layers of alpha
Replies: 2
Views: 126

Re: Why are there not many adventure/parkour maps on Minetes

there are currently ten parkour maps listed in the first four pages of the maps section.
I didn't count the adventure maps but there are several of those as well.
I don't really use maps created by others, Are these no good?
by Napiophelios
Sun Jun 16, 2019 22:16
 
Forum: General Discussion
Topic: Why are there not many adventure/parkour maps on Minetest?
Replies: 3
Views: 270

Re: [Mod] Scarlet (Formspec Layout Preprocessor) [scarlet]

she probably has set it to private.
by Napiophelios
Tue Jun 04, 2019 21:48
 
Forum: WIP Mods
Topic: [Mod] Scarlet (Formspec Layout Preprocessor) [scarlet]
Replies: 28
Views: 1883

Re: [Mod] Scarlet (Formspec Layout Preprocessor) [scarlet]

Thomas-S wrote:It seems like the git repository is not accessible.

Yeah can't download the archived files either :(
Image
2019-05-30_214517.png
(26.44 KiB) Not downloaded yet
by Napiophelios
Fri May 31, 2019 01:48
 
Forum: WIP Mods
Topic: [Mod] Scarlet (Formspec Layout Preprocessor) [scarlet]
Replies: 28
Views: 1883

Re: Screenshots cant be taken. (or im too bad to find them)

set path in minetest.conf # Path to save screenshots at. # type: path # screenshot_path = # Format of screenshots. # type: enum values: png, jpg, bmp, pcx, ppm, tga # screenshot_format = png # Screenshot quality. Only used for JPEG format. # 1 means worst quality; 100 means best quality. # Use 0 for...
by Napiophelios
Sun May 19, 2019 13:16
 
Forum: Problems
Topic: Screenshots cant be taken. (or im too bad to find them)
Replies: 3
Views: 253

Re: [Mod] Crafting Guide [1.5] [craftguide]

I'm using Inventory plus , Skins and Craft guide mods. If I click Craft guide tab, and I click back to Crafting tab, then my Skins button permanently disappears. Are thery any compatible versions of those mods? hxxps://i.postimg.cc/SRp9XXkN/screenshot-20190505-105534.jpg I added a pointless button ...
by Napiophelios
Sun May 05, 2019 13:56
 
Forum: Mod Releases
Topic: [Mod] Crafting Guide [1.10] [craftguide]
Replies: 121
Views: 97399

Re: [Mod] World borders - Edge barriers and bedrock [borders

What!? No Ice barrier texture for the Flat Earthers out here?
by Napiophelios
Wed Feb 27, 2019 05:00
 
Forum: Mod Releases
Topic: [Mod] World borders - Edge barriers and bedrock [borders]
Replies: 22
Views: 1489

Re: Just verify me already!

VERIFY ME PEOPLE! My accounts on different servers and places are: DELTA_FORCE#4060 in Discord DELTA-FORCE-MT in GitHub That is pretty much it for now. https://forum.minetest.net/download/file.php?mode=view&id=18207&sid=41e501b2db0fb5dc700c4df70455c46f 2019-02-14_211702.png EDIT: You have y...
by Napiophelios
Fri Feb 15, 2019 02:20
 
Forum: General Discussion
Topic: Just verify me already!
Replies: 2
Views: 391

Re: TenPlus1's MobAPI: How do I add more sounds to mobs?

I think these are the only ones in the API, not sure:

random
war_cry (when mob attacks)
shoot_attack (when mob attacks with projectile)
damage (when mob gets hurt)
death (when mob dies)
jump ???
by Napiophelios
Sun Feb 03, 2019 06:10
 
Forum: Modding Discussion
Topic: TenPlus1's MobAPI: How do I add more sounds to mobs?
Replies: 4
Views: 201

Re: Could something like this be created

I've been trying to implement a windmill mod for a couple of days now. https://github.com/treytomes/cataclysm_game/tree/master/mods/windmills I have an animated windmill entity that can be constructed in game. The model needs a little bit of work... If anyone else has a finished mechanical power / ...
by Napiophelios
Thu Jan 31, 2019 03:33
 
Forum: WIP Mods
Topic: Could something like this be created
Replies: 23
Views: 2866

Re: [MOD]More Armor[more_armor]

Thanks for checking it out you guys.
When I get the textures right I will put it on github
just don't have the time right now to work on it.
by Napiophelios
Tue Jan 22, 2019 02:32
 
Forum: WIP Mods
Topic: [MOD]More Armor[more_armor]
Replies: 5
Views: 721

Re: Post your screenshots!

I couldn't resist, had to see what it would look like in game.
Image
screenshot_20190121_212256.png
(100.65 KiB) Not downloaded yet
by Napiophelios
Tue Jan 22, 2019 02:27
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 9105
Views: 1052006

[MOD]More Armor[more_armor]

More Armor mod by Napiophelios https://forum.minetest.net/download/file.php?mode=view&id=17962&sid=ea2981d4177d48224da9628c30a610a2 Adds several xtra armor items based on leather from mobs mod. All leather armor attributes are the same as wood armor for now. Adds leather armor, padded leath...
by Napiophelios
Tue Jan 15, 2019 06:12
 
Forum: WIP Mods
Topic: [MOD]More Armor[more_armor]
Replies: 5
Views: 721

Re: [MOD] Campfire_updated [campfire]

PolySaken wrote:I purposefully made the cooktimes high, would that be an issue?


Well it will result in a lot of fuel being needed.

The campfire was intended to be inconvenient,
it already cooks a bit slower than a furnace.
by Napiophelios
Sun Jan 13, 2019 23:40
 
Forum: Mod Releases
Topic: [MOD] Campfire_updated [campfire]
Replies: 38
Views: 8738

Re: [Mod] Mobs Redo [1.49] [mobs]

wziard wrote:I found a bug (either in mobs_redo, or in cottages)

when clicking a horse with cottages:staw_ground the server crashes.

not sure if it matters, but Sokomine doesn't have the parentheses:

sounds = default.node_sound_dirt_defaults(),
by Napiophelios
Sun Jan 13, 2019 15:35
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.50] [mobs]
Replies: 1822
Views: 303517

Re: [MOD] Campfire_updated [campfire]

I've been trying to use this mod for a game i'm making, but.. it wont cook anything? latest version, fresh install, But I can't cook anything, even default recipes. I just tested Fliptest game and you have really high cook times for your items I changed some values and it works fine https://forum.m...
by Napiophelios
Sun Jan 13, 2019 01:07
 
Forum: Mod Releases
Topic: [MOD] Campfire_updated [campfire]
Replies: 38
Views: 8738

Re: [MOD] Campfire_updated [campfire]

Just tested and everything seems to work okay with stable Minetest 0.4.17.1 Tested with Minetest Game as well as custom games, no problems. Are you using a proper fuel source like coal or wood? I am not sure what the problem can be, I can't reproduce this. With latest Minetest dev release, I have an...
by Napiophelios
Sun Jan 13, 2019 00:46
 
Forum: Mod Releases
Topic: [MOD] Campfire_updated [campfire]
Replies: 38
Views: 8738

Re: Angled Walls

Use Krock's Search page: Minetest Mod Search
It's very handy for findng mods and games.
by Napiophelios
Tue Jan 08, 2019 12:05
 
Forum: General Discussion
Topic: Angled Walls
Replies: 3
Views: 338

Re: Why doesn't this change the entity's selection box size?

have you tried:
Code: Select all
#    Show entity selection boxes
#    type: bool
# show_entity_selectionbox = true
by Napiophelios
Sun Jan 06, 2019 20:29
 
Forum: Problems
Topic: Why doesn't this change the entity's selection box size?
Replies: 3
Views: 276

Re: [Mod] CUTE CUBIC MOBS 2 [ccmobs2]

I tried doing a cat, but this was the best I could do;
he looks kinda like a scrawny dog so not sure I can add it.
Image
screenshot_20190105_162045.png
(14.49 KiB) Not downloaded yet
by Napiophelios
Sun Jan 06, 2019 04:52
 
Forum: WIP Mods
Topic: [Mod] CUTE CUBIC MOBS 2 [ccmobs2]
Replies: 29
Views: 3578
Next

Return to advanced search