Search found 231 matches

by lisacvuk
Thu Sep 06, 2018 15:55
Forum: Old Games
Topic: [Game] Carbone NG [carbone-ng]
Replies: 62
Views: 74984

Re: [Game] Carbone NG [carbone-ng]

meseking wrote:I have a suggestion.
To give the player more options, add the dream_builder modpack.
Yeah, as well as mesecons, pipeworks, and technic. /s
by lisacvuk
Mon Jul 23, 2018 18:49
Forum: Client-side modding
Topic: Client mod requests / ideas
Replies: 108
Views: 29000

Re: Client mod requests / ideas

ManElevation wrote:i really want like a in-game browser, if you have steam u know what i mean
Add Minetest as a non-steam game, and you can use the browser.
by lisacvuk
Wed Jun 27, 2018 15:08
Forum: Servers
Topic: [Server] Craig's Server
Replies: 439
Views: 101320

Re: [Server] Craig's Server

Sketch2, can you join the IRC sometime so we can discuss this?
Sketch is a pretty common English word, and I doubt 'sketch' is trying to impersonate you.
After all, you are also using Sketch2 both in-game and on forums.
by lisacvuk
Fri May 11, 2018 20:02
Forum: Mod Releases
Topic: [Mod] Caps Alert [caps_alert] [v1.1.2]
Replies: 17
Views: 2560

Re: [Mod] caps_alert [1.0]

I THINK THIS MOD IS AN AWESOME IDEA! CAN'T WAIT TO SEE IT ON SERVERS!
by lisacvuk
Thu Apr 05, 2018 20:41
Forum: Mod Releases
Topic: [MOD] Tool ranks [toolranks]
Replies: 108
Views: 40875

Re: [MOD] Tool ranks [toolranks]

I'm using your mod since a long time and I find it very useful, thanks for your work. Earlier I was repairing a sword and I thought if it could be possible to apply the same principle to weapons, it would be nice to have them record the number of killed mobs! Another feature I would like to see is ...
by lisacvuk
Thu Apr 05, 2018 07:22
Forum: WIP Mods
Topic: [Mod] Unlockable Crafting [0.1.0] [crafting] - No craft grid
Replies: 23
Views: 6383

Re: [Mod] Unlockable Crafting [0.1.0] [crafting] - No craft

I'm just mentioning my project, not saying yours is a copy or anything. It's obviously a distinct mod.
by lisacvuk
Wed Apr 04, 2018 16:23
Forum: WIP Mods
Topic: [Mod] Unlockable Crafting [0.1.0] [crafting] - No craft grid
Replies: 23
Views: 6383

Re: [Mod] Unlockable Crafting [0.1.0] [crafting] - No craft

lisacvuk wrote:lol, reminds me of my own craft mod:
https://github.com/lisacvuk/minetest-craft
No forum topic means it doesn't exist. This one also seems to be more complete
viewtopic.php?f=9&t=18933
There is a forum topic :)
by lisacvuk
Thu Mar 08, 2018 08:59
Forum: Mod Releases
Topic: [MOD] Tool ranks [toolranks]
Replies: 108
Views: 40875

Re: [MOD] Tool ranks [toolranks]

No, it means the more ores mod needs to support this if it is to work correctly.
The server admin can add the support manually.
by lisacvuk
Wed Feb 07, 2018 23:25
Forum: Mod Releases
Topic: [MOD] Tool ranks [toolranks]
Replies: 108
Views: 40875

Re: [MOD] Tool ranks [toolranks]

ToyElf wrote:Hold up, can't you make your item practically unbreakable by changing the multiplier to something like 0.00000000001 in the init.lua?
Yes, you could also make it rain diamonds by changing the code to give you fifty every time you dig a node.
by lisacvuk
Tue Jan 30, 2018 15:59
Forum: Mod Releases
Topic: [MOD] Tool ranks [toolranks]
Replies: 108
Views: 40875

Re: [MOD] Tool ranks [toolranks]

Grizzly Adam wrote:
lisacvuk wrote:New feature: Will notify the player if tool is about to break.
What type of notification?
Yes, it also sends an email. /s
by lisacvuk
Thu Jan 04, 2018 10:55
Forum: Servers
Topic: [Server] Craig's Server
Replies: 439
Views: 101320

Re: [Server] Craig's Server

jwpwns wrote:
CraigyDavi wrote:
jwpwns wrote:still alive?
of course :)
Idk every time i join no one is on lol what time do ppl play?
There are a lot of us on IRC; do /irc_names
by lisacvuk
Sun Dec 03, 2017 22:01
Forum: WIP Mods
Topic: [craft] World of Warcraft-like crafting system [WIP]
Replies: 12
Views: 2457

Re: [craft] World of Warcraft-like crafting system [WIP]

Names would be nice. I don't have an Elodin here.
by lisacvuk
Sun Dec 03, 2017 14:40
Forum: WIP Mods
Topic: [craft] World of Warcraft-like crafting system [WIP]
Replies: 12
Views: 2457

Re: [craft] World of Warcraft-like crafting system [WIP]

There is no speed limit as to how much you can craft at the time, currently.
by lisacvuk
Sun Dec 03, 2017 13:29
Forum: WIP Mods
Topic: [craft] World of Warcraft-like crafting system [WIP]
Replies: 12
Views: 2457

Re: [craft] World of Warcraft-like crafting system [WIP]

That is the goal, to make autocrafters have an actual use.
With this mod, crafting takes time, configurable by the recipe.
by lisacvuk
Sat Dec 02, 2017 23:19
Forum: WIP Mods
Topic: [craft] World of Warcraft-like crafting system [WIP]
Replies: 12
Views: 2457

[craft] World of Warcraft-like crafting system [WIP]

Craft After playing some Dwarf Fortress, I got a very good idea. 1. What is Minetest missing? Content. There is just nothing to occupy your attention when you start the game. No great story to play through, no interesting combat, no satisfying shotguns. Of course, MT sucks at combat. It's simply tr...
by lisacvuk
Fri Dec 01, 2017 00:55
Forum: Mod Releases
Topic: [MOD] Tool ranks [toolranks]
Replies: 108
Views: 40875

Re: [MOD] Tool ranks [toolranks]

Chem871 wrote:Same as the tools, the more it gets damaged (used) the better it gets!
I don't think 3D armor has got support for after_use
by lisacvuk
Thu Nov 30, 2017 18:22
Forum: Mod Releases
Topic: [MOD] Tool ranks [toolranks]
Replies: 108
Views: 40875

Re: [MOD] Tool ranks [toolranks]

This mod is great ! Simple and efficient, adds a lot to the gameplay in MTG ! Thanks a lot. Do you plan to release an update for sword leveling (counting players and mobs killed) soon ? Thanks for checking it out :) Maybe. It probably isn't that hard. I'll add it to my wishlist. :D Is there armor s...
by lisacvuk
Mon Nov 27, 2017 00:11
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11061
Views: 2054944

Re: Post your screenshots!

SFP wrote:Just chilling with lag
Beogradski sindikat, edgy profile slika, edgy username.
Wow, that's far.
by lisacvuk
Sat Nov 18, 2017 13:35
Forum: Mod Releases
Topic: [MOD] Tool ranks [toolranks]
Replies: 108
Views: 40875

Re: [MOD] Tool ranks [toolranks]

Lone_Wolf wrote:Added support for this mod!
My mod (lavastuff)
Yay! Thank you :)
by lisacvuk
Wed Nov 08, 2017 15:46
Forum: Client-side modding
Topic: [CSM] Tool breakage alerts [toolbuddy]
Replies: 13
Views: 2588

Re: [CSM] Tool breakage alerts [toolbuddy]

Huehuehue, toolranks already does this. :D Nice mod for the inferior servers, though. The ones without toolranks. /s
by lisacvuk
Sun Oct 29, 2017 09:14
Forum: WIP Mods
Topic: [mod] witchcraft (v0.4)
Replies: 93
Views: 19423

Re: [mod] witchcraft (v0.4)

Image
by lisacvuk
Mon Oct 16, 2017 17:54
Forum: Mod Releases
Topic: [MOD] Tool ranks [toolranks]
Replies: 108
Views: 40875

Re: [MOD] Tool ranks [toolranks]

Image
by lisacvuk
Mon Oct 16, 2017 16:14
Forum: Mod Releases
Topic: [MOD] Tool ranks [toolranks]
Replies: 108
Views: 40875

Re: [MOD] Tool ranks [toolranks]

I simply brute-forced the above code. No idea how it works, but it seems about right in-game. Oh my God, I've just read that xD That's how I passed my Computer Science project, as you can see with the example of your amazing mod, brute force and 'idk how does that work, but it does so leave me alon...
by lisacvuk
Mon Oct 16, 2017 10:44
Forum: Mod Releases
Topic: [MOD] Tool ranks [toolranks]
Replies: 108
Views: 40875

Re: [MOD] Tool ranks [toolranks]

Today I realised it's not compatible with the Engraving Table mod: https://forum.minetest.net/viewtopic.php?f=11&t=17482 If you rename your tool, as soon as you break a node, the name will be replaced with the default name with number of nodes you destroyed. However, from what I've noticed, eve...