Search found 7 matches
- Thu Jun 30, 2011 13:32
- Forum: Partly official engine development
- Topic: hi guys made a new tutorial for minetest on mac:D
- Replies: 2
- Views: 1984
- Mon Jun 27, 2011 10:02
- Forum: Partly official engine development
- Topic: Minetest on a Mac
- Replies: 9
- Views: 5377
Is there really no fix to this? I am sure XCode doesn't do any magic, just passes the right parameters and stuff to the compiler and linker. I would like to have the CMake build script to work on OS X - but that is totally up to you Mac users. Well. The magic is the small Cocoa GUI Menu/Window… I d...
- Mon Jun 27, 2011 09:59
- Forum: Problems
- Topic: Problems on MacOS
- Replies: 3
- Views: 3511
Hi brezerk,
I had the same problems. I documented my solution for the bug you encountered in this thread: http://celeron.55.lt/~celeron55/minetes ... .php?id=93
I had the same problems. I documented my solution for the bug you encountered in this thread: http://celeron.55.lt/~celeron55/minetes ... .php?id=93
- Tue Jun 21, 2011 08:38
- Forum: Partly official engine development
- Topic: Minetest on a Mac
- Replies: 9
- Views: 5377
Regarding the Irrlicht focus: I did try to click into the window ;) — it's just that the window spawned by Irrlicht is not recognized as a real 'window' by OS X: - There is no icon for it in the application switcher - If focues, the menubar is not updated… etc. It behaves like it's just a 2D region ...
- Mon Jun 20, 2011 21:28
- Forum: Partly official engine development
- Topic: Minetest on a Mac
- Replies: 9
- Views: 5377
- Sat Jun 18, 2011 16:05
- Forum: Partly official engine development
- Topic: Minetest on a Mac
- Replies: 9
- Views: 5377
Jey.
But: You put the
from the top back into the namespace… and because those are C headers… they are totally confused in a namespace. (Syntax Errors…)
Other than that, it works well.
But: You put the
Code: Select all
#ifdef __APPLE__
#include "CoreFoundation/CoreFoundation.h"
#endif
Other than that, it works well.
- Sat Jun 18, 2011 13:31
- Forum: Partly official engine development
- Topic: Minetest on a Mac
- Replies: 9
- Views: 5377
Minetest on a Mac
Hi,
I recently invested some time to get minetest running on OS X.
My build setup is located there: https://github.com/toabi/minetest-mac
There's also a binary download if you don't like to build yourself.
::edit::
Removed bitbucket links because now everything I do is on github.
I recently invested some time to get minetest running on OS X.
My build setup is located there: https://github.com/toabi/minetest-mac
There's also a binary download if you don't like to build yourself.
::edit::
Removed bitbucket links because now everything I do is on github.