Search found 52 matches
- Fri Sep 16, 2022 15:21
- Forum: Problems
- Topic: Compiling Older Minetest Versions - Weird Stone Towers
- Replies: 0
- Views: 1735
Compiling Older Minetest Versions - Weird Stone Towers
Problem: Giant stone mountains are sometimes nearly 500 nodes tall. Version: 0.4.8 - 0.4.13 Game Version: 0.4.8 - 0.4.13 Mods: Bakedclay, ethereal (both from 2014 and meant for these versions of Minetest) Platform: Alpine Linux Edge and Debian Linux various versions Does anyone who was around in 201...
- Tue Apr 07, 2020 18:45
- Forum: Mod Releases
- Topic: [Mod] Hallelujah Mountains [cloudlands]
- Replies: 100
- Views: 40640
Re: [Mod] Hallelujah Mountains [cloudlands]
Does this mod make islands at a single height or does it scatter them all the way up like skylands?
- Sun Apr 05, 2020 22:17
- Forum: Mod Releases
- Topic: [Mod] Skylands [4.2.1] [skylands]
- Replies: 73
- Views: 30814
Re: [Mod] Skylands [4.2.1] [skylands]
Is it possible to produce more smooth or clean-edged islands?
- Sun Apr 05, 2020 02:19
- Forum: General Discussion
- Topic: The secret realm (floating islands)
- Replies: 13
- Views: 3049
Re: The secret realm (floating islands)
Is it possible to have multiple floatland islands at various heights from say 1280 up to 20000?
- Thu Nov 21, 2019 22:32
- Forum: Servers
- Topic: [Server] PRO SKYBLOCK
- Replies: 91
- Views: 13123
Re: [Server] PRO SKYBLOCK
Pro Skyblock is an amazing server. Is there any chance it will come back? bosapara / Jozet Is it just me or is the server down? I haven't been able to connect for a while. kievski / swansky hi kievski / swansky Server temporary closed Unfortunately, haven't time to moderate and keep the server on
- Tue Jul 31, 2018 15:45
- Forum: Partly official engine development
- Topic: Postgresql Backend - Deprecated
- Replies: 34
- Views: 28295
Re: Postgresql Backend
I'm doing exactly that, but the backend I use would most likely not be accepted easily. I have been using Memcached as a wrapper that can be used with all other database backends. The Memcached database backend is like all the others, but it also contains a database backend object. Calls to load blo...
- Mon Jul 30, 2018 19:48
- Forum: Partly official engine development
- Topic: Postgresql Backend - Deprecated
- Replies: 34
- Views: 28295
Re: Postgresql Backend
There are a number of reasons why a relational database would be great for key/value pairing tables. 1. Faster map scanning Use triggers to set a timestamp of all updated blocks in the database. This would allow programs that would normally have to scan the whole database to only scan actual changed...
- Mon Jun 18, 2018 01:04
- Forum: Feature Discussion
- Topic: Network Authentication Handler
- Replies: 8
- Views: 1874
Re: Network Authentication Handler
I was going into this blind, but after a few days I'm a good deal more educated. The big problems it performance with all the many packets that must be exchanged between the game client and server across the net, and it's related to security. Unlike web pages that use SSL games cannot. Web pages tra...
- Mon Jun 18, 2018 00:40
- Forum: Feature Discussion
- Topic: Network Authentication Handler
- Replies: 8
- Views: 1874
Re: Network Authentication Handler
I think this might be possible, but not right away. It's going to take time. Time I'm not sure I have.
texmex wrote:I'm also interested in an LDAP solution!
- Sat Jun 16, 2018 13:36
- Forum: Feature Discussion
- Topic: Network Authentication Handler
- Replies: 8
- Views: 1874
Re: Network Authentication Handler
Well the inventory and player information is not a challenge, since I have more easily access thar in 0.5.0 through lua with minimal coding. It's the inflexibility of MT's auth system that uses SRP. Maybe I'm missing something, but it's does not appear to be able to interface with any other authenti...
- Sat Jun 16, 2018 06:10
- Forum: Feature Discussion
- Topic: Network Authentication Handler
- Replies: 8
- Views: 1874
Re: Network Authentication Handler
Thanks for the reply. I'll try to answer your questions. I'm sorry I was not more clear before. What is wrong with being logged into 2 of connected worlds at the same time? If personal inventories, such as inventory, armor, and bags are shared between the servers, having both server try to write to ...
- Sat Jun 16, 2018 02:37
- Forum: Feature Discussion
- Topic: Network Authentication Handler
- Replies: 8
- Views: 1874
Network Authentication Handler
I had hoped to create a simple and secure system for centralizing account information, that would be accessible form multiple MT servers that would also prevent the same user from being logged into multiple servers at the same time. I had planned on setting up a web based service that a authenticati...
- Wed Oct 25, 2017 23:49
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639411
Re: [Server] Xanadu
I'm sorry you had a bad experience. But, do you know what it takes to run a server? Xanadu is it's own flavor of server. It's not a wild free-for-all. It's a family friendly, literally. There are many families that use the server. Parents feel there kids are safe playing on the server. But, to keep ...
- Mon Jan 02, 2017 20:23
- Forum: General Discussion
- Topic: [Conversation] how can minetest be improved
- Replies: 37
- Views: 6656
Re: [Conversation] how can minetest be improved
I have to agree with that, and possibly a feature to search by player name, since that information is also known. small things, first impressions... minetest clients serverlist needs overhaul... It needs atleast: Search field for server name, sorting methods for players online/alphabetical... would ...
- Mon Jul 18, 2016 13:43
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639411
Re: Xanadu Server
No need to avoid the forums yet. We shouldn't throw out the baby with the bath water. This little problem doesn't destroy all the good the forums have done. It has exposed an weakness in the forums that, now identified, needs to be fixed, and will be. Do not worry. I highly encourage all of you to j...
- Thu Jul 14, 2016 03:19
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639411
Re: Xanadu Server
If you look closely at ARCHLINUX's profile pic, you can see he's kind of a dick. All services are tested by people like this and ultimately improved. Email was once completely insecure compared to how secure it is now. All services go through this maturation process. The ungrateful, immature, and ig...
- Tue Jul 12, 2016 21:11
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639411
Re: Xanadu Server
No need say you are sorry. We're just all so glad you could come along and warning everyone about iska. iska has committed the following acts, for which people should be warned. 1. Enforced the very simple rules that keep Xanadu from becoming just one more totally griefed server covered with dirt ho...
- Wed May 04, 2016 15:37
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639411
Re: Xanadu Server
That settles it. If it's deleted it's deleted. Thanks. Most of what players already have glimpsed from the old map was obtained by using the local map saving function in minetest itself (enable_local_map_saving = true) as well as numerous screenshots taken before reset to remember what was there :) ...
- Tue May 03, 2016 18:30
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639411
Re: Xanadu Server
I understand your point of view. I really do. These are two different topics. 1. Why not release the server? and 2. Why indicate that it is possible, except that there are some obstacles, when that is not the reason. On topic 1. I have all but given up. One day things might change. I cannot imagine ...
- Mon May 02, 2016 23:58
- Forum: Partly official engine development
- Topic: Postgresql Backend - Deprecated
- Replies: 34
- Views: 28295
Re: Postgresql Backend
This is great information. I would have been further along, but working too much cause a repetitive stress injury to my right arm and I had to go cold turkey on computes for a while, and then only with my left hand. I'm back now and updating my pull. This is great Argos! $ ./minetestmapper --color /...
- Mon May 02, 2016 23:55
- Forum: Partly official engine development
- Topic: Postgresql Backend - Deprecated
- Replies: 34
- Views: 28295
Re: Postgresql Backend
I've logged in and it looks great. I had a similar problem at the beginning. When I used TCP/IP to access psql and valley mapgen. Now I switched to UNIX socket and ran 2 servers, the standard minetest_game, and a server with a bunch of mods, including the ethereal mapgen. For more than a month witho...
- Mon May 02, 2016 23:53
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639411
Re: Xanadu Server
You are the first to say this. How do you know?
Glorfindel wrote:all of which is irrelevant as there is no backup of the old map to share anyway.
- Mon May 02, 2016 19:14
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639411
Re: Xanadu Server
Actually I was more interested in your desire to prevent anyone from using the map. It was not about early life lessons about moving on. That is completely aside. You were clear that the only things preventing you from sharing the map with someone was that you could not share the lua code and textur...
- Mon May 02, 2016 19:06
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639411
Re: Open Letter to Tenplus1
Thanks. That is great advise. That is an important lesson, and fortunately they're well versed in it. I would like to get back to the project that I was working on with my friends, great strangers, and my daughter, who is currently heart broken(not only are her builds being kept from her, but someon...
- Mon May 02, 2016 17:46
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 4180
- Views: 639411
Open Letter to Tenplus1
An open letter to Tenplus1, and Sinji, but mostly Tenplus1. I'm writing this to be honest with you Tenplus1, as I would hope you would be with me. Nothing in this letter is meant to be offensive. I am just seeking to understand. I would also like to present a point of view about you and Xanadu, that...