Search found 3 matches

by strasbur
Thu Dec 29, 2011 21:36
Forum: Problems
Topic: segmentation fault
Replies: 5
Views: 2029

A little more info - I tried to enable these "fanciness" parameters (fancy trees, smooth lighting, 3d clouds and opaque water - i disable them normally for performance reasons) and _one time_ the game didn't crash. Unfortunately, it has happened only once and next run with the same setting...
by strasbur
Thu Dec 29, 2011 20:46
Forum: Problems
Topic: segmentation fault
Replies: 5
Views: 2029

@dannydark There was only one game instance, in single player mode. I repeated it a few times and the game always crashed, if creative mode was enabled. It doesn't crash with creative mode disabled, but then exiting the game never finishes - the process simply goes to sleep and I have to kill it man...
by strasbur
Thu Dec 29, 2011 17:33
Forum: Problems
Topic: segmentation fault
Replies: 5
Views: 2029

Another segfault, this time not a random one, occurs with 0.3.1, immediately after starting the game in creative mode. More info (output from the program, backtrace from gdb and content of debug.txt) is available here: http://chkw386.ch.pwr.wroc.pl/~strasbur/minetest.err . Note the following message...