Search found 5 matches
- Tue Jan 03, 2012 22:47
- Forum: Old Mods
- Topic: [Mod] Potions [0.1]
- Replies: 13
- Views: 18664
that is really cool :) +10 i didn't like the way minecrafts brewing worked..but you should make that into a real brewing thing..like have a plant like brewing node..and have a special brewing table for it..and it the brewing stand is on the brewing table it makes normal/clean potions..other wise if...
- Tue Jan 03, 2012 22:34
- Forum: Old Mods
- Topic: [Mod] Potions [0.1]
- Replies: 13
- Views: 18664
[Mod] Potions [0.1]
Hello! This is a quite simple mod, which adds potion-brewing into minetest. Mechanics: To craft a potion, you need to brew it in combiner: http://ompldr.org/tYzFrYw In upper slots you should put ingridients (albedo, rubedo or nigredo), in lower - base for potion (any of potions) After some time, pot...
- Sun Jan 01, 2012 21:51
- Forum: Old Mods
- Topic: [Mod] Throwing [0.13] [throwing]
- Replies: 93
- Views: 65822
- Sun Jan 01, 2012 21:05
- Forum: Old Mods
- Topic: [Mod] Throwing [0.13] [throwing]
- Replies: 93
- Views: 65822
- Sun Jan 01, 2012 20:43
- Forum: Old Mods
- Topic: [Mod] Throwing [0.13] [throwing]
- Replies: 93
- Views: 65822
So you just mistaken in suggestion about code-quality? And how does code-quality associated with calling sombody an idiot? And, it's really looks like good realisation, without modification of actual C++ code. Who I call an idiot? Are you idiot? Вот из-за таких мудрецов как ты, русских и считают уп...