Search found 3259 matches
- Fri Mar 29, 2024 02:15
- Forum: Problems
- Topic: How to fix broken crosshair display?
- Replies: 10
- Views: 1391
Re: How to fix broken crosshair display?
Awesome, thanks! Let’s hope for the best.
- Thu Mar 28, 2024 13:57
- Forum: Problems
- Topic: How to fix broken crosshair display?
- Replies: 10
- Views: 1391
Re: How to fix broken crosshair display?
What texture pack is that crosshair from? I made it myself . Original file is attached to the post.. and also lazy, since you didn't even bother to create a bug report. There was a merge request and your answer to an absolutely valid, reasonable concern basically reads “this is the new behavior, de...
- Mon Mar 04, 2024 19:30
- Forum: News
- Topic: ContentDB - now with package translation support
- Replies: 361
- Views: 163364
Re: ContentDB - now with package translation support
Well, you can translate NodeCore, Piranesi, and Exile on Weblate. They convert to and from other formats to achieve this. For other packages, there's the PR route but that's a bit lame Both variants are not ideal. Converting back and forth adds one more layer on where things could go wrong and also...
- Mon Mar 04, 2024 19:09
- Forum: News
- Topic: ContentDB - now with package translation support
- Replies: 361
- Views: 163364
Re: ContentDB - now with package translation support
That’s neat! It’s a bit hidden right now and makes no sense yet, but once we can translate mods with modern translation workflows everything will start being better. Weblate also has an API for statistics, so no need to reinvent the wheel. If a mod offers a Weblate URL, the CDB could fetch the stati...
- Mon Mar 04, 2024 17:39
- Forum: News
- Topic: ContentDB - now with package translation support
- Replies: 361
- Views: 163364
Re: ContentDB - now with package translation support
Instead, this will probably be fixed by adding support for gettext files: https://github.com/minetest/minetest/pull/13687 This is absolutely fantastic! This will bring i18n ten steps forward once merged! Having plurals is important, but having a good toolchain and an established environment in my o...
- Mon Mar 04, 2024 00:17
- Forum: News
- Topic: ContentDB - now with package translation support
- Replies: 361
- Views: 163364
Re: ContentDB - now with package translation support
Imagine Weblate would support that Minetest translations file format! How awesome would that be! Continuous translation built in with modern standard cooperative translation tools!
- Thu Jan 04, 2024 10:12
- Forum: General Discussion
- Topic: Why no CMSs in Content DB?
- Replies: 16
- Views: 1212
Re: Why no CMSs in Content DB?
Are CSMs are even a thing anymore?
They need additional manual setup, servers can (and should) block them, and they're never meant to be a thing in the current state.
They need additional manual setup, servers can (and should) block them, and they're never meant to be a thing in the current state.
- Sat Dec 30, 2023 12:33
- Forum: General Discussion
- Topic: Defragmenting the Minetest community
- Replies: 36
- Views: 8665
Re: Defragmenting the Minetest community
why do you think the numbers of users is so very, very low? Because it’s a niche (Minetest) in a niche (the Threadiverse). If the forms ever get an update it would be lovely to see a hard cut (all “legacy” forum content still available on some sort of archive website) and switch to Lemmy. This is a...
- Sat Dec 30, 2023 07:49
- Forum: General Discussion
- Topic: Defragmenting the Minetest community
- Replies: 36
- Views: 8665
Re: Defragmenting the Minetest community
There’s also Minetest on Lemmy (which is very low-traffic, but still …). https://lemmy.ml/c/minetest From the originally mentioned ones (except for this form here, of course), the only one on an open platform that does not need extra software and is not proprietary or owned by a for-profit organizat...
- Wed Dec 27, 2023 06:04
- Forum: Problems
- Topic: How to fix broken crosshair display?
- Replies: 10
- Views: 1391
Re: How to fix broken crosshair display?
And the discussion doesn't REALLY read like "we simply ignore it", […] In the end, exactly THIS is the statement that is conveyed through comments, IRC discussions, and actions. I stopped caring for MT development long time ago because it is always like that – and I stopped using Microsof...
- Sun Dec 10, 2023 11:18
- Forum: Problems
- Topic: How to fix broken crosshair display?
- Replies: 10
- Views: 1391
Re: How to fix broken crosshair display?
Neither gui_scaling nor hud_scaling is set.
But the discussion linked in the PR is funny. Basically “yes, but we simply ignore it”. I guess we now have to live with broken crosshairs forever. :(
But the discussion linked in the PR is funny. Basically “yes, but we simply ignore it”. I guess we now have to live with broken crosshairs forever. :(
- Sat Dec 09, 2023 23:57
- Forum: Problems
- Topic: How to fix broken crosshair display?
- Replies: 10
- Views: 1391
How to fix broken crosshair display?
Basically the title.
I have the left crosshair, but it is shown like on the right.
The image is scaled up to see the effect I mean.
This happens with 5.8. With 5.7.x versions I do not have this issue.
Any idea how to fix that?
I have the left crosshair, but it is shown like on the right.
The image is scaled up to see the effect I mean.
This happens with 5.8. With 5.7.x versions I do not have this issue.
Any idea how to fix that?
- Wed Nov 08, 2023 21:06
- Forum: News
- Topic: Minetest 5.8.0 release candidate 1
- Replies: 33
- Views: 17061
Re: Minetest 5.8.0 release candidate 1
Finally no default game anymore! This can just be better for mod diversity!
Are there any more details for the inventory mouse shortcut improvements? Unfortunately the changelog does not link to the PRs for the features.
Will it work like in Minecraft?
Are there any more details for the inventory mouse shortcut improvements? Unfortunately the changelog does not link to the PRs for the features.
Will it work like in Minecraft?
- Fri Nov 03, 2023 19:22
- Forum: General Discussion
- Topic: Emigrate from Github
- Replies: 81
- Views: 17972
- Fri Oct 20, 2023 18:32
- Forum: News
- Topic: ContentDB - now with package translation support
- Replies: 361
- Views: 163364
- Tue Oct 17, 2023 16:54
- Forum: News
- Topic: ContentDB - now with package translation support
- Replies: 361
- Views: 163364
Re: ContentDB - database for the mod/game/txp in-menu installer
CommonMark is pretty much consensus nowadays, when it comes to Markdown parsing.
So maybe using mistletoe would be a good idea to consider. It not only follows CommonMark, it’s also extensible by design.
So maybe using mistletoe would be a good idea to consider. It not only follows CommonMark, it’s also extensible by design.
- Sun Oct 15, 2023 08:32
- Forum: News
- Topic: Minetest Privacy Policy
- Replies: 33
- Views: 6611
- Tue Sep 19, 2023 16:31
- Forum: General Discussion
- Topic: Emigrate from Github
- Replies: 81
- Views: 17972
Re: Emigrate from Github
Maybe we should give Codeberg a try. Selfhosting a system that does not depend on a for-profit corporation is the only long-term solution that is viable. The only fully featured system that fits this criteria right now that I know of is Forgejo (a soft-fork of Gitea which is owned by a for-profit c...
- Mon Sep 11, 2023 17:09
- Forum: General Discussion
- Topic: Emigrate from Github
- Replies: 81
- Views: 17972
Re: Emigrate from Github
Choosing Codeberg or any other Forgejo instance would be a good choice, Absolutely! After a few years of happily using GitLab I switched to a selfhosted Forgejo instance. I miss nothing. Plus: I’m alone in 100% control of all my data and code. Forgejo also uses very little system resources and can ...
- Tue Aug 15, 2023 23:22
- Forum: News
- Topic: ContentDB - now with package translation support
- Replies: 361
- Views: 163364
Re: ContentDB - database for the mod/game/txp in-menu installer
Idea: Installable collections (like modpacks). Maybe even handled as one single package.
- Sun Aug 06, 2023 09:42
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2324
- Views: 441891
- Thu Aug 03, 2023 20:45
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2324
- Views: 441891
Re: Post your mod requests/ideas here
- Sat Jul 29, 2023 21:46
- Forum: Mod Releases
- Topic: [Mod] More Blocks [moreblocks]
- Replies: 448
- Views: 353193
Re: [Mod] More Blocks [moreblocks]
So moreblocks still “steals” other mod’s blocks?
- Thu Jul 27, 2023 21:42
- Forum: General Discussion
- Topic: Post your Buildings(screenshots)
- Replies: 260
- Views: 77268
Re: Post your Buildings(screenshots)
I now Have this sea fort and no Idea what to do with it …
- Sun Jul 16, 2023 21:27
- Forum: News
- Topic: ContentDB - now with package translation support
- Replies: 361
- Views: 163364
Re: ContentDB - database for the mod/game/txp in-menu installer
I just noticed that the user avatar icon in the content database does not sync with the forums anymore and there seems to be no way to update the avatar directly in the CDB.