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Re: Post your modding questions here

I have seen these methods in the Player entity: * get_look_dir() — get camera direction as a unit vector * get_look_pitch() — pitch in radians * get_look_yaw() — yaw That maybe are the starting point to try to figure out if a node in a particular position is visible under that camera data and playe...
by funambulista
Sun Jun 21, 2015 20:26
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 321068

Re: Post your modding questions here

Hi, I am trying to implement a somewhat uncommon modding behaviour. I have tried to find a solution in other mods but no success till now. The problem: I want to determine via code if a particular block (node) is (at a given time) visible by a player. For example, the player can be very close to the...
by funambulista
Tue Jun 09, 2015 09:51
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 321068

Convocatoria abierta de mentores Minetest-CoderDojo, Madrid

Hola,

Para los que estéis en Madrid, tenemos una convocatoria para mentores en el CoderDojo de MediaLab-Prado, para modding de juegos, incluyendo Minetest, claro:

http://medialab-prado.es/article/mentor ... ing-juegos

Saludos,
by funambulista
Tue May 12, 2015 20:33
 
Forum: Español
Topic: Convocatoria abierta de mentores Minetest-CoderDojo, Madrid
Replies: 1
Views: 490

Minetest - quedar en Madrid

Hola, Quería contactar con aficionados a Minetest en Madrid o alrededores. Estoy planeando hacer en Madrid un taller de modding de Minetest en MediaLab-Prado y también he propuesto un curso para el uso de Minetest en colegios , no solo para enseñar programación y lógica, también para hacer mapas de ...
by funambulista
Fri Oct 03, 2014 15:36
 
Forum: Español
Topic: Minetest - quedar en Madrid
Replies: 3
Views: 1029

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