Search found 11 matches

by bru
Fri May 01, 2015 19:08
Forum: WIP Games
Topic: [Game] Voxus (cancelled)
Replies: 222
Views: 46848

Re: Voxus (WIP)

This is incredibly well done.

I'm a huge fan of your textures, same goes with the UI-related stuff. It seems consistent and polished, it has character.
by bru
Wed Nov 12, 2014 18:08
Forum: Feature Discussion
Topic: New menu design for Minetest
Replies: 58
Views: 8281

Re: [Done] New menu(s) for Minetest

I don't really like it.

The gradients look too harsh, the logo seems meh, and the fonts are still really thin.

What happened to this concept? http://fc06.deviantart.net/fs70/i/2012/ ... 5b61yl.png
by bru
Thu Oct 30, 2014 23:34
Forum: Feature Discussion
Topic: Menus and the inventory
Replies: 11
Views: 1960

Re: Menus and the inventory

Why aren't the menus handled client side? To prevent from cheating. I worded that poorly. I don't mean the actual items in the inventory. Why is so much of the game server-side, though? I would love to make some client-side mods. Things like custom HUDs, things similar to the immersive sounds, etc....
by bru
Sun Oct 26, 2014 17:43
Forum: Problems
Topic: Jump and sneak glitches
Replies: 5
Views: 806

Re: Jump and sneak glitches

Dragonop wrote:Maybe nobody talks about this glitches because in the deep of our hearts we love them.
yeah, i love the elevator glitch, i use it in my bases quite a bit!
by bru
Sun Oct 26, 2014 17:42
Forum: Feature Discussion
Topic: Menus and the inventory
Replies: 11
Views: 1960

Menus and the inventory

This is one of the main things that makes inventory management a huge pain and generally results in me having lazily organized chests. When I move an item from my inventory to a chest, there's a delay. Same goes with crafting, furnaces, etc. Why aren't the menus handled client side? https://github.c...
by bru
Sat Oct 18, 2014 02:30
Forum: Problems
Topic: [Multiplayer] Anyone else experience this before?
Replies: 4
Views: 684

Re: [Multiplayer] Anyone else experience this before?

TenPlus1 wrote:bru: try unticking ALL of the settings in the Setting tab before connecting to Clip's server
For some reason this seemed to fix it. Thanks.
by bru
Thu Oct 16, 2014 22:30
Forum: Problems
Topic: [Multiplayer] Anyone else experience this before?
Replies: 4
Views: 684

[Multiplayer] Anyone else experience this before?

I've been playing on a server called 'Clip's Server' or something like that quite a bit lately. I've had no problems while playing and made a pretty cool base and am finally starting to be able to get into the more fun stuff like teleportation pads and stuff. So I log off, and then come back on and ...
by bru
Mon Oct 13, 2014 17:32
Forum: Feature Discussion
Topic: New menu design for Minetest
Replies: 58
Views: 8281

Re: A nicer menu / servers list for Minetest

http://i.imgur.com/gf8hWAD.png Kind of a quick design I made. Bold effect is for hovered buttons, btw. Clicking singleplayer could open a panel that would be a world select/create screen, multiplayer would show the list, etc. Settings would be for game settings and texture packs, etc. The backgroun...
by bru
Fri Oct 03, 2014 20:42
Forum: Texture Packs
Topic: Post your texture pack conversion requests here
Replies: 89
Views: 44231

Re: Post your texture pack conversion requests here

Casimir wrote:No, because of copyright.
Ah, alright. That's cool.

Is there any way I could do it myself just for personal use?
by bru
Fri Oct 03, 2014 18:35
Forum: Texture Packs
Topic: Post your texture pack conversion requests here
Replies: 89
Views: 44231

Re: Post your texture pack conversion requests here

Does anyone have the plain Minecraft default pack converted?
by bru
Thu Oct 02, 2014 22:25
Forum: Feature Discussion
Topic: Wishes for Minetest 0.4.11 (or 0.5)
Replies: 342
Views: 46857

Re: Wishes for Minetest 0.4.11 (or 0.5)

When walking forward (or diagonally) and jumping, it doesn't really feel smooth - if that was adjusted a bit that'd be cool. I'm sure this has been addressed before though.

Uh... maybe some UI improvements? Can't really think of anything right now.