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Re: Omicron - prerelease 0.3 "A little wet"

texmex wrote:You’re killing it, azekill! :)

Soon micro$oft will make me an offer LOL. Thanks :]
by azekill_DIABLO
Sun Aug 19, 2018 10:38
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.3 "A little wet"

DEVLOG: New ore blocks textures added, modified ores textures (less shiny, more vibrant colors).

Image
See the new textures. Blocks and corresponding Ores below. Enjoy!
by azekill_DIABLO
Sat Aug 18, 2018 15:08
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.3 "A little wet"

Good :D that's the researched effect ! EDIT / DEVLOG: New Oceans! They are now much larger, are totally uncovered and blocks/plants no longer fly over them! See by yourself: https://i.imgur.com/JRWUx0n.png Faster, better, nicer! Will be added to next update! EDIT2 / DEVLOG: Added Ravines, just for e...
by azekill_DIABLO
Fri Aug 17, 2018 18:29
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.3 "A little wet"

What a clear answer *feel my irony*! Obviously the Edit4 is pure joke. (well not totally, it really printed 195 one time xD) Oh and btw... OMICRON pre-release 0.3 "A little wet" Another long awaited update by four people :D It's nicknamed "A little wet" update because most change...
by azekill_DIABLO
Fri Aug 17, 2018 16:23
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

If I let you try to implement it? last time I touched a rendering thing in a game, everything went black and red and air was no longer transparent. then it crashed. on another point, I feel like a debil I'm not even able to code properly in C. Anyway I'll do my best. BTW: Yes there are slabs, you we...
by azekill_DIABLO
Thu Aug 16, 2018 17:30
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

Okay thanks LMD. I will learn Open GL. Nad I let oyu and valapus debate to find to best solution :D
by azekill_DIABLO
Thu Aug 16, 2018 15:05
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

You remember?
Code: Select all
Hello, i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

It is back.
Image
Yeah boi. Bring me the monolith.
by azekill_DIABLO
Wed Aug 15, 2018 15:48
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

hmmm - maybe you should decrease the rivers level at high plateaus ? oh the height isn't a problem, I'm struggling to find a noise to generate thin 'veins'. Responded to the issues. Suggesting OGL object picking, tho explained you what I was talking bout. Look at that *cough* beautiful image... I s...
by azekill_DIABLO
Tue Aug 14, 2018 14:16
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

And I spammed you sorry. I'm impatient to start working with you! Pliz look at your two issues on github :D EDIT / DEVLOG: So I'm working on rivers. https://forum.minetest.net/download/file.php?mode=view&id=16135&sid=3b5d6deb30776ed00591009c955bca99 It works "FINE".
by azekill_DIABLO
Sun Aug 12, 2018 16:11
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

I'm back! I'm starting to work again! DEVLOG: I'm currently trying to generate oceans. I'm re-doing water physics (I forgot to handle the Y axis properly) right now. I'll try a stupid method to make water flow... However I don't know if I'll make the water infinite like in MC (better performance but...
by azekill_DIABLO
Fri Aug 10, 2018 13:52
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

Hi everyone! No devlog today, I'm not at home so I can't work on Omicron. If you have feedback though, I'll be looking at the forum regularly :D
by azekill_DIABLO
Sat Aug 04, 2018 10:34
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

<sadpost style="dramatic=100%;"> LMD has disappeared. :'C </sadpost> Anyway I was bored today so I did this: printf("\n"); printf("▒█▀▀▀█ ▒█▀▄▀█ ▀█▀ ▒█▀▀█ ▒█▀▀█ ▒█▀▀▀█ ▒█▄░▒█ \n"); printf("▒█░░▒█ ▒█▒█▒█ ▒█░ ▒█░░░ ▒█▄▄▀ ▒█░░▒█ ▒█▒█▒█ \n"); printf("▒█▄▄▄█ ▒...
by azekill_DIABLO
Thu Aug 02, 2018 15:39
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

LMD what do I have to do to get an answer on github. I need you :D
by azekill_DIABLO
Mon Jul 30, 2018 18:37
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

Yep you're quite right but I'm stubborn :D
by azekill_DIABLO
Fri Jul 27, 2018 10:09
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

I looked at booth. Thanks for your help but I kinda want to do it myself or I'll never progress!
by azekill_DIABLO
Fri Jul 27, 2018 08:44
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.2 *Update*

OMICRON pre-release 0.2 Update time boiz!!! I've added lots of new stuff in this update, I hope you'll enjoy it! Here is a detailed changelog: ⋅  caves improved ⋅ ores added ⋅ noises improved ⋅ cave entrances added ⋅ core's shell added ⋅ w...
by azekill_DIABLO
Thu Jul 26, 2018 12:47
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.1

DEVLOG : Code was changed, it's no longer stupid or glitchy. Ores may be a bit rare though. for (int y = 1; y < 34; y++) { func(x, y, z, Item_STONE, arg); } // Ores generation system for (int y = 2; y < 30; y++) { if (simplex3(x * 0.12, y * 0.12, z * 0.12, 6, 0.5, 2) > 0.74) { int rand_num = (rand(...
by azekill_DIABLO
Thu Jul 26, 2018 10:45
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.1

@azekill_DIABLO: what was wrong with the first attempt? The ore distribution looked fine to me. Well it was simple: you find one type of ore, you are sure to find all the others at the same place. I'm hoping to make the game survival at the end so it would be too simple. @Vapalus vs. LMD: Is the wa...
by azekill_DIABLO
Thu Jul 26, 2018 10:28
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.1

I won't ever touch to a noise again in my whole life:
Image
It isn't supposed to do this...
by azekill_DIABLO
Wed Jul 25, 2018 14:20
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.1

When you discover it works ""fine"" :

Image
Using the same noise for all ore gen. (yay I have to re do everything all over again)
by azekill_DIABLO
Wed Jul 25, 2018 14:16
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: I leave minetest; thank you for all the good fun.

@Everyone: Thanks a lot. It's hard to stop looking at the forum everyday, it was such an habit.

@cx384: It's true that's I'm talkative.
by azekill_DIABLO
Wed Jul 25, 2018 13:28
 
Forum: General Discussion
Topic: I leave minetest; thank you for all the good fun.
Replies: 10
Views: 554

Re: Omicron - prerelease 0.1

No Don't murder him xD DEVLOG: So bois, I'm stuck with water render so I feel Like I'm going to stop to opaque ugly water state for now. I'll try to start water physics, but first an important optimisation is needed for cavegen. I've got a gud idea. I'll reduce the number of noise to 2: one for cave...
by azekill_DIABLO
Wed Jul 25, 2018 13:27
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.1

I go out five minutes and it's already war in my topic. Calm down bois. And the wesbite you seen is an old one related to pixelcraft revival project.
by azekill_DIABLO
Wed Jul 25, 2018 10:37
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759

Re: Omicron - prerelease 0.1

Why should "fast compilation" be an advantage of C ? How are other languages slower(for example Java) ? I just found out that compilation in C is far simpler than I first thought. Only 3 commands are needed to install the libs, build Cmake lists and build the executable. And it's REALLY f...
by azekill_DIABLO
Tue Jul 24, 2018 09:40
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.3 "A little wet"
Replies: 69
Views: 759
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