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Re: Omicron - prerelease 0.5 "In the swamps..."

I'm still alive and working on this project ;P I had a lot of work recently, sorry. I have some working things on the menu, I just have to try render to render a background and then I'll do buttons. EDIT / Dev' Images: https://forum.minetest.net/download/file.php?mode=view&id=17005&sid=67f1b...
by azekill_DIABLO
Sun Oct 21, 2018 17:53
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

DEVLOG: Found a way to make different game states and made a small variable to switch between them. So i can do a menu and an in-game state. (I just added an int a if). At least I found the good place!
by azekill_DIABLO
Sat Oct 06, 2018 18:52
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

Couldn't prgram this Week-end… :C

However I made fast some concept textures for buttons and else. Still very wip, I Wonder how it will look in-game!
by azekill_DIABLO
Tue Oct 02, 2018 17:27
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

I wonder whether I could recreate something similar using OpenGL 2 and FreeGLUT... But I don't think so xD xD I'm pretty sure you can BTW which libraries does it use ? *Considering using a library for the GUI...* Uh. idk... GLEW, OpenGL and SQlite. I didn't find any reliable lib. Have you thought o...
by azekill_DIABLO
Sat Sep 29, 2018 11:00
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

np ! making gui won't be that hard. but you have to show the cursor - without cursor, no buttons ! so you have to temporary stop Omicron from making the cursor stick in the middle if the user presses ESC key to enter inventory... Oh should be easy enough. actually, if I remember, Omicron has a simp...
by azekill_DIABLO
Fri Sep 28, 2018 16:09
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

Hey I know this app I got it :D I didn't recognize it when I first saw it but that's funny!

In java you can create guis more easely it seems. anyway, the little heart you see will allow me to do a real gui. The hardest part will be making buttons. Thanks for helping me out LMD!
by azekill_DIABLO
Thu Sep 27, 2018 18:47
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

*feeling alone*

Oh btw, I was thinking of button concepts. Tell me if you have ideas!
by azekill_DIABLO
Wed Sep 26, 2018 17:18
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

Thank you LMD, i'll look at this :D
Don't worry if you can't help... There will be work for long.
by azekill_DIABLO
Mon Sep 24, 2018 11:11
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

DEVLOG: Added the hud as twetzel did on his dev build. I'll modify it in order to get an ingame main menu. For now a little cute heart is showing at the bottom left of the screen... role? Nothing! https://forum.minetest.net/download/file.php?mode=view&id=16743&sid=8d941e8ce2c6590f01dc3032df...
by azekill_DIABLO
Sun Sep 23, 2018 17:33
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

CONCEPT: Today I discussed with 2 awesome friends. They gave me really nice ideas for the game in long term. Here's the result of the 'brainstorming'! The idea of tha game would be: You spawn in a village do small quests and wander around for a while… And a major attack would change everything. Som...
by azekill_DIABLO
Thu Sep 20, 2018 18:55
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

How do I compile Omicron? I'll omit CraftN G part, becuz it's not my project. In case of problems with it, contact twetzel on his github page. [url]https://github.com/azekillDIABLO/omicron/#omicron-by-azekill_diablo [/url] this link should give you all the info needed to compile on multiple platfor...
by azekill_DIABLO
Sun Sep 16, 2018 10:16
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

DEVLOG: Tiny devlog, added a greener sky to swamp, and made the sky transition much smoother. The atmosphere changes quite slowly, it's not really noticeable if you don't pay attention. I really like the feeling it gives! https://forum.minetest.net/download/file.php?mode=view&id=16625&sid=a...
by azekill_DIABLO
Fri Sep 14, 2018 18:04
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

Hi azekill, I tried editing the files according to your instructions but now it throws me "gethostbyname: Undefined error: 0" and crashes. Thanks for reporting back. At least the shaders are no longer in question… However this error is quite surprising, Inever saw it for this game… Can yo...
by azekill_DIABLO
Tue Sep 11, 2018 17:38
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.5 "In the swamps..."

IMO, the best thing you could add is decent lighting and shadow mapping. Everything else is already in Minetest. I might remove this sentence in the future if the only answers I get are of the kind 'you're game's not worth minetest'. And really obviously it's planned. EDIT: BTW guys thanks for the ...
by azekill_DIABLO
Mon Sep 10, 2018 18:27
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Omicron - prerelease 0.5 "In the swamps..."

OMICRON pre-release 0.5 "In the swamps..." https://i.imgur.com/lnbpvm2.jpg And a new update! A lot of improvements regarding previous updates have been made. Water render has been improved again... and plenty other things were added! ⋅  Mapgen ⋅  Oceans have been total...
by azekill_DIABLO
Sun Sep 09, 2018 16:07
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.4 "Aquatics"

That's really unfortunate... If the game's compiles whtout errors and if craft ng runs on your system the problem may come from open Gl... Try using the same method as the one i told to texmex above. Tell me if it still persists after :) EDIT : https://forum.minetest.net/viewtopic.php?f=14&t=204...
by azekill_DIABLO
Sat Sep 08, 2018 19:26
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.4 "Aquatics"

Unfortunately i'm ignorant on how to compile things, so i haven't been able to test this out yet. I promise the releases will be usable without compilation. I may need someone to compile out things Under Windows and Mac. (my Windows is an horrible glitched mess, every update brings new bugs, and I ...
by azekill_DIABLO
Sat Sep 08, 2018 15:51
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.4 "Aquatics"

can you give me some debug? seems some linux are allergic to some database glitch. Does it segfaults at start?

Thx for trying out btw :D
by azekill_DIABLO
Sat Sep 08, 2018 15:43
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.4 "Aquatics"

*bump*
----------
Texmex any news? Did someone found out some odd things in the update?
I can only work the weekend for now, and not Always… Sorry!
by azekill_DIABLO
Fri Sep 07, 2018 16:37
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.4 "Aquatics"

Okay so all the warnings and stuff it's normal, for a 2015 project, there is obviously a lot of deprecated stuff. Well the compilation worked… (it's amazing btw) For the shaders it's the fault of open GL, It needs to be recent enough to support version 130. you should try to update it… But I have a ...
by azekill_DIABLO
Sun Sep 02, 2018 10:56
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.4 "Aquatics"

DEVLOG: Added new blocks: -> use ⋅ Clay -> generated in ocean in small common patches ⋅ Sandstone -> generated underground in deserts ⋅ Sandstone bricks -> X ⋅ Stone bricks (uses cobble texture) -> X Block modification : Cobble has new texture.
by azekill_DIABLO
Sat Sep 01, 2018 15:04
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.4 "Aquatics"

LMD wrote:So it renders all faces with no neighbouring face ?

When nothing except transparent blocks other than water are near it renders all it's faces. I think this kind of optimization will be done with all transparent blocks :D It will allow leaves to be to.
by azekill_DIABLO
Sat Sep 01, 2018 13:36
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.4 "Aquatics"

There is no luck, only skill :P I changed the renderer.

BTW: I Don't only render the top faces it renders one that you're supposed to see (if you put a flying block of water it will render all it's faces for example). There isn't overlapping problems as far as I know :D
by azekill_DIABLO
Sat Sep 01, 2018 12:21
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.3 "A little wet"

Do you want technical info? It's a bit long to explain

EDIT: in short, water looks around to see if one of it's buddies here. If there is one the face touching it becomes transparent... It's still really experimental...
by azekill_DIABLO
Fri Aug 31, 2018 18:57
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763

Re: Omicron - prerelease 0.4 "Aquatics"

OMICRON pre-release 0.4 "Aquatics" https://i.imgur.com/JRWUx0n.png Here is another update in relation with water... But there's a good reason, you'll find out why quickly!!! ⋅  Mapgen ⋅  Oceans added using this method . They cover a big part of the terrain and allow th...
by azekill_DIABLO
Fri Aug 31, 2018 17:04
 
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.5 "In the swamps..."
Replies: 148
Views: 3763
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