Search found 6030 matches

by azekill_DIABLO
Thu Feb 15, 2024 16:04
Forum: Engine Builds
Topic: Compiling minetest 0.3.1?
Replies: 49
Views: 23062

Re: Compiling minetest 0.3.1?

Nininik wrote:
Sun Oct 22, 2023 15:41
also guys, theres packages.8dromeda.net which has celeron55's old files including all minetest releases from 2010 to 2013 you can download them they worked when i ran 0.0.01 0.3dev and 0.3.1. they all worked.
ay that's nice to hear, ty man
by azekill_DIABLO
Sun Oct 22, 2023 14:28
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11052
Views: 2048286

Re: Post your screenshots!

apercy wrote:
Thu Oct 19, 2023 00:52
screenshot_20231018_214353.jpg
screenshot_20231018_214707.jpg
damn how you get these beautiful reflections ?!
by azekill_DIABLO
Sun Oct 22, 2023 14:23
Forum: Engine Builds
Topic: Compiling minetest 0.3.1?
Replies: 49
Views: 23062

Re: Compiling minetest 0.3.1?

https://www.indiedb.com/games/minetest/downloads/minetest-031 its 4 windows... sorry, but available maybe wine can execute this code ;-) i was wrong and found following: https://www.indiedb.com/games/minetest/downloads/minetest-031-ubuntu-1110 ty, will look at it if I find time and remember to do so!
by azekill_DIABLO
Sun Oct 22, 2023 14:21
Forum: WIP Games
Topic: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.4]
Replies: 73
Views: 16380

Re: [game][github]Bountiful Blossoms, Halcyon Days[WIP][0.4]

sry guys, got no plan to update any of this character.b3d should be easely fixable by putting a proper recent player model in the right folder, probably default the wood thing is weird, it's surely something to do with more recent versions and how my old code is written. Nothing I know a fix for wit...
by azekill_DIABLO
Sat Aug 06, 2022 12:09
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.7 "Tweaky Update"
Replies: 222
Views: 47395

Re: Omicron - prerelease 0.7 "Tweaky Update"

Don't work! glLinkProgram failed: error: linking with uncompiled/unspecialized shade OpenGL error during compilation? why? how? I thought I fixed it all ;-; Man I can't understand how shaders always behave differently for some people. I shall look into it if I can. Shaders are hardware specific, mo...
by azekill_DIABLO
Thu Apr 08, 2021 11:57
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.7 "Tweaky Update"
Replies: 222
Views: 47395

Re: Omicron - prerelease 0.7 "Tweaky Update"

debiankaios wrote:
Fri Feb 26, 2021 13:34
Don't work!
glLinkProgram failed: error: linking with uncompiled/unspecialized shade
OpenGL error during compilation?

why? how? I thought I fixed it all ;-;

Man I can't understand how shaders always behave differently for some people. I shall look into it if I can.
by azekill_DIABLO
Thu Apr 08, 2021 11:56
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.7 "Tweaky Update"
Replies: 222
Views: 47395

Re: Omicron - prerelease 0.7 "Tweaky Update"

any good news about this project? i hope so in the future... Actually there is a good news: I know why I couldn't compile on win10. Idk how to fix it yet, but there's hope. And summer holidays will give me the time to get my linux back to work again, or maybe simply work under windows and fix all m...
by azekill_DIABLO
Thu Apr 08, 2021 11:53
Forum: Engine Builds
Topic: Compiling minetest 0.3.1?
Replies: 49
Views: 23062

Re: Compiling minetest 0.3.1?

So I attempted to fix each of these errors, starting with the stoi/stof overloading errors. Once I got over that I backported some code in order to make it compile with irrlicht 1.8.4. The mapgen was generating oddly after that with jungle trees everywhere etc and a lot of bugs and the only way I c...
by azekill_DIABLO
Thu Apr 08, 2021 11:47
Forum: General Discussion
Topic: Minecraft stealing more features
Replies: 5
Views: 1464

Re: Minecraft stealing more features

The bandits did it again ...
by azekill_DIABLO
Thu Apr 08, 2021 11:45
Forum: General Discussion
Topic: A new name for Minetest
Replies: 70
Views: 11472

Re: A new name for Minetest

Bastrabun wrote:
Thu Apr 01, 2021 14:31
Let's rename it to "Minecraft" or "Veloren". Or maybe "Stalemate" :P
Minecraft or Veloren sounds good to me xD
by azekill_DIABLO
Mon Jul 27, 2020 10:23
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11052
Views: 2048286

Re: Post your screenshots!

PolySaken wrote:
Tue Jul 14, 2020 05:43
Cursed hallway
-snip-
the mod list is the most cursed part
Pheonix SC taking over? ;) good taste
It looks like an underground gallery to me, like in mine pits, I like it a lot!
by azekill_DIABLO
Mon Jul 27, 2020 10:16
Forum: WIP Mods
Topic: [mod]Azewheel:a car mod[azewheel][WIP]
Replies: 61
Views: 14172

Re: [mod]Azewheel:a car mod[azewheel][WIP]

I forked this to use them on dirt, sand, etc. This works on Minetest 5.2.0. https://github.com/michyo/mazewheel That's awesome, I never figured how to do it, except once by mistake on an indev branch! I'll add you to OP Minetest 5.2 Hi, thanks for this beautiful mod! but I have problems ... in this...
by azekill_DIABLO
Mon Jul 27, 2020 10:15
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.7 "Tweaky Update"
Replies: 222
Views: 47395

Re: Omicron - prerelease 0.7 "Tweaky Update"

Fun news: pc tried to commit suicide and I have no linux to work on now
Also covid is great in france, still going strong, woohoo!
As you can tell my life has been great lately!
by azekill_DIABLO
Thu Mar 19, 2020 15:17
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.7 "Tweaky Update"
Replies: 222
Views: 47395

Re: Omicron - prerelease 0.7 "Tweaky Update"

ps: that is if I don't die before saturday of course
pps: also add a world folder on github it's been 5 month since Chyper found the issue /facepalm
by azekill_DIABLO
Thu Mar 19, 2020 15:17
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.7 "Tweaky Update"
Replies: 222
Views: 47395

Re: Omicron - prerelease 0.7 "Tweaky Update"

I'm sorry to hear about your illness. Get well soon. > Sadly nothing new on the update side! On the info side I'm just very sick lately :sad: Hope you get better soon Thank you both! I'm glad I got better soon enough to avoid taking any risk: the sanitary situation in France preoccupies me a lot. I...
by azekill_DIABLO
Thu Feb 20, 2020 14:28
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.7 "Tweaky Update"
Replies: 222
Views: 47395

Re: Omicron - prerelease 0.7 "Tweaky Update"

note: I answered on discord aswell but for people who Don't have access to it here's approximately what I said.

Sadly nothing new on the update side! On the info side I'm just very sick lately :sad:
by azekill_DIABLO
Fri Dec 27, 2019 13:34
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11052
Views: 2048286

Re: Post your screenshots!

Linuxdirk wrote:Totally not sure about this bergfried.

Image
looks good to me, you might want to make it only symetrical on one axis and have a roof similar to the one you see on the wiki page you've linked
by azekill_DIABLO
Sun Dec 15, 2019 16:00
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11052
Views: 2048286

Re: Post your screenshots!

Still goin
Image
by azekill_DIABLO
Wed Sep 18, 2019 18:26
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11052
Views: 2048286

Re: Post your screenshots!

this font is so good. probably one of the best pixel font out there with Daniel Linssen's m5x7
by azekill_DIABLO
Sun Sep 15, 2019 09:11
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11052
Views: 2048286

Re: Post your screenshots!

jp wrote:Image
nicest thing i've seen in a while. I hope it gets implemented if it possible! It looks so nice and smooth
by azekill_DIABLO
Fri Aug 23, 2019 09:18
Forum: General Discussion
Topic: Post your screenshots!
Replies: 11052
Views: 2048286

Re: Post your screenshots!

the file size of those crazy worlds you show us must be crazy duane… I hope all screenies Don't come from one unique world… because it might reach a TB soon.
by azekill_DIABLO
Thu Aug 22, 2019 13:39
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.7 "Tweaky Update"
Replies: 222
Views: 47395

Re: Omicron - prerelease 0.7 "Tweaky Update"

That's nice to hear. Next feature are: light system, chunk render issue fixing on the run, tree leaves
by azekill_DIABLO
Tue Jul 30, 2019 08:51
Forum: General Discussion
Topic: Post your Buildings(screenshots)
Replies: 260
Views: 77115

Re: Post your Buildings(screenshots)

Amazing builds peak that first tiny house is all I love in voxel building :D


bridge to the unknown: Image
by azekill_DIABLO
Mon Jul 29, 2019 16:43
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.7 "Tweaky Update"
Replies: 222
Views: 47395

Re: Omicron - prerelease 0.7 "Tweaky Update"

I was testing on my nano-laptop and it can't run craft so yeah, I think it's fair to say it's my laptop which is quite bad. And old. Honestly I'd love to be able to try run it on another linux to understand wth is wrong. Also DOXYGEN is pretty much useless, it's optional don't worry, I don't have it...
by azekill_DIABLO
Mon Jul 29, 2019 16:13
Forum: Minetest-related projects
Topic: Omicron - prerelease 0.7 "Tweaky Update"
Replies: 222
Views: 47395

Re: Omicron - prerelease 0.7 "Tweaky Update"

i use mint linux and when i compile the game with cmake or make the game start shortly and then it crash and do nothing? what should i do to run it under linux? https://forum.minetest.net/download/file.php?mode=view&id=19412&sid=04eadcd555561ef970ba577e367010f4 error: message: could not fin...