Search found 186 matches
- Mon Dec 21, 2020 00:39
- Forum: Mod Releases
- Topic: [Mod] Pipeworks [git] [pipeworks]
- Replies: 691
- Views: 240865
Re: [Mod] Pipeworks [git] [pipeworks]
@mase You would need a digiline chest and ask it what it contains.
- Wed Dec 02, 2020 23:33
- Forum: Mod Releases
- Topic: [Mod] Protector Redo [3.2] [protector]
- Replies: 287
- Views: 55849
Re: [Mod] Protector Redo [3.2] [protector]
The protector tool appears to scan the 3x3 area below the player, would it be possible to first check the single node below the player before doing the area scan? Multiple adjacent protectors cause incorrect placement because it scans SW, W, NW and S neighbors before checking the node below the play...
- Sat Aug 15, 2020 08:11
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
@Gab888 I don't play with fog enabled but I just tested and the color changes each time I login with fog enabled.
- Sun Jul 12, 2020 01:08
- Forum: Mod Releases
- Topic: [MOD] Tool ranks [toolranks]
- Replies: 107
- Views: 29596
Re: [MOD] Tool ranks [toolranks]
@FreeGamers, my posts on the second page of this thread add multiple levels with settings that are some what commented.
- Sun May 10, 2020 12:58
- Forum: Mod Releases
- Topic: [Mod] Pipeworks [git] [pipeworks]
- Replies: 691
- Views: 240865
Re: [Mod] Pipeworks [git] [pipeworks]
Click the green checkbox (you want it to be red) on the white side to prevent items from exiting the sorter via white.
- Mon Dec 02, 2019 06:28
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
Today the research team has discovered another Heaven Gate. Despite being located right next to the road, it went completely unnoticed until now. The researchers found it by accident, when one of them strayed from the path because the wind had blown his taco into the nearby bushes. Amazing that no ...
- Wed Nov 20, 2019 03:33
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
Exactly how I started too, but a few weeks after you!botch wrote:November 2014, I first logged into Xanadu. The spawn area was surrounded by water and the spawn area was a square build with teleports in each side. I built in a mushroom area.
- Wed Oct 09, 2019 17:27
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
I was a bit unsure as to how i claim land for building Protection blocks claim 8 nodes in every direction around the block, punch the block to see its area. Protection logos are the same as blocks but smaller and easier to hide in builds, and good for claiming the sky above your builds. The protect...
- Tue Oct 08, 2019 21:03
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.55] [mobs]
- Replies: 2193
- Views: 403436
Re: [Mod] Mobs Redo [1.50] [mobs]
https://notabug.org/TenPlus1/mobs_animalSegmented Worm wrote:What is the official name for the animals mod accompanying this? (I need to name it's file folder accordingly for it to work in Minetest.)
- Tue Sep 03, 2019 19:31
- Forum: Mod Releases
- Topic: [Mod] Mobs Redo [1.55] [mobs]
- Replies: 2193
- Views: 403436
Re: [Mod] Mobs Redo [1.50] [mobs]
The rune only protects the mob while inside a protected area (protector mod).DragonSheen wrote:my husband can still kill it
- Sat Jul 27, 2019 11:27
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
You need to upgrade to 5.0.0 or 5.0.1, older versions are no longer compatible.kypa wrote:Hello! I can't connect to the server because of 'protocol version dismatch'. How can I fix it?
(MT version is 0.4.17.1)
- Thu Jul 18, 2019 23:25
- Forum: Mod Releases
- Topic: [Mod] Protector Redo [3.2] [protector]
- Replies: 287
- Views: 55849
Re: [Mod] Protector Redo [2.8] [protector]
What is to stop them from placing a protector, griefing the plot, picking up the protector and moving on to the next plot?Jhalman wrote:if i could make then blocks unbreakable then the plot could not get griefed until it was protected
- Thu Jul 04, 2019 06:15
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
I just fed multiple sheep that spawned in front of me. It took the grass and wheat, and told me it was at full health over and over, but lasso would say "not tamed".TenPlus1 wrote:You can also feed sheep that are already tamed, did a message appear letting you know if it was ?
- Tue Jul 02, 2019 09:21
- Forum: Mod Releases
- Topic: [Mod] PlayerPlus [1.4]
- Replies: 55
- Views: 14940
Re: [Mod] PlayerPlus [1.4]
local pos = player:get_pos() ; pos.y = pos.y + 0.5 That still produces an instantaneous upward motion, not as bad, but still bad for anyone with motion sickness. And the damage is only applied to XZ values, so the 0.5 or 1.0 Y increase won't change. But players with fly can still be knocked into ce...
- Fri Jun 14, 2019 04:54
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
I was there when you opened it, so I fixed the above sentence for you. ;)firefox wrote:looks like the Heaven Islands didn't have (m)any visitors yet.
- Fri May 31, 2019 08:16
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
Is the new knockback from mobs a new core feature or part of mobs redo? It is really glitchy and warps me back and forth and might also be changing yaw as well. I'm not really sure what it is doing because its very fast random motion changes force me to look away to prevent getting dizzy. Also, a dr...
- Sun May 26, 2019 06:58
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
Today is a very sad day, my 235k pick will never dig another node again. A DM was helping me mine glow obsidian and I didn't realize my health was low. R.I.P. special pick... :(


- Mon May 20, 2019 22:19
- Forum: Mod Releases
- Topic: [Mod] Protector Redo [3.2] [protector]
- Replies: 287
- Views: 55849
Re: [Mod] Protector Redo [2.8] [protector]
If this mod provided an API for registering custom protection nodes your Meselamp protector could be done as an addon mod The current protection nodes are all that is really needed, and there are too many types of lights to choose just one to be a protector. With an API, mods that add lights could ...
- Sat Mar 09, 2019 23:10
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
I realise that this could force another map wipe (I don't know if the v5.x servers can still use the v4.x database code) I hope that isn't true. I put so much time into my monstrosity recently and it is no where near complete. :( guess i will be absent until the upgrade. my dayly ppa updated to 5.0...
- Thu Feb 28, 2019 09:05
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
I joined server tonight and Zlo tried to get me drunk but it wouldn't work (I drank a ton). He then left and I immediately became drunk. The drunk code might have issues if multiple players are online. Edit: Each time he rejoined I would stop being drunk and not be able to become drunk. It seemed li...
- Tue Feb 26, 2019 00:31
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
Anyone know if plants will grow underground if it's well lit like.. Mese lamps? Glo stone? In the past, a thick glowlight was required next to or above each plant to grow underground. Putting the light at same level as the dirt wouldn't work. So you could have 4 plants around each glowlight. It sto...
- Thu Jan 17, 2019 14:38
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
Very nice!firefox wrote:i finished the public farm in the Hidden Ninja Village.
- Fri Jan 11, 2019 06:55
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
From digging ferns?NetYard5 wrote:How can I get fern tubers?
And the oats, rye and rice is either extremely rare and requires more than a stack of each grass type, or doesn't actually drop yet.
- Tue Dec 25, 2018 22:13
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
@teneighty, you can spiral the autocrafters to reduce vertical space


- Tue Dec 18, 2018 04:51
- Forum: Servers
- Topic: [Server] Xanadu
- Replies: 3804
- Views: 396393
Re: [Server] Xanadu
I've got a question, the auto-crafters you can craft look different than the previous ones, how do they work? I just jumped on and tested them, and they are awesome! The pattern goes in top left, ingredients go in bottom, and the result is placed in top right. You can feed the ingredients from a to...