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Re: [Error] My world got broken, how can I fix it?

I suggest to deactivate moresnow for a start and see if the crashes still happen. Wow. This worked as a charm: restarted without moresnow, removed de broken blocks and restarted with moresnow and everything seems to work fine. This is how it looked without moresnow: https://forum.minetest.net/downl...
by olea
Mon Jul 08, 2019 18:42
 
Forum: Problems
Topic: [Error] My world got broken, how can I fix it? [solved]
Replies: 5
Views: 263

Re: [Error] My world got broken, how can I fix it?

Maybe I could use a world editing tool to remove the offending blocks?
by olea
Mon Jul 08, 2019 09:34
 
Forum: Problems
Topic: [Error] My world got broken, how can I fix it? [solved]
Replies: 5
Views: 263

[Error] My world got broken, how can I fix it? [solved]

Hi: I have a world and somehow it got broken (corrupted?) after getting some blocks from a tree. My configuration: ⋅  minetest-server-0.4.17.1-1.fc27.x86_64 ⋅  running in a Fedora 27 ⋅  Game is Eden2 ( https://forum.minetest.net/viewtopic.php?f=15&t=7027 ) ⋅&nb...
by olea
Sun Jul 07, 2019 13:02
 
Forum: Problems
Topic: [Error] My world got broken, how can I fix it? [solved]
Replies: 5
Views: 263

Re: Clouds too low (unrealistic)

azekill_DIABLO wrote:i think yes!


Not as far I ckecked.

:-/

Just reporting.
by olea
Sun Jun 25, 2017 18:01
 
Forum: Problems
Topic: Clouds too low (unrealistic)
Replies: 28
Views: 4347

Re:

sfan5 wrote:enable_clouds = false


Can this be used in world.mt ( v0.4.15) ?
by olea
Wed Jun 21, 2017 17:27
 
Forum: Problems
Topic: Clouds too low (unrealistic)
Replies: 28
Views: 4347

Re: Can't acces to a mod URL

Calinou wrote:It looks like that mod has been removed, but I don't remember why.


Thanks for the answer.

I found I can download it from https://app-mtmm.rubenwardy.com/mods/?q=corrupt+shapes, FYI
by olea
Tue May 23, 2017 09:31
 
Forum: General Discussion
Topic: Can't acces to a mod URL
Replies: 2
Views: 241

Can't acces to a mod URL

Hi:

I want to visit the link to «corrupt shapes» from http://dev.minetest.net/Mod_interoperability#Templates but the forum doesn't allow me. The banning link is viewtopic.php?f=9&t=15399

Is this expected behaviour?
by olea
Mon May 22, 2017 09:26
 
Forum: General Discussion
Topic: Can't acces to a mod URL
Replies: 2
Views: 241

Re: Working & wonderfull Mintest IDE, based on ZeroBrane Stu

[quote="wintermute"]Dear Minetest-Community, It provides not only keyword highlighting of LUA words, but an excellent autocompletion wintermute Hi: I'm not a developer at all so sorry if my question seems a little silly. Would let Zerobrane+Minetest extension any kind of any code autocompl...
by olea
Wed May 10, 2017 11:13
 
Forum: Minetest-related projects
Topic: Working & wonderfull Mintest IDE, based on ZeroBrane Studio
Replies: 20
Views: 3362

Re: APT Repository for Minetest Mods and Subgames

mmod is an APT repository available to users of Debian based Linux distributions. WOW! Do you code mods dependencies? Do you automate the package creation/update or all the work is handmade? I would really loves to know if I could reuse some of your repository sources for an automated equivalent RP...
by olea
Sat Jan 07, 2017 00:31
 
Forum: Minetest-related projects
Topic: APT Repository for Minetest Mods and Subgames
Replies: 33
Views: 4572

Re: Tips for not losing myself in Minetest worlds

Sokomine wrote:When I was new to the game, I did build pillars in the hope of using them as lighthouses/landmarks. It didn't work due to them not beeing loaded and view range beeing too limited.
.


Hahahaha. I made exactly the same. My greatest success was a lava made lighthouse X-)

Thanks for the tips :-)
by olea
Tue Jun 16, 2015 10:32
 
Forum: General Discussion
Topic: Tips for not losing myself in Minetest worlds
Replies: 12
Views: 1887

Re: Adventure time texture pack

xavier108 wrote:What time is it?

Download link
First update:http://ompldr.org/vaTg0YQ/AT_TP.rar


I can't download it :-m
by olea
Tue Jun 16, 2015 10:31
 
Forum: Texture Packs
Topic: Adventure time texture pack
Replies: 5
Views: 3222

Tips for not losing myself in Minetest worlds

Hi: I'm absoluttely new to Minetest (or Minecraft). I've spent a bunch hours learning how to play and started my first big building projects. My main dissapointment is about how to locate my buildings. I tried to build towers and light houses to act as references but still I'm getting lost in my wor...
by olea
Thu Dec 25, 2014 13:22
 
Forum: General Discussion
Topic: Tips for not losing myself in Minetest worlds
Replies: 12
Views: 1887

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