"basic_robot-master" is wrong folder name, correct is "basic_robot"/home/piet/.minetest/mods/basic_robot-master/init.lua
Search found 217 matches
- Wed Jul 24, 2019 20:04
- Forum: Mod Releases
- Topic: [Mod] basic_robot [basic_robot]
- Replies: 153
- Views: 38514
Re: [Mod] basic_robot [basic_robot]
- Tue May 14, 2019 21:30
- Forum: Mod Releases
- Topic: [Mod] basic_robot [basic_robot]
- Replies: 153
- Views: 38514
Re: [Mod] basic_robot [basic_robot]
for count2 = 1, 4 do for count = 1, 5 do move.forward() end turn.left() end This tries to move 5*4 = 20x every second (in one step), but you are only allowed 4x move in one second. To move only 1x and then stop do if not moved then move.forward() moved = true end If you just write move.forward() it...
- Tue Mar 05, 2019 20:42
- Forum: Mod Releases
- Topic: [Mod] basic_robot [basic_robot]
- Replies: 153
- Views: 38514
Re: [Mod] basic_robot [basic_robot]
I have to ask to be moved.
- Thu Feb 14, 2019 08:11
- Forum: Servers
- Topic: [Server] Survival X
- Replies: 1503
- Views: 156173
Re: [Server] Survival X
No, recent advances in AI can make it possible to recognize the owner automatically. Sounds much cooler.
- Fri Feb 01, 2019 10:04
- Forum: Mod Releases
- Topic: [Mod] VPS Blocker [vps_blocker]
- Replies: 32
- Views: 8057
Re: [Mod] VPS Blocker [vps_blocker]
How about writing complete sentences?
"In the current state this is illegal" + "because REASON - with citations to EXACT points", when processing...
"In the current state this is illegal" + "because REASON - with citations to EXACT points", when processing...
- Thu Jan 31, 2019 08:50
- Forum: Feature Discussion
- Topic: Request: "nested" modpack support
- Replies: 9
- Views: 1980
Re: Request: "nested" modpack support
dependency.txt for "Mod" Mod1 version Ver1 (or newer) Mod2 Ver2 Mod3 Ver3 so just add 'Versions' to existing dependencies. This could be simply date like 01/31/2019/counter to keep it simple. Now when i want download "Mod" it displays all dependencies/their versions. There should...
- Sun Jan 27, 2019 09:18
- Forum: WIP Mods
- Topic: [Mod] SkyBlock Redo [1.0] [skyblock]
- Replies: 30
- Views: 9381
Re: [Mod] SkyBlock Redo [1.0] [skyblock]
How about telling what doesn't work or is this too much to ask? We run it without problems on VanessaE's Skyblock ServerHelloDefender12 wrote:Still buggy on 0.4.17.1 Please fix :3
- Tue Jan 01, 2019 10:10
- Forum: Mod Releases
- Topic: [Mod] basic_robot [basic_robot]
- Replies: 153
- Views: 38514
Re: [Mod] basic_robot [basic_robot]
what is nil is this:
minetest.get_modpath("basic_robot")
My guess would be you didn't extract in correct folders which can be seen from path name
2018-12-31 19:59:30: ERROR[Main]: ...\minetest-0.4.17.1-win64\bin\..\mods\basicrobot\init.lua:43
minetest.get_modpath("basic_robot")
My guess would be you didn't extract in correct folders which can be seen from path name
2018-12-31 19:59:30: ERROR[Main]: ...\minetest-0.4.17.1-win64\bin\..\mods\basicrobot\init.lua:43
- Tue Dec 25, 2018 09:51
- Forum: Mod Releases
- Topic: [Mod] Advanced Keys [adv_keys]
- Replies: 10
- Views: 2762
Re: [Mod] Advanced Keys [adv_keys]
You might want to be careful with using that gif, its using copyrighted materials. Read more here Michael Jackson's estate accepted a $2.5 million in damages for misappropriation of images and lyrics. https://edition.cnn.com/2012/09/04/showbiz/michael-jackson-copyright-trial/index.html Just trying t...
- Sun Dec 23, 2018 18:59
- Forum: Servers
- Topic: [Server] Jungle
- Replies: 344
- Views: 76081
Re: [Server] Jungle
another way is to use 'custom web server' software to pass incoming message to minetest (easily written in any language c++, rust,.. or nodejs) using minetest http_api. I made an example using my 'basic_robot' mod - you can write text in browser like: "http://address/your command" and this...
- Sun Dec 23, 2018 18:56
- Forum: Minetest-related projects
- Topic: Minetest Console for Windows users
- Replies: 17
- Views: 3691
Re: Minetest Console for Windows users
good. another way is to use 'custom web server' software to pass incoming message to minetest (easily written in any language c++, rust,.. or nodejs) using minetest http_api. I made an example using my 'basic_robot' mod - you can write text in browser like: "http://address/your command" an...
- Tue Dec 04, 2018 21:37
- Forum: WIP Mods
- Topic: [Mod] basic_machines [basic_machines]
- Replies: 206
- Views: 45056
Re: [Mod] basic_machines [basic_machines]
now detector works if you simply leave empty name in inventory mode:
update:
detector: when in inventory mode and empty 'node name' it will detect first item it finds (and optionally report its name when mode 4). In case inventory nonempty it will also trigger.
update:
detector: when in inventory mode and empty 'node name' it will detect first item it finds (and optionally report its name when mode 4). In case inventory nonempty it will also trigger.
- Mon Dec 03, 2018 15:28
- Forum: WIP Mods
- Topic: [Mod] basic_machines [basic_machines]
- Replies: 206
- Views: 45056
Re: [Mod] basic_machines [basic_machines]
Mover in 'inventory' mode will automatically detect first itemstack it finds and move that. if you want to move say 5 diamonds just write in filter "default:diamond 5", to see names insert item in box next to filter. For what you want to do: use detector in mode 4 ( you can read this in de...
- Mon Oct 22, 2018 09:11
- Forum: Servers
- Topic: [Server] Survival X
- Replies: 1503
- Views: 156173
Re: [Server] Survival X
In 3 lines of code I could lag a server to the point where it might as well be down 24/7. File size doesn't tell you much I'm not familiar with the mod so I can't really give any input on it. Pfff you need 3 lines.. I can do it with 1 line and 14 characters, most lightweight mod ever: while 0 do end
- Fri Oct 12, 2018 06:48
- Forum: WIP Mods
- Topic: [Mod] SkyBlock Redo [1.0] [skyblock]
- Replies: 30
- Views: 9381
Re: [Mod] SkyBlock Redo [1.0] [skyblock]
fixed in new skyblock update ( along with addon mods updates, like robot, full selection box for composter, ..)
problem was: there is moreores tin and then there is default tin, now its using default
problem was: there is moreores tin and then there is default tin, now its using default
- Thu Oct 11, 2018 15:40
- Forum: WIP Mods
- Topic: [Mod] SkyBlock Redo [1.0] [skyblock]
- Replies: 30
- Views: 9381
Re: [Mod] SkyBlock Redo [1.0] [skyblock]
On windows everything works, on linux it seems some tweaks needed, like you wrote. Furthermore, players lose their progress, inventory, island, etc. on sign-off, if they're still on level 1 (but from level 2 and up, everything is remembered). Is this intentional? This is intentional, so that many pl...
- Sat Sep 29, 2018 10:40
- Forum: Servers
- Topic: Server Perfomance
- Replies: 25
- Views: 3634
Re: Server Perfomance
"So 1000 players would require 20 MiB/s (170 Mbit/s) of outgoing connection as bare minimum." The problem is not linear in number of players: 1. sending player data: If you have n players walking around spawn area, server needs to send player position/view angles/what did player do?... of ...
- Mon Sep 17, 2018 07:07
- Forum: WIP Mods
- Topic: [Mod] JustTest Database [0.9][jtdb]
- Replies: 5
- Views: 1097
Re: [Mod] JustTest Database [0.9][jtdb]
Finally something worthy commenting on. Short description of how it works: STRUCTURES: dbfile : containing values, format: each value separate line idfile : contains positions of value for given key in dbfile, format as key + \n + position of key in dbfile self.id = hashtable containing all position...
- Fri Jun 22, 2018 05:26
- Forum: WIP Mods
- Topic: [Mod] SkyBlock Redo [1.0] [skyblock]
- Replies: 30
- Views: 9381
Re: [Mod] SkyBlock Redo [1.0] [skyblock]
you must stop your server using /shutdown not just click "quit" ( thats same as crash, data doesnt save). And if you change manually with 'robots' must be careful now to add same number to id_queue like 35 in {33, 34, 22, 35, 22, 35}. If this happen you can easily fix by setting (while ser...
- Tue May 22, 2018 05:40
- Forum: General Discussion
- Topic: Does MT check for hacked clients ?
- Replies: 36
- Views: 5521
Re: Does MT check for hacked clients ?
you could make simple mark that would tell server you use nonoriginal client ( no penalty in gameplay, just server would know 'client is modified'). Basically you add secret key in several places in source thats not (without a LOT of dedication and knowledge) readable from looking at binary and when...
- Tue May 22, 2018 05:25
- Forum: WIP Mods
- Topic: [Mod] basic_machines [basic_machines]
- Replies: 206
- Views: 45056
Re: [Mod] basic_machines [basic_machines]
Thanks for tree fixes - there are 2 types of signals: on and off. - on signal activates movers and make them do 1 step - off signal is used to reverse the direction of 'move' - this is useful to make complicated mechanisms easily. you just need to be careful to not use off signal unintentionally. - ...
- Sun Feb 18, 2018 09:04
- Forum: Servers
- Topic: [Server] Survival X
- Replies: 1503
- Views: 156173
Re: [Server] Survival X
I have trouble getting detectors to detect things in inventory and activate anything. I also have trouble getting movers to move fuel from a generator to a box or to a battery or to move items from one box to another. Detector: To keep things simple I'm first trying to get the detector to activate ...
- Sat Feb 10, 2018 10:54
- Forum: WIP Mods
- Topic: [Mod] SkyBlock Redo [1.0] [skyblock]
- Replies: 30
- Views: 9381
[Mod] SkyBlock Redo [1.0] [skyblock]
Features: SkyBlock from minecraft redo with challenging, interesting quests. Included addon_mods like machines, robots, alchemy... enable rich gameplay. Simple quest making with advanced capabilities. License: GPL Dependencies: default, sfinv?, craftguide? Download: https://github.com/ac-minetest/sk...
Re: Carts
Four actions, one key. Welcome to Minetest.
4 legs good, 2 legs badThere are reasons for the way it is although it may not be ideal.
- Fri Jan 12, 2018 08:58
- Forum: WIP Mods
- Topic: [Mod] anticheat [anticheat]
- Replies: 99
- Views: 16134
Re: [Mod] anticheat [anticheat]
This mod doesn't really work. Its not all that BLACK and WHITE is it? Its like : this mod works in 90% of 'fly' and fails to catch '10%' of fly, but on the long run it will catch remaining 10% cause of randomness of it. Note that is far from 'trivial' to make 'fly' detect that 1. does detect genuin...