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Re: Public Remote Media Server Project

Yes that’s a bit often. :D I normally update the mods just @midnight Updating from git takes 2 seconds, for all the 100+ mods. Having to download mods and then scrub them would take minutes. Assets are the bulk of the storage space needed, and the script I use to do all this already gc's the repos....
by sofar
Sat Mar 23, 2019 11:06
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 106
Views: 10085

Re: Public Remote Media Server Project

Ah, You are saving all this mods. What about just cloning one, pulling out all medias and deleting the clone afterwards? Then you only need storage for the textures and not for duplicate textures or other mod files. The server checks for updates to the mods 15+ times a day. The above suggestion isn...
by sofar
Thu Mar 21, 2019 21:03
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 106
Views: 10085

Re: Few questions from a minetest newbie

7) Is there or are there plans to implement voice chat in minetest? Great question. There are some patches to integrate with mumble (positional audio), and I believe MT shouldn't reinvent the wheel. However, in-game voice chat might be highly desirable for many players, and I think it's something w...
by sofar
Thu Mar 21, 2019 03:21
 
Forum: General Discussion
Topic: Few questions from a minetest newbie
Replies: 12
Views: 346

Re: Few questions from a minetest newbie

You're asking the right questions. And the answers above are all great. However, because your questions are not very specific, it's difficult to give an exact answer because each license is different. For instance: If i use any mod/game from someone else and modify it i need to publish my modificati...
by sofar
Thu Mar 21, 2019 03:18
 
Forum: General Discussion
Topic: Few questions from a minetest newbie
Replies: 12
Views: 346

Re: Public Remote Media Server Project

Quick stats on the server:

last full week: 13gb total, 3k unique visits, 1.6 million files requested. Fairly close to my last status update numbers.

5.0.0 and 5.1.0-dev clients are becoming more and more used.
by sofar
Wed Mar 20, 2019 05:40
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 106
Views: 10085

Re: Public Remote Media Server Project

Please add some gitlab moved mods: git://gitlab.com/VanessaE/moretrees.git git://gitlab.com/VanessaE/homedecor_modpack.git git://gitlab.com/VanessaE/plantlife_modpack.git git://gitlab.com/VanessaE/basic_materials.git git://gitlab.com/VanessaE/unifieddyes.git git://gitlab.com/VanessaE/signs_lib.git ...
by sofar
Wed Mar 20, 2019 05:30
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 106
Views: 10085

Re: [Server] Inside The Box [Puzzles]

This is a fundamental issue, and much more difficult to fix. However, network latency usually delays packets at the same rate. Burst placement by the client is an issue though. I'm currently deploying a new trigger queue system. Hopefully this will fix some of the issues - it will allow multiple tr...
by sofar
Wed Mar 20, 2019 03:22
 
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 464
Views: 28257

Re: [32x] Reminiscent

Your stone looks really, really dark. I'd probably go nuts mining in it since it would need a torch every 4 nodes. Same with your dirt color choice.

Keep it up though, but consider making your textures, especially the darker ones, tuned for not being totally invisible once the sun goes down. :)
by sofar
Tue Mar 19, 2019 04:35
 
Forum: Texture Packs
Topic: [32x] Reminiscent
Replies: 4
Views: 233

Re: For those who didn't even read the first post …

I believe I noticed a massive memory leak in Minetest 5.0.0 while developing MineClone 2. I believe I noticed a massive memory leak in Minetest 5.0.0 while developing MineClone 2 . I believe I noticed a massive memory leak in Minetest 5.0.0 while developing MineClone 2 . I believe I noticed a massi...
by sofar
Mon Mar 18, 2019 19:41
 
Forum: Problems
Topic: Massive memory leak in MT 5.0.0?
Replies: 14
Views: 668

Re: Minetest 5.0.0 should have been backward compatible

TillCoyote wrote:It's very hard to support old clients.


Debatable, but, there is a non-zero cost for sure.
by sofar
Mon Mar 18, 2019 19:37
 
Forum: General Discussion
Topic: Minetest 5.0.0 should have been backward compatible
Replies: 10
Views: 525

Re: WTFPL to be banned from Content DB soon

The "other reasons" are actually the real reasons. No-one gets fired because the license of the software they use has "fuck" in the written-out title. This is just nonsense. Even if you had kids in school, you're in Germany. The political and litigation unfriendly climate there ...
by sofar
Mon Mar 18, 2019 18:35
 
Forum: Modding Discussion
Topic: WTFPL to be banned from Content DB soon
Replies: 31
Views: 1136

Re: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]

Your textures already have major shading on them, I wonder if the normalmaps are undoing the crispy shadows, but they should normally improve them. Did you autogenerate them or manually create them?
by sofar
Mon Mar 18, 2019 16:58
 
Forum: Texture Packs
Topic: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]
Replies: 16
Views: 4670

Re: [Server] Inside The Box [Puzzles]

so lets say a player activates 2 plates on a 2 wide corridor at the same time: how many signals should my adder receive? 1? 2? currently its unpredictible. there are more cases... There is only one player, therefore, you can assume that 2 plates side-by-side are likely to be pressed at the same tim...
by sofar
Mon Mar 18, 2019 16:53
 
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 464
Views: 28257

Re: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]

Does this texturepack include normalmaps for proper bumpmapping?
by sofar
Mon Mar 18, 2019 06:08
 
Forum: Texture Packs
Topic: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]
Replies: 16
Views: 4670

Re: Modding Competition: Oceans

Could you explain "why" you are doing this?
by sofar
Mon Mar 18, 2019 05:24
 
Forum: Modding Discussion
Topic: Modding Competition: Oceans
Replies: 11
Views: 371

Re: [Server] Inside The Box [Puzzles]

i think there is a problem with adders not receiving triggers... This is currently not supported by design. The reason is actually simple: we don't want stuff to receive a bunch of the same triggers at the same time, so triggers sent at the exact same time to the same block are condensed and you wi...
by sofar
Mon Mar 18, 2019 04:12
 
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 464
Views: 28257

Re: [Server] Inside The Box [Puzzles]

Lone_Wolf wrote:The piston problem might be from when a piston tries to push a falling node.
BTW the server crashed. Possibly me fiddling with those pistons


No, was an unrelated code issue.

I don't know what happened, but, you'll have to restart that box.
by sofar
Sun Mar 17, 2019 22:18
 
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 464
Views: 28257

Re: World Map with Serverlocations

minetest.foo-projects.org leads to "minetest.foo-projects.org Netherlands Noord-Holland Amsterdam" with IP location finder so .. where and why ? Bad geoip database. Looks further down that site - 2 other geoip data services show a completely other address. You don't need to do this manual...
by sofar
Sun Mar 17, 2019 06:39
 
Forum: Minetest-related projects
Topic: World Map with Serverlocations
Replies: 4
Views: 153

Re: WTFPL to be banned from Content DB soon

So you removed WTFPL because some teachers complained about a word in the license title instead of removing it for the horrible, horrible legal issues this pseudolicense causes? Yes, and I support him doing that. The other reason is great, too, but if the GPL had the word fuck all over it, I would ...
by sofar
Sun Mar 17, 2019 05:56
 
Forum: Modding Discussion
Topic: WTFPL to be banned from Content DB soon
Replies: 31
Views: 1136

Re: World Map with Serverlocations

ITB is placed entirely wrong on the map... You're off by 8000km. Still, this is a neat idea.
by sofar
Sun Mar 17, 2019 05:52
 
Forum: Minetest-related projects
Topic: World Map with Serverlocations
Replies: 4
Views: 153

Re: Massive memory leak in MT 5.0.0?

Wuzzy wrote:Sofar fails at reading comprehension.


I don't tend to re-read the entire conversation again, sorry.
by sofar
Sat Mar 16, 2019 04:04
 
Forum: Problems
Topic: Massive memory leak in MT 5.0.0?
Replies: 14
Views: 668

Re: [Server] Inside The Box [Puzzles]

I started playing seriously on ITB yesterday. Nice! I have found the terminals in the tutorial levels and thought it was necessary to play with them to unlock something. As a result I've lost a lot of time entering some commands needlessly... I'd recommend to hide these terminals because it can con...
by sofar
Fri Mar 15, 2019 17:46
 
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 464
Views: 28257

Re: Massive memory leak in MT 5.0.0?

It's entirely possible that my short session wasn't really representative, and it can't really be because valgrind is really really costly to use. Knowing if Wuzzy used e.g. MCL2 or MTG or some other game would help a lot.
by sofar
Fri Mar 15, 2019 05:31
 
Forum: Problems
Topic: Massive memory leak in MT 5.0.0?
Replies: 14
Views: 668

Re: WTFPL to be banned from Content DB soon

Well, there is still the matter that the WTFPL isn't an actual OSI approved license, which I think is what we should strive to promote. We definitely do not want to encourage people to make more software under the WTFPL, because it's such a terrible thing from a legal perspective. Forget the swearin...
by sofar
Fri Mar 15, 2019 04:37
 
Forum: Modding Discussion
Topic: WTFPL to be banned from Content DB soon
Replies: 31
Views: 1136

Re: [Server] Inside The Box [Puzzles]

Lone_Wolf wrote:In the spawn area if you walk onto the 'New' pad with autoforwards you get stuck
EDIT: May have been lagging but I wasn't able to join any boxes


Yep, don't autowalk onto plates please. The server code pushes you off the plate a little bit, and your client just walks balk on it...
by sofar
Fri Mar 15, 2019 00:23
 
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 464
Views: 28257
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