Search found 1540 matches

Return to advanced search

Re: PixelPerfection V3.6 - By XSSheep -Converted by mcrescon

Bad. Bad because it it a Minecraft textures. But textures are very good. They're not minecraft textures. They are not copyrighted by mojang, and while they are originally meant to be used with minecraft, there is no limitation on the textures that prevents them from using them in minetest, or, any ...
by sofar
Tue Aug 21, 2018 20:42
 
Forum: Texture Packs
Topic: PixelPerfection V3.6 - By XSSheep -Converted by mcresconvert
Replies: 23
Views: 20862

Re: Help: Setting up, running, and maintaining a server

lawyers cost $, so every developer must be a little lawyer, too. No amount of amateur googling will prevent or solve your legal concerns. It just puts you, and others, at risk. That risk is unacceptable. Nobody should be publishing legal advise on the minetest forums. And nobody should take any adv...
by sofar
Tue Aug 21, 2018 20:40
 
Forum: Servers
Topic: Help: Setting up, running, and maintaining a server
Replies: 12
Views: 2667

Re: Help: Setting up, running, and maintaining a server

legal aspects? i for example would like to know what liabilities come with hosting a server in germany. you really have to work on docs about legal aspects. technically I could set up a server, but i don't want to get legal problems due to server hosting. You should ask a lawyer, and not a bunch of...
by sofar
Mon Aug 20, 2018 20:52
 
Forum: Servers
Topic: Help: Setting up, running, and maintaining a server
Replies: 12
Views: 2667

Re: Earth by Lentebriesje - for MT

rubenwardy wrote:The reason for this is simple: Minecraft maps only have a vertical range of like, 4.


Haaaaaa

In this case, we could add a simple underground mapgen that adds extra stone, but it's indeed kinda sad that majestic oceans are nothing but a shallow puddle :(
by sofar
Fri Aug 17, 2018 19:23
 
Forum: Maps
Topic: Earth by Lentebriesje - for MT
Replies: 32
Views: 2817

Re: Earth by Lentebriesje - for MT

Sires wrote:Someone knows where is Mariana trench? :)


this map doesn't reflect the proper ocean depths. Anything over 10 blocks deep is ... just 10 blocks deep. Sorry!
by sofar
Thu Aug 16, 2018 22:49
 
Forum: Maps
Topic: Earth by Lentebriesje - for MT
Replies: 32
Views: 2817

Re: Post your screenshots!

I came up with absolutely insane results while benchmarking the latest version of auth_rx. I figured it would be nearly comparable with the sauth mod, but it turns out that Auth Redux performs nearly 5000x faster O_o So if a server averages around 30 players joining every minute at peak hour, sauth...
by sofar
Tue Aug 14, 2018 00:06
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 7936
Views: 809700

Re: [Server] Inside The Box [Puzzles]

Hey sofar, are you accepting ideas for the server? Of course! Note: we've had a significant amount of ideas already posted and discussed before. There are a few things I won't do on the current server, like multiplayer puzzle boxes, for instance. But there are definitely still things we can add. I ...
by sofar
Fri Aug 10, 2018 19:03
 
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 351
Views: 16860

Re: Post your screenshots!

Even with a database of 522,500 records, the query only took about 3.2 seconds (and this is purely Lua driven, no SQL back-end :) But if that stalls the server for 3.2 seconds, that's likely way too long for most servers. With an sql or sqlite backend, you should have much smaller query times, whic...
by sofar
Fri Aug 10, 2018 05:41
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 7936
Views: 809700

Re: [Mod] crops [crops] - (Farming|Food|Cooking)

Thank You for checking. Yes, I also have the standard "farming" installed (no extra mod). It worked for a long time without crash. Strange ... What can I do? Maybe zip up the crops mod you have and attach it to this thread, then I can check what version you have and whether it's broken. O...
by sofar
Thu Aug 09, 2018 22:23
 
Forum: Mod Releases
Topic: [Mod] crops [crops] - (Farming|Food|Cooking)
Replies: 170
Views: 23581

Re: [Server] Inside The Box [Puzzles]

TumeniNodes wrote:No, then it spoils it for everyone else


I have no issues with people using the spoiler blocks and posting how they found secrets in this thread.
by sofar
Thu Aug 09, 2018 21:09
 
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 351
Views: 16860

Re: [Mod] crops [crops] - (Farming|Food|Cooking)

Thank You for your wonderful mod, that is installed in my Blue World. Unfortunately I had many server crashes recently, always with a similar warning like ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod 'crops' in callback node_on_dig(): /home/minetest/.minetest/mods/crops/pole...
by sofar
Wed Aug 08, 2018 20:07
 
Forum: Mod Releases
Topic: [Mod] crops [crops] - (Farming|Food|Cooking)
Replies: 170
Views: 23581

Re: [Mod] anticheat [anticheat]

bosapara wrote:tested in single, but doesnt work at 4.17.1


That is like, really, unintelligent. Most multiplayer focused mods disable themselves when they are run in singleplayer mode.

Try running it on a server, and then logging on with an account that doesn't have the `server` priv, instead.
by sofar
Mon Aug 06, 2018 23:00
 
Forum: WIP Mods
Topic: [Mod] anticheat [anticheat]
Replies: 98
Views: 5510

Re: Public Remote Media Server Project

seams some missing, just activated installed mods and getting ...png not found at * televator - https://github.com/octacian/televator * homedecor_modpack - https://github.com/minetest-mods/homedecor_modpack If the client complains about PNG not found, then that is an error with the server that runs...
by sofar
Tue Jul 24, 2018 23:48
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 72
Views: 6598

Re: Public Remote Media Server Project

Could you please add these mods? - [Hyperloop] https://github.com/joe7575/Minetest-Hyperloop - [entrance] https://github.com/joe7575/entrance - [techpack] https://github.com/joe7575/techpack - [ironage] https://github.com/joe7575/ironage - [lumberjack] https://github.com/joe7575/lumberjack - [autob...
by sofar
Sun Jul 22, 2018 02:54
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 72
Views: 6598

Re: Public Remote Media Server Project

I just wanted to drop this here. If you have a traffic less then 100GB for media per month, you can use a free github.io page like this . No need, but it's good to know for others perhaps. For the time being, even with the large amount of users using the service, I'm not anywhere near any bandwidth...
by sofar
Thu Jul 19, 2018 18:27
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 72
Views: 6598

Re: Public Remote Media Server Project

I have a Problem with this service. My Clients only download about 1000 textures from here and about 2000 from my server. I have checked every mod, they are almost all added.(never can be 2000 textures) Does I have to have exactly the same release of the mod? Are really all minetest-mods mods added...
by sofar
Thu Jul 19, 2018 18:26
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 72
Views: 6598

Re: Advice on creating highly efficient mods

Wet finger in the air opinion, if the logic of the code is basically the same and has to be done per loaded entity anyway, does global step vs entity onstep make any difference? The difference is that onstep is only called for active entities. You will need to run at least a check to see that you'r...
by sofar
Mon Jul 09, 2018 20:13
 
Forum: Modding Discussion
Topic: Advice on creating highly efficient mods
Replies: 12
Views: 542

Re: Public Remote Media Server Project

Is it possible that you just add my whole Game? If Yes: https://github.com/Lejo1/subgames I don't want to. Games are usually nothing but mods, and we already have the mods covered. A game would have to stand out sufficiently to warrant inclusion. If not please add: https://github.com/Arcelmi/minete...
by sofar
Mon Jul 09, 2018 20:09
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 72
Views: 6598

Re: Better support for multicore CPUs

Is it possible to make to group of mods and each group runs in a extra thread?? As lua can not handle multiply threads to the same time, this would be a solution. You can put mods for blocks in one and the mobs in the other thread. While technically something like this is possible, there is a big c...
by sofar
Thu Jul 05, 2018 17:46
 
Forum: General Discussion
Topic: Better support for multicore CPUs
Replies: 17
Views: 1103

Re: Public Remote Media Server Project

Installed it on pandorabox (https://forum.minetest.net/viewtopic.php?f=10&t=20311) but i see no speed/load gain yet... It varies based on the mods you have on your server. If you host many custom mods, you may lose some benefit. However, if you run mostly standard mods that are included, you sh...
by sofar
Thu Jul 05, 2018 00:48
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 72
Views: 6598

Re: Public Remote Media Server Project

Stix wrote:Actually it has a repo still: https://github.com/taikedz/everamzah-zombies


I'm just gonna say no. I'm not going to add a copy of fork of a fork. If the minetest-mods version is missing cool stuff, patch it and include it in there. That's what minetest-mods is for.
by sofar
Tue Jul 03, 2018 06:54
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 72
Views: 6598

Re: Public Remote Media Server Project

Could you add these mods? https://forum.minetest.net/viewtopic.php?t=7846 https://forum.minetest.net/viewtopic.php?t=14934 Thank you! FYI your supposed to provide a link to the github/repo page, not the forum-topic. - shooter added - everamzah's fork of zombies was removed from github, and we alrea...
by sofar
Mon Jul 02, 2018 23:20
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 72
Views: 6598

Re: [Server] Inside The Box [Puzzles]

I'll bet it will be continued in a later tutorial level. Yes, I will from time to time modify the tutorial levels to add additional elements. Some will be obvious (the observation deck for instance wasn't present in the first version for a long time) and some will be very subtle. I also can, if peo...
by sofar
Mon Jul 02, 2018 18:43
 
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 351
Views: 16860

Re: Better support for multicore CPUs

I checked the Threads of a minetestserver and get the number 6. One for Map Save. Two for Mapgen. But what is the reset, is there more then one for lua mods? My Problem is that one of my Cores is often at 100%, but the other at 20%. Can I split one Thread into two? Yes, and, No. Workload division i...
by sofar
Tue Jun 26, 2018 20:16
 
Forum: General Discussion
Topic: Better support for multicore CPUs
Replies: 17
Views: 1103

Re: Public Remote Media Server Project

An exodus has begun at github. Do you have a way of checking the mods you've added to see if they are still at github? The copies of mods doesn't disappear from the server, they just stop updating. I have no way to discover that they have moved, so people will need to inform me that mods have moved...
by sofar
Thu Jun 21, 2018 19:17
 
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 72
Views: 6598
Next

Return to advanced search