Search found 2004 matches
- Tue Mar 21, 2023 05:41
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
Re: [Server] Inside The Box [Puzzles]
you can take my box:1182 combo cc-by-sa Before we have 300 people posting this, it would be easier if we implement something on the server that people can do while online to release their boxes. That way owners can do this without me having to track down whether a forum user is actually the same us...
- Sat Mar 18, 2023 22:27
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
Re: [Server] Inside The Box [Puzzles]
I am open to some of the posted ideas on how to get a wider audience for the puzzles created on the server, including sharing boxes over the network. In my opinion the server model has worked well, but I have failed to implement better collaboration mechanisms. Moderation is still a fairly manual pr...
- Sun Feb 26, 2023 19:31
- Forum: Mod Releases
- Topic: [MOD] SQLite Auth [sauth]
- Replies: 18
- Views: 6053
Re: [MOD] SQLite Auth [sauth]
Oh does the regular auth backend support memory caching of recent players now? Not sure where you get the idea that sauth is possibly no longer maintained but as always everyone is free to do whatever they wish, maybe just try sticking to known facts... I edited my statement to rectify this. I'll t...
- Sun Feb 26, 2023 06:37
- Forum: Mod Releases
- Topic: [MOD] SQLite Auth [sauth]
- Replies: 18
- Views: 6053
Re: [MOD] SQLite Auth [sauth]
This mod has run for years without issues on my server. But I'm no longer interested in keeping it around because the default sqlite3 auth backend (*) replaces the files backend and that's why I used sauth originally. Sauth supports memory caching of auth requests and the default backends (AFAIK) do...
- Tue Feb 21, 2023 20:33
- Forum: Minetest-related projects
- Topic: Minetest Remote Chatroom API (AJAX-based chat feed)
- Replies: 2
- Views: 2237
Re: Minetest Remote Chatroom API (AJAX-based chat feed)
This is really neat and well done. I'm surprised by how small the code ends up being! kudos!
- Tue Feb 21, 2023 20:07
- Forum: General Discussion
- Topic: MINETEST EARTH MAP
- Replies: 7
- Views: 2378
Re: MINETEST EARTH MAP
I've converted "Earth by Lentebriesje" in the past (takes like 3 days, at least back then), using the map convert tool I brushed up with several other devs. It's still usable and posted on the forum somewhere.
But yeah, those maps are fun indeed.
But yeah, those maps are fun indeed.
- Tue Feb 21, 2023 01:14
- Forum: Minetest-related projects
- Topic: Public Remote Media Server Project
- Replies: 141
- Views: 43120
Re: Public Remote Media Server Project
2. Rejecting connections from clients that omit referrer URLS or are adware or paid. Unfortunately this leaves the servers having to pick up the slack, ruining the experience for legitimate players Sounds more like an engine issue. Media packets should be handles with much lower priority than every...
- Mon Feb 20, 2023 03:59
- Forum: Problems
- Topic: I lost my dynamic shadows all of a sudden (resolved)
- Replies: 8
- Views: 760
Re: I lost my dynamic shadows all of a sudden (resolved)
Shadows are currently linked to the sun being visible. If a mod changes the skybox settings to hide the sun, shadows will also disappear.
- Mon Feb 20, 2023 01:41
- Forum: Minetest-related projects
- Topic: Public Remote Media Server Project
- Replies: 141
- Views: 43120
Re: Public Remote Media Server Project
One note: Currently mods from CDB that are hosted in GIT are automatically imported and/or updated. The PRMS does not yet support mods from CDB that are uploaded as ZIP releases. Maybe I will, maybe I won't add this. I don't know yet.
- Mon Feb 20, 2023 01:39
- Forum: Minetest-related projects
- Topic: Public Remote Media Server Project
- Replies: 141
- Views: 43120
Re: Public Remote Media Server Project
UPDATE Long overdue, but, since many servers still use the public remote media server, I am currently updating the server and focusing on 2 sets of changes: 1. Relying on CDB to add new mods and games automatically to the PRMS. This means over 1800 mods will now automatically be hosted through the ...
- Mon Feb 06, 2023 19:12
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
Re: [Server] Inside The Box [Puzzles]
I've done some basic refreshes to the code - updating the server code to 5.6.x versions. One of the benefits is that the server now supports, and enables, shadows. IMHO it adds a nice touch to the atmosphere. Some of the boxes will likely not benefit from it because of the shadow angle and especiall...
- Wed Oct 13, 2021 18:01
- Forum: Engine Builds
- Topic: Minetest compiled for WebGL?
- Replies: 9
- Views: 3522
Re: Minetest compiled for WebGL?
Don't correct me . If you had done your research you would know the truth. Look at "luaj" by James Roseborough which was the original LUA implementation used by minetest in 2009 Excuse me, but, public discussion is all about improving public understanding. The words "Don't correct me...
- Sat Jul 17, 2021 06:32
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
Re: [Server] Inside The Box [Puzzles]
Then i was playing box 293 i had a idea that you could Complete a box without a nexus cube. You technically can't, because the doors are closed until the opening condition is met, and this is a hard stop. However, I'm not sure if you can use a piston or node creator to somehow make the condition me...
- Sat Jul 17, 2021 06:29
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
- Wed Jul 15, 2020 18:31
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
Re: [Server] Inside The Box [Puzzles]
if bmeta.meta.tested then -- reset tested flag if significant edits were made if t - box.start_edit_time > 150 then bmeta.meta.tested = 0 end end Seems like I had the common sense to allow builders who have previously tested their box, and who only made quick edits (low additional edit time used) t...
- Sat Jul 11, 2020 04:42
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
- Mon Jul 06, 2020 21:26
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
Re: [Server] Inside The Box [Puzzles]
Could the "reveal tool" be added to a players inventory when they play a box they've built and something like a "signal tool" that outputs a mech signal when hit against a node. This would make play testing mech boxes a lot nicer and easier to identify the problem with mechs if ...
- Fri Jun 19, 2020 18:10
- Forum: Maps
- Topic: Convert Minecraft maps to Minetest worlds
- Replies: 128
- Views: 89215
Re: Convert Minecraft maps to Minetest worlds
I appreciate the attention to keeping a solution going to solve this maintenance problem. Please do make a *new* forum thread for your specific application so that the discussion can be focused and on topic.
- Tue May 19, 2020 06:57
- Forum: Mod Releases
- Topic: [Mod] crops [crops] - (Farming|Food|Cooking)
- Replies: 182
- Views: 48234
Re: [Mod] crops [crops] - (Farming|Food|Cooking)
Lol. Well, Thanks for the vote of good confidence. I've written code to do weather things and ambience as well, see the lightning mod and ITB has some code as well. While I wish I had time to make more mods - I just don't have the time right now to dedicate it to any large project.
- Tue May 19, 2020 06:55
- Forum: Minetest-related projects
- Topic: Public Remote Media Server Project
- Replies: 141
- Views: 43120
Re: Public Remote Media Server Project
Added!joe7575 wrote: ↑Mon May 18, 2020 19:14https://github.com/joe7575/minecart
https://github.com/joe7575/techage
- Wed Apr 29, 2020 17:59
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
Re: [Server] Inside The Box [Puzzles]
- If a player often leaves a box before or after completing it, does it changes the box/builder/player rank ? It does not. Indirectly, it affects total number of players completing the box (since, it will be lower) and therefore boxes that are not getting completed will rank lower than boxes that a...
- Tue Apr 28, 2020 03:59
- Forum: Old Mods
- Topic: [Old][Mod] Bone-Based Animation [playeranim]
- Replies: 109
- Views: 49670
Re:
https://github.com/minetest/minetest/pull/9577 We no longer need to use the mod! We can move only head without ugly hack such as this mod because of this patch. That wasn't a good reason to just delete the mod entirely from minetest-mods. I've restored the mod for posterity. I've removed your acces...
- Sun Mar 15, 2020 21:47
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
Re: [Server] Inside The Box [Puzzles]
I don't know why, but 5 of my pictures on imgur disappeared, here are the new codes : "768" : "bCeM9MU", "772" : "JNyJdtB", "777" : "QQFpAxM", "827" : "FebTfim", "831" : "cQsowng" Probably because im...
- Sun Mar 15, 2020 19:04
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
Re: [Server] Inside The Box [Puzzles]
Players shouldn't need to use a notepad, screenshot tool, or calculator throughout the entire box I disagree. Puzzles that are so hard that you need to take notes are fun. The real problem is boxes where you just have to search for randomly hidden stuff. There's an audience for both types of puzzle...
- Sun Mar 15, 2020 19:02
- Forum: Servers
- Topic: [Server] Inside The Box [Puzzles]
- Replies: 627
- Views: 184598
Re: [Server] Inside The Box [Puzzles]
I don't know why, but 5 of my pictures on imgur disappeared, here are the new codes : "768" : "bCeM9MU", "772" : "JNyJdtB", "777" : "QQFpAxM", "827" : "FebTfim", "831" : "cQsowng" Probably because im...