Search found 2004 matches

by sofar
Tue Mar 21, 2023 05:41
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

you can take my box:1182 combo cc-by-sa Before we have 300 people posting this, it would be easier if we implement something on the server that people can do while online to release their boxes. That way owners can do this without me having to track down whether a forum user is actually the same us...
by sofar
Sat Mar 18, 2023 22:27
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

I am open to some of the posted ideas on how to get a wider audience for the puzzles created on the server, including sharing boxes over the network. In my opinion the server model has worked well, but I have failed to implement better collaboration mechanisms. Moderation is still a fairly manual pr...
by sofar
Sun Feb 26, 2023 19:31
Forum: Mod Releases
Topic: [MOD] SQLite Auth [sauth]
Replies: 18
Views: 5979

Re: [MOD] SQLite Auth [sauth]

Oh does the regular auth backend support memory caching of recent players now? Not sure where you get the idea that sauth is possibly no longer maintained but as always everyone is free to do whatever they wish, maybe just try sticking to known facts... I edited my statement to rectify this. I'll t...
by sofar
Sun Feb 26, 2023 06:37
Forum: Mod Releases
Topic: [MOD] SQLite Auth [sauth]
Replies: 18
Views: 5979

Re: [MOD] SQLite Auth [sauth]

This mod has run for years without issues on my server. But I'm no longer interested in keeping it around because the default sqlite3 auth backend (*) replaces the files backend and that's why I used sauth originally. Sauth supports memory caching of auth requests and the default backends (AFAIK) do...
by sofar
Tue Feb 21, 2023 20:33
Forum: Minetest-related projects
Topic: Minetest Remote Chatroom API (AJAX-based chat feed)
Replies: 2
Views: 2192

Re: Minetest Remote Chatroom API (AJAX-based chat feed)

This is really neat and well done. I'm surprised by how small the code ends up being! kudos!
by sofar
Tue Feb 21, 2023 20:07
Forum: General Discussion
Topic: MINETEST EARTH MAP
Replies: 7
Views: 2261

Re: MINETEST EARTH MAP

I've converted "Earth by Lentebriesje" in the past (takes like 3 days, at least back then), using the map convert tool I brushed up with several other devs. It's still usable and posted on the forum somewhere.

But yeah, those maps are fun indeed.
by sofar
Tue Feb 21, 2023 01:14
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 141
Views: 42505

Re: Public Remote Media Server Project

2. Rejecting connections from clients that omit referrer URLS or are adware or paid. Unfortunately this leaves the servers having to pick up the slack, ruining the experience for legitimate players Sounds more like an engine issue. Media packets should be handles with much lower priority than every...
by sofar
Mon Feb 20, 2023 03:59
Forum: Problems
Topic: I lost my dynamic shadows all of a sudden (resolved)
Replies: 8
Views: 755

Re: I lost my dynamic shadows all of a sudden (resolved)

Shadows are currently linked to the sun being visible. If a mod changes the skybox settings to hide the sun, shadows will also disappear.
by sofar
Mon Feb 20, 2023 01:41
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 141
Views: 42505

Re: Public Remote Media Server Project

One note: Currently mods from CDB that are hosted in GIT are automatically imported and/or updated. The PRMS does not yet support mods from CDB that are uploaded as ZIP releases. Maybe I will, maybe I won't add this. I don't know yet.
by sofar
Mon Feb 20, 2023 01:39
Forum: Minetest-related projects
Topic: Public Remote Media Server Project
Replies: 141
Views: 42505

Re: Public Remote Media Server Project

UPDATE Long overdue, but, since many servers still use the public remote media server, I am currently updating the server and focusing on 2 sets of changes: 1. Relying on CDB to add new mods and games automatically to the PRMS. This means over 1800 mods will now automatically be hosted through the ...
by sofar
Mon Feb 06, 2023 19:12
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

I've done some basic refreshes to the code - updating the server code to 5.6.x versions. One of the benefits is that the server now supports, and enables, shadows. IMHO it adds a nice touch to the atmosphere. Some of the boxes will likely not benefit from it because of the shadow angle and especiall...
by sofar
Wed Oct 13, 2021 18:01
Forum: Engine Builds
Topic: Minetest compiled for WebGL?
Replies: 9
Views: 3428

Re: Minetest compiled for WebGL?

Don't correct me . If you had done your research you would know the truth. Look at "luaj" by James Roseborough which was the original LUA implementation used by minetest in 2009 Excuse me, but, public discussion is all about improving public understanding. The words "Don't correct me...
by sofar
Sat Jul 17, 2021 06:32
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

Then i was playing box 293 i had a idea that you could Complete a box without a nexus cube. You technically can't, because the doors are closed until the opening condition is met, and this is a hard stop. However, I'm not sure if you can use a piston or node creator to somehow make the condition me...
by sofar
Sat Jul 17, 2021 06:29
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

rob123 wrote:
Fri Apr 16, 2021 00:41
the server keeps on crashing saying that there is a Internal error.
edit:
pudding was crashing the server.
This is finally fixed! yay!
by sofar
Wed Jul 15, 2020 18:31
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

if bmeta.meta.tested then -- reset tested flag if significant edits were made if t - box.start_edit_time > 150 then bmeta.meta.tested = 0 end end Seems like I had the common sense to allow builders who have previously tested their box, and who only made quick edits (low additional edit time used) t...
by sofar
Sat Jul 11, 2020 04:42
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

Pudding wrote:
Fri Jul 10, 2020 02:47
I retracted my box in the review queue, made some edits and re-submitted my box. I did playtest it but I never completed my box after I made the edits.
Interesting, the playtest bit should get reset after edits... I'll have to check the code XD
by sofar
Mon Jul 06, 2020 21:26
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

Could the "reveal tool" be added to a players inventory when they play a box they've built and something like a "signal tool" that outputs a mech signal when hit against a node. This would make play testing mech boxes a lot nicer and easier to identify the problem with mechs if ...
by sofar
Fri Jun 19, 2020 18:10
Forum: Maps
Topic: Convert Minecraft maps to Minetest worlds
Replies: 128
Views: 88231

Re: Convert Minecraft maps to Minetest worlds

I appreciate the attention to keeping a solution going to solve this maintenance problem. Please do make a *new* forum thread for your specific application so that the discussion can be focused and on topic.
by sofar
Tue May 19, 2020 06:57
Forum: Mod Releases
Topic: [Mod] crops [crops] - (Farming|Food|Cooking)
Replies: 182
Views: 48012

Re: [Mod] crops [crops] - (Farming|Food|Cooking)

Lol. Well, Thanks for the vote of good confidence. I've written code to do weather things and ambience as well, see the lightning mod and ITB has some code as well. While I wish I had time to make more mods - I just don't have the time right now to dedicate it to any large project.
by sofar
Wed Apr 29, 2020 17:59
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

- If a player often leaves a box before or after completing it, does it changes the box/builder/player rank ? It does not. Indirectly, it affects total number of players completing the box (since, it will be lower) and therefore boxes that are not getting completed will rank lower than boxes that a...
by sofar
Tue Apr 28, 2020 03:59
Forum: Old Mods
Topic: [Old][Mod] Bone-Based Animation [playeranim]
Replies: 109
Views: 49267

Re:

https://github.com/minetest/minetest/pull/9577 We no longer need to use the mod! We can move only head without ugly hack such as this mod because of this patch. That wasn't a good reason to just delete the mod entirely from minetest-mods. I've restored the mod for posterity. I've removed your acces...
by sofar
Sun Mar 15, 2020 21:47
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

I don't know why, but 5 of my pictures on imgur disappeared, here are the new codes : "768" : "bCeM9MU", "772" : "JNyJdtB", "777" : "QQFpAxM", "827" : "FebTfim", "831" : "cQsowng" Probably because im...
by sofar
Sun Mar 15, 2020 19:04
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

Players shouldn't need to use a notepad, screenshot tool, or calculator throughout the entire box I disagree. Puzzles that are so hard that you need to take notes are fun. The real problem is boxes where you just have to search for randomly hidden stuff. There's an audience for both types of puzzle...
by sofar
Sun Mar 15, 2020 19:02
Forum: Servers
Topic: [Server] Inside The Box [Puzzles]
Replies: 627
Views: 182508

Re: [Server] Inside The Box [Puzzles]

I don't know why, but 5 of my pictures on imgur disappeared, here are the new codes : "768" : "bCeM9MU", "772" : "JNyJdtB", "777" : "QQFpAxM", "827" : "FebTfim", "831" : "cQsowng" Probably because im...