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Re: [Game] Minetest Game [minetest_game] - Contributors need

If I were to make a sub game by adding a few mods to Minetest Game and modifying a few of Minetest Game's mods would I have to use Minetest Game's license? Or would I be able to use any license I wanted too? (MIT would be my choice) Take a look at how we did ITB: https://gitlab.com/sofar/insidetheb...
by sofar
Fri Nov 16, 2018 06:06
 
Forum: Game Releases
Topic: [Game] Minetest Game [minetest_game] - Contributors needed!
Replies: 78
Views: 12762

Re: Server Needs Admin!

I am tempted to lock the channel, due to the unlikely chance that this thread will actually go anywhere.
by sofar
Wed Nov 14, 2018 19:54
 
Forum: Servers
Topic: Server Needs Admin!
Replies: 17
Views: 703

Re: WTFPL to be banned from Content DB soon

If you are using MIT or WTFPL'ed software, you should be perfectly safe, legally spoken. If you are not a lawyer, you should probably not make statements like this. Maybe, just add "IANAL" to your posts, if you say stuff like this. Maybe you're right, but if you're wrong, someone is going...
by sofar
Wed Nov 14, 2018 17:16
 
Forum: Modding Discussion
Topic: WTFPL to be banned from Content DB soon
Replies: 7
Views: 275

Re: WTFPL to be banned from Content DB soon

Sorry about the rant. I've had problems with tecnical norms in the past. They are the main cause of my paranoia about whether I'm giving credits correctly. And I often feel like I'm asking a stupid question when I have to ask questions. Next time, feel free to ask me, either in a PM or forum msg, o...
by sofar
Wed Nov 14, 2018 06:25
 
Forum: Modding Discussion
Topic: WTFPL to be banned from Content DB soon
Replies: 7
Views: 275

Re: How to pick a license (in under 5 minutes time!)

1) What is wrong with the unlicense? It has a "no warranty" disclaimer as far as I know. It is a public domain attribution, and this is generally not applicable in many countries. This makes it unwanted. 2) If I just want to leave a software available to whoever wants to do whatever they ...
by sofar
Mon Nov 12, 2018 01:48
 
Forum: General Discussion
Topic: How to pick a license (in under 5 minutes time!)
Replies: 26
Views: 806

Re: How to pick a license (in under 5 minutes time!)

So, stupid guy here. I originally just licensed all of my MinteTest code as CC0. After reading some warning recently, I started going back through and adding a brief no warranty notice. Now you have educated me that CC0 won't work everywhere (thank you), so I need to go with MIT or ISC. So, a littl...
by sofar
Sun Nov 11, 2018 05:41
 
Forum: General Discussion
Topic: How to pick a license (in under 5 minutes time!)
Replies: 26
Views: 806

Re: [WIP][Mockup] 128x128 hand-painted texture pack

Quick advice:

1) give it a distinct name
2) link the ZIP download in this thread so people don't need to look around gitlab for the right download link

Also, maybe some installation instructions
by sofar
Sat Nov 10, 2018 20:57
 
Forum: Texture Packs
Topic: [WIP][Mockup] 128x128 hand-painted texture pack
Replies: 21
Views: 1518

Re: Why you should not use LGPLv2.1 (or the MIT License)

E.g.: - Microsoft has bought GitHub. - Half of the GitHub repositories are licensed under the MIT license (1). - Microsoft can "use, copy, [...] and/or sell" that software. non-sequitur. Microsoft can take any MIT licensed software and do all this without buying github. As a matter of fac...
by sofar
Sat Nov 10, 2018 20:54
 
Forum: General Discussion
Topic: Why you should not use LGPLv2.1 (or the MIT License)
Replies: 14
Views: 485

Re: Why you should not use LGPLv2.1 (or the MIT License)

- A Minetest's mod or a game are not libraries. (License at line 124) This is actually incorrect. Most of MTG is most certainly a library: It contains a public API and it's well documented and the components that make this library have been used in many other games, and mods. Just look at the game ...
by sofar
Sat Nov 10, 2018 20:33
 
Forum: General Discussion
Topic: Why you should not use LGPLv2.1 (or the MIT License)
Replies: 14
Views: 485

Re: [mod] Extended-API [extended_api]

Mods should not extend the `minetest` namespace. While possible, it is reserved to the core engine and may cause errors or made impossible in the future. Reserve your own API namespace instead.
by sofar
Sat Nov 10, 2018 05:48
 
Forum: WIP Mods
Topic: [mod] Extended-API [extended_api]
Replies: 2
Views: 183

Re: Why you should not use LGPLv2.1 (or the MIT License)

Speaking of scammers, I'd like to add a brief text stating something like: "By using this software you hereby agree to: 1) Pay a fee of three times the amount of money earned in violation of the license. 2) Pay any legal expenses substained by anyone - be it the original author, or anyone else...
by sofar
Fri Nov 09, 2018 16:15
 
Forum: General Discussion
Topic: Why you should not use LGPLv2.1 (or the MIT License)
Replies: 14
Views: 485

Re: Why you should not use LGPLv2.1 (or the MIT License)

I think BlockMen mostly left because him and me both coded the same exact thing, and he did that before I did. But despite him posting his code, I never saw it. He accused me of plagiarism and violating his copyright, but the code wasn't similar enough for him to prove this, and it was trivial mostl...
by sofar
Fri Nov 09, 2018 07:53
 
Forum: General Discussion
Topic: Why you should not use LGPLv2.1 (or the MIT License)
Replies: 14
Views: 485

Re: How to pick a license (in under 5 minutes time!)

What about zlib? It's similar to ISC but the only restrictions that it imposes is that modified versions *must* tell that they are and the original source must still be zlib, *I thnk*. Neither is zlib used a lot (in minetest), nor do i really like these statements. In my opinion they are vague abou...
by sofar
Thu Nov 08, 2018 21:07
 
Forum: General Discussion
Topic: How to pick a license (in under 5 minutes time!)
Replies: 26
Views: 806

Re: How to pick a license (in under 5 minutes time!)

Perhaps you should briefly say what this actually does, legally. Say that these licenses legally protect the creator from exploitation (thanks to -SA) and misattribution / false attribution, but they also allow us, the community to use, share and remix freely without fear. I really like this, I'll ...
by sofar
Thu Nov 08, 2018 21:05
 
Forum: General Discussion
Topic: How to pick a license (in under 5 minutes time!)
Replies: 26
Views: 806

Re: How to pick a license (in under 5 minutes time!)

Put the contents of this link in all your code files Well, that's certainly taking more than 10 seconds. :D Also, is it REALLY required to do this? Sounds very annoying to me, especially if you have lots of files. The topic is about picking a license in under 5 minutes , not how to implement it in ...
by sofar
Thu Nov 08, 2018 20:14
 
Forum: General Discussion
Topic: How to pick a license (in under 5 minutes time!)
Replies: 26
Views: 806

Re: [WIP][Mockup] 128x128 hand-painted texture pack

Both adorable and well drawn. You're doing amazing at covering all the mods, too.
by sofar
Thu Nov 08, 2018 07:05
 
Forum: Texture Packs
Topic: [WIP][Mockup] 128x128 hand-painted texture pack
Replies: 21
Views: 1518

Re: What is happening in falling.lua?

The code, which I drastically rewrote a while back, is a compromise. Although I don't think I touched the decision tree when I did. Essentially this code shouldn't be in the `builtin` code at all, but move out to the game, or even into mods, so it could be modified better to account for things like ...
by sofar
Thu Nov 08, 2018 06:32
 
Forum: Problems
Topic: What is happening in falling.lua?
Replies: 9
Views: 430

Re: How to pick a license (in under 5 minutes time!)

benrob0329 wrote:Apache 2.0


Significantly rewrote this section. Mostly avoiding details and explaining the incompatibility with the larger portion of MT projects' licenses.
by sofar
Thu Nov 08, 2018 06:25
 
Forum: General Discussion
Topic: How to pick a license (in under 5 minutes time!)
Replies: 26
Views: 806

How to pick a license (in under 5 minutes time!)

So you just made this mod, and now, you're thinking: How do you pick an appropriate Open Source License? If you have 10 seconds of time at most, pick LGPL-2.1 for code, and CC-BY-SA-4.0 for all artwork (textures, sounds, models and other text). Put the contents of this link in all your code files, ...
by sofar
Thu Nov 08, 2018 05:30
 
Forum: General Discussion
Topic: How to pick a license (in under 5 minutes time!)
Replies: 26
Views: 806

Re: Wiki account requests

b3u wrote:Hey,
I'd like access to the wiki. I can work on the Todo list or add to the wiki as I learn more about the game.
b3u


Account already exists (b3u) in the wiki. I assume it's yours?
by sofar
Sun Nov 04, 2018 22:55
 
Forum: General Discussion
Topic: Wiki account requests
Replies: 3
Views: 6890

Re: Proposal: Content DB should only accept FOSS

SLL : Sofar LMD License (No Modify , No Commercial) = CC BY SA ND NC I absolutely do not agree with 'ND' being called open source. I even have a hard time calling it "free software" without twitching. Moreover, for the purpose of THIS thread, and getting back on topic: I completely suppor...
by sofar
Sun Nov 04, 2018 19:58
 
Forum: General Discussion
Topic: Proposal: Content DB should only accept FOSS
Replies: 62
Views: 2657

Re: Proposal: Content DB should only accept FOSS

Please note that everyone in the world can use NC software. Not a single living person is prohibited from using software that has this clause. False. No, entirely true. Just leave the work office, go home, and enjoy using NC software in your private residence. Legally, without further restrictions....
by sofar
Sun Nov 04, 2018 18:43
 
Forum: General Discussion
Topic: Proposal: Content DB should only accept FOSS
Replies: 62
Views: 2657

Re: [Server] Alone in the Wild Land

Enable remote media server on your client minetest.conf to download media using special media server method this really helps main server offloading transfers. enable_remote_media_server = true This is already the default, and has been for ages. No need to put it here. https://github.com/minetest/m...
by sofar
Sun Nov 04, 2018 07:25
 
Forum: Servers
Topic: [Server] Alone in the Wild Land
Replies: 31
Views: 1208

Re: Proposal: Content DB should only accept FOSS

While I agree we should promote and encourage free software (and not particularly "open source"), I don't think we should force this on content creators. Nothing is forced. We certainly encourage OSS adoption. But if people want to create non-free content, they are welcome to post it some...
by sofar
Sun Nov 04, 2018 07:19
 
Forum: General Discussion
Topic: Proposal: Content DB should only accept FOSS
Replies: 62
Views: 2657

Re: Proposal: Content DB should only accept FOSS

BTW, I obviously realize my utopian views are not very practical at the moment, as currently Open Source is driven to innovate on a massive scale in companies, which is fantastic of course. In no way am I saying that the current OSI definition is impractical or bad (currently). Things are just not a...
by sofar
Sat Nov 03, 2018 20:44
 
Forum: General Discussion
Topic: Proposal: Content DB should only accept FOSS
Replies: 62
Views: 2657
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