Search found 12 matches

by RTB2011
Tue Jan 27, 2015 02:55
Forum: Problems
Topic: Texture filtering smoothes textures
Replies: 10
Views: 1318

Re: Texture filtering smoothes textures

I have a feeling that you don't know what you're talking about. As someone who has reverse engineered a large portion of the minecraft core, yes, I do know what I am talking about. Granted, I've been out of it since 1.5 (not the horse update, beta), but I know as of then at least there was zilch an...
by RTB2011
Mon Jan 26, 2015 15:57
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 369
Views: 240082

Re: HDX Textures (16 - 512 px) [git rolling release]

I'm certain my install is 64-bit. I've even seen it consume more than 6GBs of texture data, albeit the server dies when it does. It's something with the builds, and it's universal. Either that or windows is unable to allocate a contiguous chunk of memory due to fragmented ram, but I doubt that'd eve...
by RTB2011
Mon Jan 26, 2015 06:38
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 369
Views: 240082

Re: HDX Textures (16 - 512 px) [git rolling release]

This appears to be related to minetest and poor memory management under Windows. Linux build runs happily. Doesn't eat as much ram either, tops out at about 7.75GBs. Normal maps and everything work. The windows build appears to shutdown the server is texture packs use more than about 3 or so gigs......
by RTB2011
Sun Jan 25, 2015 05:03
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 369
Views: 240082

Re: HDX Textures (16 - 512 px) [git rolling release]

Heh, I'm not blaming you, I needed to get to work on this anyways... I blame poorly coded closed source OS's and their corresponding drivers. ;) Thing is, AMD's linux drivers are the stuff of nightmares, but since this seems to be a server memory allocation issue and NOT a rendering issue, it might ...
by RTB2011
Sun Jan 25, 2015 04:43
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 369
Views: 240082

Re: HDX Textures (16 - 512 px) [git rolling release]

Bleh, didn't work still. I need to install a Gentoo environment for several of my own coding related projects. Been meaning to do it for some time. So I'm just going to get started on that. A full gentoo install (gui, dev tools, etc) since it is built from source will take a day or two. I will repor...
by RTB2011
Sun Jan 25, 2015 04:26
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 369
Views: 240082

Re: HDX Textures (16 - 512 px) [git rolling release]

Oh, so I don't generate them... that makes sense. May even be the issue. Stand by while I test, I'll feel like an idiot if that's it lol.
by RTB2011
Sun Jan 25, 2015 04:12
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 369
Views: 240082

Re: HDX Textures (16 - 512 px) [git rolling release]

It only happens when installing your normal maps. I am supposed to drag them into the texture folder, yes? I can run insanely high settings as long as the normal maps are not installed. This could be a windows or Radeon (or both) specific issue from what I am seeing. What card do you use, if I may a...
by RTB2011
Sun Jan 25, 2015 03:30
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 369
Views: 240082

Re: HDX Textures (16 - 512 px) [git rolling release]

Didn't work.

I also downgraded my graphics driver to a few different releases, figuring AMD screwed up some how. Nothing there either.

Sadness. :(

EDIT: I will add however, that since the upgrade to the dev release, vanilla textures seem to run crash-free.
by RTB2011
Sun Jan 25, 2015 02:56
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 369
Views: 240082

Re: HDX Textures (16 - 512 px) [git rolling release]

Standard 64-bit windows release from the homepage, though I tried others with similar luck.

How would I go about getting a backtrace? I'm sorry I'm not quite sure.
by RTB2011
Sun Jan 25, 2015 02:49
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 369
Views: 240082

Re: HDX Textures (16 - 512 px) [git rolling release]

This may be an issue with the AMD Radeon drivers latest release. They are pretty notorious for breaking OpenGL games. Plus, I just had a similar crash on vanilla textures.
by RTB2011
Sun Jan 25, 2015 02:26
Forum: Problems
Topic: Texture filtering smoothes textures
Replies: 10
Views: 1318

Re: Texture filtering smoothes textures

Minecraft only uses mipmapping, unless you are running optifine or something such.
by RTB2011
Sun Jan 25, 2015 02:20
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 369
Views: 240082

Re: HDX Textures (16 - 512 px) [git rolling release]

VanessaE, I'm a recent convert from the minecraft community. I've been playing your Dreambuilder mod with a degree of enthusiasm, but feel it is lacking without a good texture pack. I tried yours here and I love it, I SHOULD have the ability to run it in quite high resolutions, but if I even so much...