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Re: [Mod] V9 Ultimate build+mine & admin tool [vexcazer]

hi how are you ? is possible unhide other player invisibility by chatcommand ? ur some?
next server is started
:-P
by ulla
Fri Feb 22, 2019 20:17
 
Forum: Mod Releases
Topic: [Mod] V9 Ultimate build+mine & admin tool [vexcazer]
Replies: 12
Views: 3867

Re: [it] italian server- server italiano

server attivo
ITALIAN Ulla server
93.41.241.164 porta:30000
by ulla
Fri Feb 22, 2019 14:47
 
Forum: Italiano
Topic: [it] italian server- server italiano
Replies: 203
Views: 28913

Re: [Mod] Educational Drugs [edudrugs]

t but my hemp mod in wip mod interest you?
by ulla
Tue Jan 22, 2019 12:55
 
Forum: WIP Mods
Topic: [Mod] Educational Drugs [edudrugs]
Replies: 16
Views: 4787

Re: SUMMER mod

TiggerGirl111 wrote:Can someone link me the cannabis mod?
https://github.com/IIIullaIII/cannabis-0.3
by ulla
Mon Dec 24, 2018 00:25
 
Forum: WIP Mods
Topic: SUMMER mod
Replies: 18
Views: 1283

Re: SUMMER mod

How many nodes does this mod add? I have not tested it yet and thereupon i don`t know how many. Just when i installed your mods including nodeu and ponti i was getting any errors from other mods (homedecor, xdecor...). It said the game can not register over 32768 nodes. And thereupon i have got a s...
by ulla
Sun May 06, 2018 15:16
 
Forum: WIP Mods
Topic: SUMMER mod
Replies: 18
Views: 1283

Re: [Mod] StreetsMod [2.0.1] – create modern cities

Hi i have downloaded i have see this error in lua light init.lua at line 263
Code: Select all
on_construct = on_constract,

nice mod
by ulla
Sun May 06, 2018 15:11
 
Forum: Mod Releases
Topic: [Mod] StreetsMod [2.0.1] – create modern cities
Replies: 348
Views: 128046

Re: SUMMER mod

Linuxdirk wrote:
ulla wrote:
BirgitLachner wrote:No picture is visible!

?Try open image in new tab, i can open!

You should fix them anyways.

fixed:-P
by ulla
Thu May 03, 2018 10:12
 
Forum: WIP Mods
Topic: SUMMER mod
Replies: 18
Views: 1283

Re: ponti

Linuxdirk wrote:Try hosting on GitHub (it's great for developing, too) and fix your image links. This will give your mods more acceptance. Not using a single word but a proper description as thread title might help, too.

ok ty
by ulla
Tue May 01, 2018 17:10
 
Forum: WIP Mods
Topic: ponti
Replies: 2
Views: 399

Re: [it] italian server- server italiano

Ciao a tutti Vorrei riaprire io il mio server, ma sto aspettando ancora che mi venga collegata la fibra e la rete crasha di continuo aprirlo su un host gratuito non avrebbe senso per la scarsità di ram offerta , sto assemblando un pc che possa fare da server e appena avrò finalmente la fibra potrò r...
by ulla
Tue May 01, 2018 11:49
 
Forum: Italiano
Topic: [it] italian server- server italiano
Replies: 203
Views: 28913

Re: SUMMER mod

rubenwardy wrote:Fixed the images, you should replace ?dl=0 with ?dl=1 in future

Thank you very much
by ulla
Tue May 01, 2018 11:41
 
Forum: WIP Mods
Topic: SUMMER mod
Replies: 18
Views: 1283

Re: SUMMER mod

How many nodes does this mod add? I have not tested it yet and thereupon i don`t know how many. Just when i installed your mods including nodeu and ponti i was getting any errors from other mods (homedecor, xdecor...). It said the game can not register over 32768 nodes. And thereupon i have got a s...
by ulla
Tue May 01, 2018 10:24
 
Forum: WIP Mods
Topic: SUMMER mod
Replies: 18
Views: 1283

Re: Jukebox

sofar wrote:image links are broken, PLEASE, please, do not use dropbox.

oh ok sorry i need recovery my github :-P
by ulla
Mon Apr 30, 2018 17:11
 
Forum: WIP Mods
Topic: Jukebox
Replies: 2
Views: 239

Re: SUMMER mod

How many nodes does this mod add? I have not tested it yet and thereupon i don`t know how many. Just when i installed your mods including nodeu and ponti i was getting any errors from other mods (homedecor, xdecor...). It said the game can not register over 32768 nodes. And thereupon i have got a s...
by ulla
Mon Apr 30, 2018 17:07
 
Forum: WIP Mods
Topic: SUMMER mod
Replies: 18
Views: 1283

nodeu

blocchi in lamiera verniciata faretti scale e ringhiere decorative blocks in painted sheet metal stairs and decorative railings https://www.dropbox.com/s/1gn6y07tb05voqt/Schermata%20da%202018-04-29%2017-11-24.png?dl=1 https://www.dropbox.com/s/n20gu9mt2m1d4pf/Schermata%20da%202018-04-29%2017-11-51.p...
by ulla
Sun Apr 29, 2018 15:27
 
Forum: WIP Mods
Topic: nodeu
Replies: 1
Views: 275

ponti

ENG bridges / door 3x3 mesecon compatible or can be activated by hand with 4 or 2 movements, parapet, conductor instead of the mesecon wire only for esthetics, but still usable ITA ponti/porta 3x3 mesecon compatible o attivabili a mano con 4 o 2 movimenti , parapetto, conduttore al posto dei meseco...
by ulla
Sun Apr 29, 2018 15:18
 
Forum: WIP Mods
Topic: ponti
Replies: 2
Views: 399

Jukebox

https://www.dropbox.com/s/9ah9nzr0pbfhi5k/juke1.png?dl=1 https://www.dropbox.com/s/26ykmrdmtc1wnti/juke2.png?dl=1 DOWNLOAD : GITHUB: https://github.com/IIIullaIII/jukebox DROPBOX: https://www.dropbox.com/sh/b4xtei716mgnqgy/AABNGaqZxijB30nFcQR_95lda?dl=0 _____________________________________________...
by ulla
Sun Apr 29, 2018 14:32
 
Forum: WIP Mods
Topic: Jukebox
Replies: 2
Views: 239

Re: SUMMER mod

Andrey01 wrote:Wow! Nice!

Ty
by ulla
Sun Apr 29, 2018 13:59
 
Forum: WIP Mods
Topic: SUMMER mod
Replies: 18
Views: 1283

Re: SUMMER mod

BirgitLachner wrote:No picture is visible!

?Try open image in new tab, i can open!
by ulla
Sun Apr 29, 2018 10:53
 
Forum: WIP Mods
Topic: SUMMER mod
Replies: 18
Views: 1283

SUMMER mod

HI ALL this mod add a lot of gadget and block for summer world(umbrellas, deck chairs, inflatable mattresses, life jackets, boats, canoes, breaches, rocks, and more) https://www.dropbox.com/s/4anbzo2kmuwuziy/Schermata%20da%202018-04-29%2011-03-52.png?dl=1 https://www.dropbox.com/s/wjnar53fp2xnjti/Sc...
by ulla
Sun Apr 29, 2018 09:34
 
Forum: WIP Mods
Topic: SUMMER mod
Replies: 18
Views: 1283

Re: (solved) Collision box definition

3x3x3 doesn't always work either. It's best just to register nodes and have them be placed next to each other like the homedecor mod usually does. thanks for the reply ps 3x3 works only if we start from the center,and therefore the maximum possible collision extension for a cube is 1.5,1.5,1.5, -1....
by ulla
Sun Apr 08, 2018 13:32
 
Forum: Modding Discussion
Topic: (solved) Collision box definition
Replies: 9
Views: 437

Re: (solved) Collision box definition

I make a bridge door mod for build castle but max i can collide is 4x4 block? or is my error? This is not your fault. Minetest does not support larger collision boxes because of performance reasons . Here's a reported glitch caused by a large collision box, and here the rejected pull request to fix...
by ulla
Sun Apr 08, 2018 13:29
 
Forum: Modding Discussion
Topic: (solved) Collision box definition
Replies: 9
Views: 437

Re: (solved) Collision box definition

Hi where is the maximum collision_box dimension? example collision_box = { type = "fixed", fixed = { -3.25,-0.5,-5.5, 3.25,-0.25,2.5 }, }, for walkable node I make a bridge door mod for build castle but max i can collide is 4x4 block? or is my error?
by ulla
Sat Apr 07, 2018 13:26
 
Forum: Modding Discussion
Topic: (solved) Collision box definition
Replies: 9
Views: 437

Re: [Modpack] Digiline Stuff [digiline_stuff] - digiline dev

if event.channel=="s" then somma = event.msg if event.channel=="d" then sommb = event.msg interrupt(0.5) if pin.a then lupo= somma + sommb digiline_send ("lcd",lupo) end end end This can't work, event.channel will never be "s" and "d". There's a mem...
by ulla
Sun Jun 18, 2017 16:07
 
Forum: WIP Mods
Topic: [Modpack] Digiline Stuff [digiline_stuff] - digiline devices
Replies: 95
Views: 12369

Re: [Modpack] Digiline Stuff [digiline_stuff] - digiline dev

@ulla: digiline_send(channel, msg) is a function which has two parameters. channel is clear. msg shall now be eg. "GET 1" or "SET 1 bla" since the memory chip wants strings. So, eg.: if event.type == "program" then digiline_send("mem", "SET 1 foobar"...
by ulla
Sun Jun 18, 2017 08:33
 
Forum: WIP Mods
Topic: [Modpack] Digiline Stuff [digiline_stuff] - digiline devices
Replies: 95
Views: 12369

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

Hello, i would need to know the range of action of @nearest in the commandblock And if you can set it from the command line, example: / teleport @nearest [r = 5] X Y Z? Thanks in advance AND I need to sum up, 2 digiline event.msg example : if event.channel=="s" then somma = event.msg if e...
by ulla
Sat Jun 17, 2017 18:51
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1809
Views: 476794
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