Search found 109 matches
- Tue Aug 18, 2020 06:41
- Forum: Problems
- Topic: [RESOLVED]error #5 register_item_raw
- Replies: 3
- Views: 406
Re: error #5 register_item_raw
I had the same problem with your mod and opened the issue in your repo: https://github.com/IIIullaIII/CANNABIS_MOD/issues/4 Since I had not got a reply, I decided to fix it in my local copy of your mod. On 19th line sounds = "cannabis_canapa_s", that has to be a table: https://github.com/...
- Mon Aug 17, 2020 10:02
- Forum: Problems
- Topic: [RESOLVED]error #5 register_item_raw
- Replies: 3
- Views: 406
Re: error #5 register_item_raw
I had the same problem with your mod and opened the issue in your repo: https://github.com/IIIullaIII/CANNABIS_MOD/issues/4 Since I had not got a reply, I decided to fix it in my local copy of your mod. On 19th line sounds = "cannabis_canapa_s", that has to be a table: https://github.com/...
- Mon Aug 17, 2020 00:37
- Forum: Problems
- Topic: [RESOLVED]error #5 register_item_raw
- Replies: 3
- Views: 406
[RESOLVED]error #5 register_item_raw
Hi i update minetest in manjaro archlinux from 5.1 to 5.3 now i have problem with my mod ModError: Failed to load and run script from C:\Users\ulla\Downloads\minetest-5.3.0-win64\bin\..\mods\CANNABIS_MOD\init.lua: ...ds\minetest-5.3.0-win64\bin\..\builtin\game\register.lua:182: bad argument #5 to 'r...
- Sun May 17, 2020 22:46
- Forum: Problems
- Topic: minetestserver folder not found in mageia
- Replies: 4
- Views: 199
Re: minetestserver folder not found in mageia
thank you for answer for now i reinstalled ubuntu :-P
- Sun May 17, 2020 00:47
- Forum: Problems
- Topic: minetestserver folder not found in mageia
- Replies: 4
- Views: 199
minetestserver folder not found in mageia
Hi all i have installed mageia in one my pc dedicated for start minetest_server but i can't find the minetestserver folder i find only minetest someone know how start server in mageia?
- Thu May 07, 2020 14:40
- Forum: Modding Discussion
- Topic: Use group help
- Replies: 3
- Views: 127
Re: Use group help
Hello Thanks for the answer I solved it this way function minetest.grow_canapa(pos, node) pos.y = pos.y - 1 local name = minetest.get_node(pos).name if name ~= "default:dirt_with_grass" and name ~= "default:dirt" and name ~= "default:dirt_with_rainforest_litter" and nam...
- Thu May 07, 2020 10:41
- Forum: Modding Discussion
- Topic: Use group help
- Replies: 3
- Views: 127
Use group help
Hi how i use group in this case is possible function minetest.grow_canapa_red(pos, node) pos.y = pos.y - 1 local name = minetest.get_node(pos).name if name ~= "default:desert_sand" and name ~= "default:sand" then return end....................... I would like to use all types of ...
- Mon May 04, 2020 21:47
- Forum: Mod Releases
- Topic: Topic move requests
- Replies: 71
- Views: 42907
Re: Topic move requests
Hi can move this pleaseviewtopic.php?f=9&t=13917&p=205064#p205064
- Sun May 03, 2020 18:24
- Forum: Mod Releases
- Topic: [Mod] Infrastructure [20190211-1] [infrastructure]
- Replies: 79
- Views: 29991
Re: [Mod] Infrastructure [20190211-1] [infrastructure]
Hey, seems like your mod don't works with latest moreblocks mod. 2020-01-02 21:48:54: WARNING[Main]: Undeclared global variable "image" accessed at /home/dargod/.minetest /mods/mymeshnodes/moreblocks.lua:422 2020-01-02 21:48:55: WARNING[Main]: Undeclared global variable "register_sta...
- Sun May 03, 2020 00:44
- Forum: Mod Releases
- Topic: [Mod] Server Cleaner [servercleaner]
- Replies: 10
- Views: 1941
Re: [Mod] Server Cleaner [servercleaner]
This mod works well and is simple to understand how it works, it does its job of removing old nodes and entities only one thing I do not understand, often, it eliminates players saying that it has been a year since they have connected, 365 days but in reality, it has not been a month, my doubt is wh...
- Sat May 02, 2020 17:51
- Forum: Mod Releases
- Topic: [Mod] Spectator Mode [git] [spectator_mode]
- Replies: 27
- Views: 8865
Re: [Mod] Spectator Mode [git] [spectator_mode]
idem player not in position
- Wed Apr 29, 2020 21:55
- Forum: WIP Mods
- Topic: [mod] epic
- Replies: 24
- Views: 2421
Re: [mod] epic
The armor check doesn't want to work, I used it as an inventory check, but it doesn't see the armor in the inventory I tried with and without, but always returned empty
- Wed Apr 29, 2020 21:07
- Forum: WIP Mods
- Topic: [mod] epic
- Replies: 24
- Views: 2421
Re: [mod] epic
is simple for see some you visitpampogokiraly wrote: ↑Wed Apr 29, 2020 19:35This mod looks cool but i understand absolutely nothing about it :/
Can't wait for the documentation XD
Damocles server
or my server:-P
ITALIAN ULLA SERVER
- Wed Apr 29, 2020 19:25
- Forum: WIP Mods
- Topic: [mod] epic
- Replies: 24
- Views: 2421
Re: [mod] epic
i have download all depends optional too, but nothing appened i have see in your server you have 52 epic block https//github.com/IIIullaIII/IMMAGINI/blob/master/immagini%20sito/Screenshot%20(4).png me only 35 https://github.com/IIIullaIII/IMMAGINI/blob/master/immagini%20sito/Screenshot%20(5).png In...
- Wed Apr 29, 2020 16:55
- Forum: WIP Mods
- Topic: [mod] epic
- Replies: 24
- Views: 2421
Re: [mod] epic
i have download all depends optional too, but nothing appened i have see in your server you have 52 epic block https//github.com/IIIullaIII/IMMAGINI/blob/master/immagini%20sito/Screenshot%20(4).png me only 35 https://github.com/IIIullaIII/IMMAGINI/blob/master/immagini%20sito/Screenshot%20(5).png In...
- Wed Apr 29, 2020 16:28
- Forum: WIP Mods
- Topic: [mod] epic
- Replies: 24
- Views: 2421
Re: [mod] epic
i have download all depends optional too, but nothing appened i have see in your server you have 52 epic block https//github.com/IIIullaIII/IMMAGINI/blob/master/immagini%20sito/Screenshot%20(4).png me only 35 https://github.com/IIIullaIII/IMMAGINI/blob/master/immagini%20sito/Screenshot%20(5).png In...
- Tue Apr 28, 2020 12:42
- Forum: WIP Mods
- Topic: [mod] epic
- Replies: 24
- Views: 2421
Re: [mod] epic
i have download all depends optional too, but nothing appened i have see in your server you have 52 epic block https://github.com/IIIullaIII/IMMAGINI/blob/master/immagini%20sito/Screenshot%20(4).png?raw=true me only 35 https://github.com/IIIullaIII/IMMAGINI/blob/master/immagini%20sito/Screenshot%20(...
- Tue Apr 28, 2020 10:20
- Forum: WIP Mods
- Topic: [mod] epic
- Replies: 24
- Views: 2421
Re: [mod] epic
Hi how to get the sound block? it's not in the inventory and I can't get it even with / giveme epic: play_sound
is it a bug or my mistake?
on_abort and on_exit missed too
is it a bug or my mistake?
on_abort and on_exit missed too
- Mon Apr 27, 2020 17:15
- Forum: Mod Releases
- Topic: [Mod] Mesecon Technology V3.2 [mesetec]
- Replies: 12
- Views: 5077
Re: [Mod] Mesecon Technology V3.2 [mesetec]
hi i have error with keypasword 2020-04-27 19:11:52: ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'mesetec' in callback environment_Step(): Invalid position (expected table got nil). 2020-04-27 19:11:52: ERROR[Main]: stack traceback: 2020-04-27 19:11:52: ERROR[Main]: ...
- Sun Apr 26, 2020 14:36
- Forum: Mod Releases
- Topic: [Mod] Game background music [mpd]
- Replies: 32
- Views: 8339
Re: [Mod] Game background music [mpd]
Hello again There are no really full-featured background music mods. There are: - ambience, which plays the music desynchronized, which is bad when multiple players play in the same room, and it can't be controlled (also, it happens very often that the same song is played twice) - playmus, which ba...
- Sun Apr 26, 2020 11:17
- Forum: Modding Discussion
- Topic: Load external song?
- Replies: 8
- Views: 303
Re: Load external song?
hard and too much work for a sandbox game therefore It's not worth it. Basic players with default clients can't hear your local sounds. I understand :-( there is no way :-) too bad because it was a nice jukebox but I use it in single player or in a server with only the jukebox xd (I'm kidding :-)) ...
- Fri Apr 24, 2020 11:24
- Forum: Modding Discussion
- Topic: Load external song?
- Replies: 8
- Views: 303
Re: Load external song?
Exactly I meant if you can transform music into a text file as a binary file then with a mod on the srver transform it back into music in order to lighten the loading or even load only what you need, but this is complex. Now I would like to know instead of .we o.schem what can I load after startup?...
- Thu Apr 23, 2020 19:35
- Forum: Modding Discussion
- Topic: Load external song?
- Replies: 8
- Views: 303
Re: Load external song?
then should I create a decoder but is possible in minetest? As i know all resources (image and audio) can be reloaded only on server restart. Schematic is simple text files with list of nodes. Exactly I meant if you can transform music into a text file as a binary file then with a mod on the srver ...
- Thu Apr 23, 2020 11:26
- Forum: Modding Discussion
- Topic: Load external song?
- Replies: 8
- Views: 303
Re: Load external song?
No way, you can load only text pages with http. Right now when player already connected to server impossible to load images, sounds, videos and etc. mm But if the repository was the server? That is, as for the world edit schematics, I can download and change any schematics file and upload the .we t...
- Wed Apr 22, 2020 19:53
- Forum: Modding Discussion
- Topic: Load external song?
- Replies: 8
- Views: 303
Load external song?
744/5000 Hi, thanks in advance to those who answer. My question is: can you upload music from a repository? I'll explain I have a juke box mod https://github.com/IIIullaIII/IMMAGINI/blob/master/immagini%20sito/Screenshot%20(3).png with which it is possible to listen to 1 to 16 tracks (expandable) th...