Search found 144 matches

by ulla
Wed Apr 03, 2024 08:00
Forum: Mod Releases
Topic: [Mod] V10 Ultimate build+mine & admin tool [vexcazer]
Replies: 20
Views: 9739

Re: [Mod] V10 Ultimate build+mine & admin tool [vexcazer]

Hi i have some issue 2024-04-03 04:08:43: ERROR[Server]: Invalid field automatic_rotate (expected number got boolean). 2024-04-03 04:08:43: ERROR[Server]: stack traceback: 2024-04-03 04:08:43: ERROR[Server]: [C]: in function 'add_entity' 2024-04-03 04:08:43: ERROR[Server]: /root/.minetest/mods/vexca...
by ulla
Wed Mar 20, 2024 18:13
Forum: Mod Releases
Topic: [Mod] Petz [DEPRECATED] [petz]
Replies: 1496
Views: 244385

Re: [Mod] Petz [DEPRECATED] [petz]

2024-03-20 19:25:27: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'petz' in callback luaentity_Step(): Runtime error from mod 'petz' in callback item_OnPlace(): /root/.minetest/mods/mesetec/teleob.lua:2: attempt to index local 'placer' (a nil value) 2024-03-20 19:25:27: ERROR[Mai...
by ulla
Mon Feb 26, 2024 22:59
Forum: WIP Mods
Topic: [Mod] Advanced Vehicles [1.0.1-Release] [adv_vehicles]
Replies: 18
Views: 5544

Re: [Mod] Advanced Vehicles [1.0.1-Release] [adv_vehicles]

my first try AsyncErr: Lua: Runtime error from mod 'adv_vehicles' in callback environment_Step(): ...ds\minetest-5.8.0-win64\bin\..\mods\adv_vehicles/api.lua:35: attempt to perform arithmetic on local 'current_point_yaw' (a nil value) stack traceback: ...ds\minetest-5.8.0-win64\bin\..\mods\adv_vehi...
by ulla
Sat Feb 24, 2024 21:18
Forum: WIP Mods
Topic: [Mod] Advanced Vehicles [1.0.1-Release] [adv_vehicles]
Replies: 18
Views: 5544

Re: [Mod] Advanced Vehicles [1.0.1-Release] [adv_vehicles]

my first try AsyncErr: Lua: Runtime error from mod 'adv_vehicles' in callback environment_Step(): ...ds\minetest-5.8.0-win64\bin\..\mods\adv_vehicles/api.lua:35: attempt to perform arithmetic on local 'current_point_yaw' (a nil value) stack traceback: ...ds\minetest-5.8.0-win64\bin\..\mods\adv_vehic...
by ulla
Thu Feb 22, 2024 17:21
Forum: Mod Releases
Topic: [Mod] Petz [DEPRECATED] [petz]
Replies: 1496
Views: 244385

Re: [Mod] Petz [z73] [petz]

Hi i found 1 error petz crashed 2 time my server , i think some animals attach the train of advtrain but i'm not sure No, it's not advtrain. Have the same problem at my server Zeitsprung. I made the following workaround: if not tgtobj then return else if not tgtobj:get_luaentity() then return end e...
by ulla
Tue Feb 20, 2024 22:36
Forum: Mod Releases
Topic: [Mod] Petz [DEPRECATED] [petz]
Replies: 1496
Views: 244385

Re: [Mod] Petz [z73] [petz]

Hi i found 1 error petz crashed 2 time my server , i think some animals attach the train of advtrain but i'm not sure 2024-02-20 23:22:45: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'petz' in callback luaentity_Step(): /root/.minetest/mods/petz/petz/brains/bh_attack.lua:89: atte...
by ulla
Sun Jan 14, 2024 21:02
Forum: Mod Releases
Topic: [Mod] Signs Bot [signs_bot]
Replies: 33
Views: 7282

Re: [Mod] Signs Bot [signs_bot]

Hi, I've tried a bit of everything but I really can't find a system to make the robot replant the farming: cocoa. I noticed that it only harvests with dig_front..... but not with harvest, rightly I can't plant them with sow_seed but not even to place them with place_front .....just lose cocoa seed ,...
by ulla
Fri Oct 21, 2022 21:30
Forum: Mod Releases
Topic: [Mod] Murder mini-game [2.0.0] [murder]
Replies: 26
Views: 6393

Re: [Mod] Murder mini-game [2.0.0] [murder]

Hi nice work,we have setting for respawn point at end of the match or i need configure in lua file?
by ulla
Tue Aug 23, 2022 10:05
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2303
Views: 494927

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

I would suggest that a chat command available to train_admin that removes wagons of a specified type would be helpful as a cleanup procedure after removing a wagon mod, though it could only function on trains made entirely of unknown wagons I suppose. The wagon transition code I wrote for bettersub...
by ulla
Mon Aug 22, 2022 16:14
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2303
Views: 494927

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Hi ,yes I found the dummy trains and unpaired and removed them but the server keeps repeating that: warning: "wagon ..... advtrains couldn't be found, please check that all required modules are loaded". maybe I have some train left, but in addition to not having a position of where it can ...
by ulla
Mon Aug 22, 2022 13:58
Forum: Mod Releases
Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
Replies: 2303
Views: 494927

Re: [Mod] Advanced Trains [advtrains] [2.4.1]

Hi, I have removed from my server moretrain, I have removed all the placed trains of moretrain and replaced with the basic ones, I do not need many types of trains, now I have a small problem advtrain looks for those registered trains and spams the console, servercleaner does not act on adv train an...
by ulla
Sun Jul 31, 2022 18:27
Forum: Mod Releases
Topic: [Mod] Doors [ts_doors]
Replies: 35
Views: 12028

Re: [Mod] Doors [ts_doors]

AmyMoriyama wrote:
Wed Jul 20, 2022 04:00
ulla wrote:
Sun Feb 20, 2022 15:51
Hi need you update ethereal textures
https://github.com/AmyMoriyama/ts_doors

Updated textures and added some doors
Thank you i have update :-P
by ulla
Thu Jun 16, 2022 17:30
Forum: WIP Mods
Topic: [Mod] Mese Portals [meseportals]
Replies: 27
Views: 7523

Re: [Mod] Mese Portals [meseportals]

HI this error crashed my server 2022-06-16 16:34:36: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'meseportals' in callback environment_Step(): /home/ulla/.minetest/mods/meseportals/node_behaviors.lua:38: bad argument #1 to 'pairs' (table expected, got number) 2022-06-16 16:34:36:...
by ulla
Sun Jun 05, 2022 15:23
Forum: Mod Releases
Topic: [Mod] V10 Ultimate build+mine & admin tool [vexcazer]
Replies: 20
Views: 9739

Re: [Mod] V10 Ultimate build+mine & admin tool [vexcazer]

This crash server [17:17, 5/6/2022] XXXXXX: 2022-06-05 17:13:11: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod '' in callback on_playerReceiveFields(): /home/ulla/.minetest/mods/vexcazer/vexcazer/init.lua:373: bad argument #2 to 'get_stack' (number expected, got nil) 2022-06-05 17:...
by ulla
Fri May 20, 2022 17:33
Forum: WIP Mods
Topic: [Mod] Character Animations [character_anim]
Replies: 38
Views: 7824

Re: [Mod] Character Animations [character_anim]

Always happy to collaborate and learn :-), I updated tonight, I see what happens then I'll let you know, I have some problems with my mod so I understand you :-P
by ulla
Wed May 18, 2022 20:09
Forum: WIP Mods
Topic: [Mod] Character Animations [character_anim]
Replies: 38
Views: 7824

Re: [Mod] Character Animations [character_anim]

However, consider that in the previous version I never had any problems with your mod, only the bugs of the third person view, but never a crash. Is it possible that you fixed the bug on an old version of your mod? (To me it happened with my mod :-P)
by ulla
Wed May 18, 2022 20:00
Forum: WIP Mods
Topic: [Mod] Character Animations [character_anim]
Replies: 38
Views: 7824

Re: [Mod] Character Animations [character_anim]

Hi after the update, the server sometimes shuts down after a player joins Are you sure that you're running the latest version? I remember fixing such a crash. Please try upgrading (both modlib and character_anim) to the newest version again (you're right BTW, mid_measure is not responsible for the ...
by ulla
Tue May 17, 2022 17:21
Forum: WIP Mods
Topic: [Mod] Character Animations [character_anim]
Replies: 38
Views: 7824

Re: [Mod] Character Animations [character_anim]

Hi after the update, the server sometimes shuts down after a player joins 2022-05-17 18:45:26: ACTION[Main]: Server: Shutting down 2022-05-17 18:45:26: ERROR[Main]: ModError: Runtime error from mod 'mid_measure' in callback on_shutdown(): /home/ulla/.minetest/mods/mid_measure/init.lua:105: attempt t...
by ulla
Sat May 14, 2022 13:06
Forum: WIP Mods
Topic: [Mod] Character Animations [character_anim]
Replies: 38
Views: 7824

Re: [Mod] Character Animations [character_anim]

HI i have update server 5.5,I found that if you go into third person mode, the player is rotated badly while moving, but this is visible only for themselves other players do not see the error Fixed. Please update to rolling-25 (latest master) and update modlib to rolling-88 (latest master as well)....
by ulla
Sun Mar 27, 2022 10:08
Forum: WIP Mods
Topic: [mod]ranged weapons[2021.03.05] [0.4] [rangedweapons]
Replies: 127
Views: 40224

Re: [mod]ranged weapons[2021.03.05] [0.4] [rangedweapons]

Hi, great mod, but could you add ,privileges to use it? Or there is already a system to avoid its use in areas not allowed, for example I would like to create a special space in my server where to use weapons but I would not want them to be used everywhere "especially grenades"
by ulla
Sun Feb 20, 2022 15:51
Forum: Mod Releases
Topic: [Mod] Doors [ts_doors]
Replies: 35
Views: 12028

Re: [Mod] Doors [ts_doors]

Hi need you update ethereal textures
by ulla
Sun Feb 20, 2022 15:49
Forum: WIP Mods
Topic: [Mod] Character Animations [character_anim]
Replies: 38
Views: 7824

Re: [Mod] Character Animations [character_anim]

HI i have update server 5.5,I found that if you go into third person mode, the player is rotated badly while moving, but this is visible only for themselves other players do not see the error
by ulla
Sun Feb 20, 2022 14:39
Forum: News
Topic: Minetest 5.5.0
Replies: 35
Views: 31153

Re: Minetest 5.5.0

Have changed some in default model player?
by ulla
Sun Feb 20, 2022 14:13
Forum: WIP Mods
Topic: [mod] monitoring
Replies: 23
Views: 6331

Re: [mod] monitoring

Hello, I found that this mod conflicts with the mod adv_weapon ,I posted the problem also on the adv_weapon forum 2022-02-20 14:56:50: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'adv_weapons' in callback luaentity_Step(): Runtime error from mod '??' in callback l_add_item(): Inv...
by ulla
Sun Feb 20, 2022 14:12
Forum: WIP Mods
Topic: [Mod] Advanced Weapons [adv_weapons]
Replies: 6
Views: 2269

Re: [Mod] Advanced Weapons [adv_weapons]

Hello, I found that this mod conflicts with the mod monitoring ,I posted the problem also on the monitoring forum 2022-02-20 14:56:50: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'adv_weapons' in callback luaentity_Step(): Runtime error from mod '??' in callback l_add_item(): Inv...