Search found 144 matches
- Wed Apr 03, 2024 08:00
- Forum: Mod Releases
- Topic: [Mod] V10 Ultimate build+mine & admin tool [vexcazer]
- Replies: 20
- Views: 9779
Re: [Mod] V10 Ultimate build+mine & admin tool [vexcazer]
Hi i have some issue 2024-04-03 04:08:43: ERROR[Server]: Invalid field automatic_rotate (expected number got boolean). 2024-04-03 04:08:43: ERROR[Server]: stack traceback: 2024-04-03 04:08:43: ERROR[Server]: [C]: in function 'add_entity' 2024-04-03 04:08:43: ERROR[Server]: /root/.minetest/mods/vexca...
- Wed Mar 20, 2024 18:13
- Forum: Mod Releases
- Topic: [Mod] Petz [DEPRECATED] [petz]
- Replies: 1496
- Views: 245752
Re: [Mod] Petz [DEPRECATED] [petz]
2024-03-20 19:25:27: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'petz' in callback luaentity_Step(): Runtime error from mod 'petz' in callback item_OnPlace(): /root/.minetest/mods/mesetec/teleob.lua:2: attempt to index local 'placer' (a nil value) 2024-03-20 19:25:27: ERROR[Mai...
- Mon Feb 26, 2024 22:59
- Forum: WIP Mods
- Topic: [Mod] Advanced Vehicles [1.0.1-Release] [adv_vehicles]
- Replies: 18
- Views: 5558
Re: [Mod] Advanced Vehicles [1.0.1-Release] [adv_vehicles]
my first try AsyncErr: Lua: Runtime error from mod 'adv_vehicles' in callback environment_Step(): ...ds\minetest-5.8.0-win64\bin\..\mods\adv_vehicles/api.lua:35: attempt to perform arithmetic on local 'current_point_yaw' (a nil value) stack traceback: ...ds\minetest-5.8.0-win64\bin\..\mods\adv_vehi...
- Sat Feb 24, 2024 21:18
- Forum: WIP Mods
- Topic: [Mod] Advanced Vehicles [1.0.1-Release] [adv_vehicles]
- Replies: 18
- Views: 5558
Re: [Mod] Advanced Vehicles [1.0.1-Release] [adv_vehicles]
my first try AsyncErr: Lua: Runtime error from mod 'adv_vehicles' in callback environment_Step(): ...ds\minetest-5.8.0-win64\bin\..\mods\adv_vehicles/api.lua:35: attempt to perform arithmetic on local 'current_point_yaw' (a nil value) stack traceback: ...ds\minetest-5.8.0-win64\bin\..\mods\adv_vehic...
- Thu Feb 22, 2024 17:21
- Forum: Mod Releases
- Topic: [Mod] Petz [DEPRECATED] [petz]
- Replies: 1496
- Views: 245752
Re: [Mod] Petz [z73] [petz]
Hi i found 1 error petz crashed 2 time my server , i think some animals attach the train of advtrain but i'm not sure No, it's not advtrain. Have the same problem at my server Zeitsprung. I made the following workaround: if not tgtobj then return else if not tgtobj:get_luaentity() then return end e...
- Tue Feb 20, 2024 22:36
- Forum: Mod Releases
- Topic: [Mod] Petz [DEPRECATED] [petz]
- Replies: 1496
- Views: 245752
Re: [Mod] Petz [z73] [petz]
Hi i found 1 error petz crashed 2 time my server , i think some animals attach the train of advtrain but i'm not sure 2024-02-20 23:22:45: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'petz' in callback luaentity_Step(): /root/.minetest/mods/petz/petz/brains/bh_attack.lua:89: atte...
- Sun Jan 14, 2024 21:02
- Forum: Mod Releases
- Topic: [Mod] Signs Bot [signs_bot]
- Replies: 33
- Views: 7330
Re: [Mod] Signs Bot [signs_bot]
Hi, I've tried a bit of everything but I really can't find a system to make the robot replant the farming: cocoa. I noticed that it only harvests with dig_front..... but not with harvest, rightly I can't plant them with sow_seed but not even to place them with place_front .....just lose cocoa seed ,...
- Fri Oct 21, 2022 21:30
- Forum: Mod Releases
- Topic: [Mod] Murder mini-game [2.0.0] [murder]
- Replies: 26
- Views: 6409
Re: [Mod] Murder mini-game [2.0.0] [murder]
Hi nice work,we have setting for respawn point at end of the match or i need configure in lua file?
- Tue Aug 23, 2022 10:05
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2306
- Views: 497033
Re: [Mod] Advanced Trains [advtrains] [2.4.1]
I would suggest that a chat command available to train_admin that removes wagons of a specified type would be helpful as a cleanup procedure after removing a wagon mod, though it could only function on trains made entirely of unknown wagons I suppose. The wagon transition code I wrote for bettersub...
- Mon Aug 22, 2022 16:14
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2306
- Views: 497033
Re: [Mod] Advanced Trains [advtrains] [2.4.1]
Hi ,yes I found the dummy trains and unpaired and removed them but the server keeps repeating that: warning: "wagon ..... advtrains couldn't be found, please check that all required modules are loaded". maybe I have some train left, but in addition to not having a position of where it can ...
- Mon Aug 22, 2022 13:58
- Forum: Mod Releases
- Topic: [Mod] Advanced Trains [advtrains] [2.4.3]
- Replies: 2306
- Views: 497033
Re: [Mod] Advanced Trains [advtrains] [2.4.1]
Hi, I have removed from my server moretrain, I have removed all the placed trains of moretrain and replaced with the basic ones, I do not need many types of trains, now I have a small problem advtrain looks for those registered trains and spams the console, servercleaner does not act on adv train an...
- Sun Jul 31, 2022 18:27
- Forum: Mod Releases
- Topic: [Mod] Doors [ts_doors]
- Replies: 35
- Views: 12038
Re: [Mod] Doors [ts_doors]
Thank you i have update :-PAmyMoriyama wrote: ↑Wed Jul 20, 2022 04:00https://github.com/AmyMoriyama/ts_doors
Updated textures and added some doors
- Thu Jun 16, 2022 17:30
- Forum: WIP Mods
- Topic: [Mod] Mese Portals [meseportals]
- Replies: 27
- Views: 7565
Re: [Mod] Mese Portals [meseportals]
HI this error crashed my server 2022-06-16 16:34:36: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'meseportals' in callback environment_Step(): /home/ulla/.minetest/mods/meseportals/node_behaviors.lua:38: bad argument #1 to 'pairs' (table expected, got number) 2022-06-16 16:34:36:...
- Sun Jun 05, 2022 15:23
- Forum: Mod Releases
- Topic: [Mod] V10 Ultimate build+mine & admin tool [vexcazer]
- Replies: 20
- Views: 9779
Re: [Mod] V10 Ultimate build+mine & admin tool [vexcazer]
This crash server [17:17, 5/6/2022] XXXXXX: 2022-06-05 17:13:11: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod '' in callback on_playerReceiveFields(): /home/ulla/.minetest/mods/vexcazer/vexcazer/init.lua:373: bad argument #2 to 'get_stack' (number expected, got nil) 2022-06-05 17:...
- Fri May 20, 2022 17:33
- Forum: WIP Mods
- Topic: [Mod] Character Animations [character_anim]
- Replies: 38
- Views: 7905
Re: [Mod] Character Animations [character_anim]
Always happy to collaborate and learn :-), I updated tonight, I see what happens then I'll let you know, I have some problems with my mod so I understand you :-P
- Wed May 18, 2022 20:09
- Forum: WIP Mods
- Topic: [Mod] Character Animations [character_anim]
- Replies: 38
- Views: 7905
Re: [Mod] Character Animations [character_anim]
However, consider that in the previous version I never had any problems with your mod, only the bugs of the third person view, but never a crash. Is it possible that you fixed the bug on an old version of your mod? (To me it happened with my mod :-P)
- Wed May 18, 2022 20:00
- Forum: WIP Mods
- Topic: [Mod] Character Animations [character_anim]
- Replies: 38
- Views: 7905
Re: [Mod] Character Animations [character_anim]
Hi after the update, the server sometimes shuts down after a player joins Are you sure that you're running the latest version? I remember fixing such a crash. Please try upgrading (both modlib and character_anim) to the newest version again (you're right BTW, mid_measure is not responsible for the ...
- Tue May 17, 2022 17:21
- Forum: WIP Mods
- Topic: [Mod] Character Animations [character_anim]
- Replies: 38
- Views: 7905
Re: [Mod] Character Animations [character_anim]
Hi after the update, the server sometimes shuts down after a player joins 2022-05-17 18:45:26: ACTION[Main]: Server: Shutting down 2022-05-17 18:45:26: ERROR[Main]: ModError: Runtime error from mod 'mid_measure' in callback on_shutdown(): /home/ulla/.minetest/mods/mid_measure/init.lua:105: attempt t...
- Sat May 14, 2022 13:06
- Forum: WIP Mods
- Topic: [Mod] Character Animations [character_anim]
- Replies: 38
- Views: 7905
Re: [Mod] Character Animations [character_anim]
HI i have update server 5.5,I found that if you go into third person mode, the player is rotated badly while moving, but this is visible only for themselves other players do not see the error Fixed. Please update to rolling-25 (latest master) and update modlib to rolling-88 (latest master as well)....
- Sun Mar 27, 2022 10:08
- Forum: WIP Mods
- Topic: [mod]ranged weapons[2021.03.05] [0.4] [rangedweapons]
- Replies: 127
- Views: 40456
Re: [mod]ranged weapons[2021.03.05] [0.4] [rangedweapons]
Hi, great mod, but could you add ,privileges to use it? Or there is already a system to avoid its use in areas not allowed, for example I would like to create a special space in my server where to use weapons but I would not want them to be used everywhere "especially grenades"
- Sun Feb 20, 2022 15:51
- Forum: Mod Releases
- Topic: [Mod] Doors [ts_doors]
- Replies: 35
- Views: 12038
Re: [Mod] Doors [ts_doors]
Hi need you update ethereal textures
- Sun Feb 20, 2022 15:49
- Forum: WIP Mods
- Topic: [Mod] Character Animations [character_anim]
- Replies: 38
- Views: 7905
Re: [Mod] Character Animations [character_anim]
HI i have update server 5.5,I found that if you go into third person mode, the player is rotated badly while moving, but this is visible only for themselves other players do not see the error
- Sun Feb 20, 2022 14:39
- Forum: News
- Topic: Minetest 5.5.0
- Replies: 35
- Views: 31172
Re: Minetest 5.5.0
Have changed some in default model player?
- Sun Feb 20, 2022 14:13
- Forum: WIP Mods
- Topic: [mod] monitoring
- Replies: 23
- Views: 6338
Re: [mod] monitoring
Hello, I found that this mod conflicts with the mod adv_weapon ,I posted the problem also on the adv_weapon forum 2022-02-20 14:56:50: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'adv_weapons' in callback luaentity_Step(): Runtime error from mod '??' in callback l_add_item(): Inv...
- Sun Feb 20, 2022 14:12
- Forum: WIP Mods
- Topic: [Mod] Advanced Weapons [adv_weapons]
- Replies: 6
- Views: 2272
Re: [Mod] Advanced Weapons [adv_weapons]
Hello, I found that this mod conflicts with the mod monitoring ,I posted the problem also on the monitoring forum 2022-02-20 14:56:50: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'adv_weapons' in callback luaentity_Step(): Runtime error from mod '??' in callback l_add_item(): Inv...