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nrz's wish list

Like sofar and nore here is a feature wish list If you are interested by one of those features, don't hesitate to comment this post or the mentionned PR/Commit ⋅  PostgreSQL database backend ( merged ) A PostgreSQL database backend is a very good replacement to leveldb and redis which are ...
by nrz
Sun May 22, 2016 13:03
 
Forum: Partly official engine development
Topic: nrz's wish list
Replies: 3
Views: 419

Re: sofar's wish list (and worklist!)

sofar i agree with you that everything should be in database. I already have a working player backend into SQLite postgresql with a double database (auth + world)
by nrz
Sun May 22, 2016 12:47
 
Forum: Partly official engine development
Topic: sofar's wish list (and worklist!)
Replies: 19
Views: 1942

Re: Postgresql Backend

We now have a postgresql backend in core:

https://github.com/minetest/minetest/co ... ea3db02b78

This backend uses postgresql 9.5 upserts to have the maximum map updating performance.
by nrz
Sun May 22, 2016 12:45
 
Forum: Partly official engine development
Topic: Postgresql Backend
Replies: 31
Views: 2811

Re: Goodbye

May the force be with you
by nrz
Mon Feb 22, 2016 09:24
 
Forum: General Discussion
Topic: Goodbye
Replies: 41
Views: 3387

Re: Pixture

@kaadmy, you should send a DCMA to google yourself, i cannot do it myself because it's not my product. But also please note you choose a bad licence for your project. WTFPL mean anybody can remove your from credits etc. Choose BSD licence for a better protection on your credits. WTFPL is just a non ...
by nrz
Wed Dec 23, 2015 08:38
 
Forum: General Discussion
Topic: Pixture
Replies: 9
Views: 369

Re: Post your screenshots!

Image
Image
by nrz
Thu Oct 01, 2015 20:56
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 5134
Views: 529981

Re: Autorun

I suggest you to do a PR and propose this patch on github, could be useful !
by nrz
Sat Sep 12, 2015 08:38
 
Forum: Feature Discussion
Topic: Autorun
Replies: 20
Views: 881

Re: [0.4.12-dev] Mod security

This is a very good news. I hope mods will update to converge to mod_security and we could enable it by default
by nrz
Wed Jun 10, 2015 06:18
 
Forum: News
Topic: [0.4.12-dev] Mod security
Replies: 26
Views: 3906

Re: Macro line continuation style?

I have a preference for one whitespace before backslash when we are developping, it's better and faster, but i also agree that align backslash permit a better reading of the code. Then i think we should use the secondary, maintenance is better than faster coding.
by nrz
Mon Jun 01, 2015 06:34
 
Forum: General Discussion
Topic: Macro line continuation style?
Replies: 11
Views: 628

Re: Post your screenshots!

is this a qrcode ? XD
by nrz
Sat Apr 18, 2015 17:35
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 5134
Views: 529981

Re: Post your screenshots!

Sokomine: we are only 3 regular users, others are... strange users :p. We need more good builders on our survival server ^^
by nrz
Sat Apr 18, 2015 14:47
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 5134
Views: 529981

Re: Post your screenshots!

indriApollo: farfadet46 build many things on our server and it's great :) Sokomine: why not, but the server is a bit laggy with many players these days, because of some mods :( i need to optimize them a little bit more to reduce the lag. It's also due to disk access, the server disk is a little bit ...
by nrz
Sat Apr 18, 2015 09:03
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 5134
Views: 529981

Re: Post your screenshots!

My palace (available on Apple Tree server on public list)

Image
by nrz
Fri Apr 17, 2015 19:11
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 5134
Views: 529981

Re: Petit nouveau

Je ne passe pas sur le forum bien souvent, mais nrzkt c'est moi :). En ce moment je ne suis pas très disponible sur IRC mais si tu as des questions n'hésite pas à en poser. Je suis assez neufs dans la communauté du core dev (~2 mois)
by nrz
Thu Apr 09, 2015 14:03
 
Forum: Français
Topic: Petit nouveau
Replies: 13
Views: 720

Re: Making an attractive Android game

Also, I don't see why you even want to create a different subgame for Android in the first place. There might be a good point to having a diffrent game in the Android version than in the desktop one: The later one can be updated and extended with mods much easier than the Android version. On a desk...
by nrz
Thu Apr 09, 2015 13:54
 
Forum: General Discussion
Topic: Making an attractive Android game
Replies: 37
Views: 3284

Re: [0.4.12] Official Android build on Google Play and F-Dro

Google Play Store doesn't care about architecture, you give it a apk with a AndroidManifests and it recognize the architecture and supported phones directly.
by nrz
Thu Apr 09, 2015 13:51
 
Forum: News
Topic: [0.4.12] Official Android build on Google Play and F-Droid
Replies: 44
Views: 7986

Re: Making an attractive Android game

As i see on Google Play Store comments, users wants:

- Crafting guide
- Mobs

What mods can be good for android experience?
by nrz
Mon Mar 30, 2015 11:43
 
Forum: General Discussion
Topic: Making an attractive Android game
Replies: 37
Views: 3284

Re: [0.4.12] Official Android build on Google Play and F-Dro

The APK is for ARM not x86
by nrz
Mon Mar 30, 2015 11:40
 
Forum: News
Topic: [0.4.12] Official Android build on Google Play and F-Droid
Replies: 44
Views: 7986

Re: [0.4.12] Official Android build on Google Play

Sokomine: the F-Droid process is on the way, talk with est31 on IRC for this :)
For the crafting bug you mention, if you are playing online it's a problem on master branch which has been solved yesterday
by nrz
Sun Mar 22, 2015 09:02
 
Forum: News
Topic: [0.4.12] Official Android build on Google Play and F-Droid
Replies: 44
Views: 7986

Re: [0.4.12] Official Android build on Google Play

nanepiwo: done, thanks
by nrz
Thu Mar 19, 2015 14:08
 
Forum: News
Topic: [0.4.12] Official Android build on Google Play and F-Droid
Replies: 44
Views: 7986

Re: Making an attractive Android game

I agree that homedecor mustn't be added entierely.
For the vanilla experience, i agree in general but mobile experience is not same as desktop experience. Mobile users are generally another population and a meta-packaging could be better for them to discover minetest.
by nrz
Thu Mar 19, 2015 09:30
 
Forum: General Discussion
Topic: Making an attractive Android game
Replies: 37
Views: 3284

Re: Making an attractive Android game

Thanks for the report. I also think some content mods must be added.
I will look at mobs performance on Android before adding it
by nrz
Tue Mar 17, 2015 14:34
 
Forum: General Discussion
Topic: Making an attractive Android game
Replies: 37
Views: 3284

Making an attractive Android game

Hello, as you know, we are now on Android, with official binaries provided for Google Play Store and later on F-Droid. For majority of our online players, modding is done server-side, and many of you are modding your client-side version of minetest_game to improve your gameplay experience. Somes als...
by nrz
Tue Mar 17, 2015 10:31
 
Forum: General Discussion
Topic: Making an attractive Android game
Replies: 37
Views: 3284

Re: [0.4.12] Official Android build on Google Play

The problem is normally solved with 0.4.12.10 release.
by nrz
Mon Mar 16, 2015 11:16
 
Forum: News
Topic: [0.4.12] Official Android build on Google Play and F-Droid
Replies: 44
Views: 7986

Re: Official Android build on Google Play

Warning, play store signature is wrong and the package name was also wrong. Everything is fixed in 0.4.12.7 but please fix the link, the application will be available here when Google will validate it:

https://play.google.com/store/apps/deta ... t.minetest
by nrz
Sat Mar 14, 2015 18:03
 
Forum: News
Topic: [0.4.12] Official Android build on Google Play and F-Droid
Replies: 44
Views: 7986
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