Search found 58 matches

by minetestcr
Tue Jun 13, 2017 01:00
Forum: General Discussion
Topic: Minetest - Education Version
Replies: 113
Views: 27898

Re: Minetest - Education Version

I guess this IS the Minetest Education community? I am currently ramping up a Minetest "mess" to start using in our Elementary Schools. Learning is easy and a lot of fun in the minetest community, even if it seems a little less than busy. I call it a mess because whatever we want to call ...
by minetestcr
Tue Oct 04, 2016 13:29
Forum: Problems
Topic: Any idea on how to fix bad argument #2 to 'find_node_near'
Replies: 2
Views: 959

Re: Any idea on how to fix bad argument #2 to 'find_node_nea

Thank you duane. My game doesn't have "minetest_game/mods/default/functions.lua", or at least, the "functions.lua" files that i found don't have the code you mention. Anyway, since you pointed me towards leafdecay , I deactivated moretrees mod and the game does not crash any more...
by minetestcr
Tue Oct 04, 2016 00:33
Forum: Problems
Topic: Any idea on how to fix bad argument #2 to 'find_node_near'
Replies: 2
Views: 959

Any idea on how to fix bad argument #2 to 'find_node_near'

Hello. I opened minetest today, after about a month of no activity, opened my world, and when I got near certain region, it crashed.... I have minetest 0.4.14-dev Ubuntu 14.04 this is the debug: 2016-10-03 18:26:21: ACTION[Server]: singleplayer [127.0.0.1] joins game. 2016-10-03 18:26:21: ACTION[Ser...
by minetestcr
Thu Jan 21, 2016 19:12
Forum: General Discussion
Topic: Education, minetest in the classroom
Replies: 23
Views: 7730

Re: Education, minetest in the classroom

You have some future architects there! Thanks! I'll tell my students your comment. If you build the school two (or more) times as big as in reality, you can easier rebuild it, e.g. thin walls (0.5m), l guess the walls of the school aren't 1 metre thick. Maybe you could even teach them how to use Ph...
by minetestcr
Tue Dec 08, 2015 17:08
Forum: General Discussion
Topic: Education, minetest in the classroom
Replies: 23
Views: 7730

Re: Education, minetest in the classroom

Hello. This is an update on the use of minetest in my technology class. I told my students "you have to build the school".... then, they started planning how to do it, they formed in groups (I didn't tell them how to work), they went to the different classrooms and offices to take pictures...
by minetestcr
Tue Nov 24, 2015 12:58
Forum: Problems
Topic: weird colors problem
Replies: 3
Views: 532

Re: weird colors problem

Try updating Irrlicht to 1.8.1; older versions may have problems. Maybe the dev version is broken? Try the release and see if there's still problems. thanks kaadmy... I followed these steps top update irrlicht: http://www.irrlicht3d.org/wiki/index.php?n=Main.InstallingIrrlicht#BuildLinux and after ...
by minetestcr
Mon Nov 23, 2015 19:02
Forum: Problems
Topic: weird colors problem
Replies: 3
Views: 532

weird colors problem

Hello!

I started the game today and it looks like this (ubuntu 14.04, minetest 0.4.13-dev)

(that's the sun on the first image)
Image
http://pasteboard.co/2mdPFoaI.png
http://pasteboard.co/2mdoJ2ho.png

anybody else is experiencing this?
by minetestcr
Wed Nov 04, 2015 19:29
Forum: General Discussion
Topic: See number of clients connected/max number of clients
Replies: 2
Views: 535

Re: See number of clients connected/max number of clients

kaadmy wrote:In my subgame, I have a command that adds that functionality:
https://github.com/kaadmy/pixture/tree/ ... playerlist
excellent, thanks
by minetestcr
Thu Oct 29, 2015 17:35
Forum: General Discussion
Topic: See number of clients connected/max number of clients
Replies: 2
Views: 535

See number of clients connected/max number of clients

Hello, don't know if this question belongs here but.... Is there a command (or anything) to see the number and max number of clients within the game (not in the .conf file). This is because I have modified the .conf file, but it seems that when I start the server, this has no effect. So, if there is...
by minetestcr
Wed Oct 28, 2015 20:10
Forum: Minetest-related projects
Topic: [Old]Node Box Editor [0.9.2]
Replies: 449
Views: 126006

Re: NodeBoxEditor [0.8.1] - Mesh export, file dialogs & wind

The ubuntu/debian download is not up anymore, does anyone have it? (I'm horrible at building things) I just copied the NodeBoxEditor folder to the desktop (or any place you want), then, to run it, I go to bin folder and double-click nodeboxeditor and it runs.... no need to build or install. I'm usi...
by minetestcr
Sun Oct 25, 2015 04:58
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 573107

Re: Post your modding questions here

Don wrote:You need paramtype2 set

Code: Select all

paramtype2 = "facedir",
thanks, that's it
by minetestcr
Sun Oct 25, 2015 03:43
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 573107

Re: Post your modding questions here

Add this to your node def on_place = minetest.rotate_node thanks Don... I tried, but I'm doing something wrong, I added the code like this: minetest.register_node("stj:laminaverde", { description = "lámina verde", tiles = { "paredverde.png", "paredverde.png",...
by minetestcr
Sun Oct 25, 2015 02:47
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 4208
Views: 573107

Re: Post your modding questions here

Hello. How can I make a node that lays flat on the node face it is placed? like the ladder in the image:
http://pasteboard.co/1D4bL4Lm.png
Image
thanks!
by minetestcr
Fri Oct 23, 2015 17:53
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 1036
Views: 481327

Re: [Modpack] Home Decor [git] [homedecor_modpack]

VanessaE wrote:Update your minetest engine - the one you're using is too old to recognize the table.copy() function.
That was it..... Thanks VanessaE.
by minetestcr
Fri Oct 23, 2015 16:50
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 1036
Views: 481327

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Can someone please help me with this error? (minetest 0.4.10, ubuntu) 10:35:38: ERROR[main]: ========== ERROR FROM LUA =========== 10:35:38: ERROR[main]: Failed to load and run script from 10:35:38: ERROR[main]: /home/stjdigital/.minetest/mods/homedecor_modpack/homedecor/init.lua: 10:35:38: ERROR[ma...
by minetestcr
Fri Oct 16, 2015 14:31
Forum: General Discussion
Topic: fill chests with specific nodes
Replies: 8
Views: 1087

Re: fill chests with specific nodes

Thanks for the answers. The situation is that I have 20 students playing, so I wanted to put chests with some nodes for them to pick up and use. I am going to try the /give command. Do you wish to give all of the 20 studens a personal chest each with the same content? Or just put some unlocked ches...
by minetestcr
Thu Oct 15, 2015 23:08
Forum: General Discussion
Topic: fill chests with specific nodes
Replies: 8
Views: 1087

Re: fill chests with specific nodes

Don wrote:This is not an actual chest but my mod called myitemchest drops items when it is opened. You can edit the mod to give whatever items you want.
viewtopic.php?f=9&t=13375&p=194798#p194798

great, thanks, I will try it
by minetestcr
Thu Oct 15, 2015 20:02
Forum: General Discussion
Topic: fill chests with specific nodes
Replies: 8
Views: 1087

Re: fill chests with specific nodes

Thanks for the answers. The situation is that I have 20 students playing, so I wanted to put chests with some nodes for them to pick up and use. I am going to try the /give command.
by minetestcr
Thu Oct 15, 2015 14:54
Forum: General Discussion
Topic: fill chests with specific nodes
Replies: 8
Views: 1087

fill chests with specific nodes

Hello!

How can I fill chests with a large number of nodes (glass, chairs, dyes, etc.)?
I know I can get in creative mode and fill them, but that is slow. Is there a file in the world folder where you can type the chest contents?

thanks!
by minetestcr
Wed Oct 07, 2015 21:18
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 1036
Views: 481327

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Don wrote:You can also get free models from sites likehttp://archive3d.net and just scale them to the right size for minetest using blender.

Greeat! thanks!
by minetestcr
Wed Oct 07, 2015 19:31
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 1036
Views: 481327

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Nathan.S wrote:I'm not VanessaE ;) but I can point you to the software used by most of us, https://www.blender.org/.
thanks "Nathan.S", I'm installing it right now.
by minetestcr
Wed Oct 07, 2015 19:29
Forum: Mod Releases
Topic: [Mod] NonCubic Blocks Mod [1.4] [noncubic]
Replies: 111
Views: 52136

Re: [Mod] NonCubic Blocks Mod [1.4] [noncubic]

Minetestcr the question isn't dumb at all, for making nodes there are two basic options. Use the nodebox editor(NBE) or create a mesh with a 3d program and export them in a format that minetest handles. The models in the home decor modpack are meshes created in Blender and exported as obj, meshes a...
by minetestcr
Wed Oct 07, 2015 19:06
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 1036
Views: 481327

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Hello VanessaE.

I'm curious about how to create shapes like the toilet, or tvs, and their textures.... can you point me to any software or tutorial to do something like that?

thanks
by minetestcr
Wed Oct 07, 2015 19:01
Forum: Mod Releases
Topic: [Mod] NonCubic Blocks Mod [1.4] [noncubic]
Replies: 111
Views: 52136

Re:

An Octagon wouldn't actually be less polygons because the modding api only lets you create cuboids. Hello, I'm curious about this cuboids because the home decor modpack has nodes with toilet shape, or bottle shape, etc., so, does that mod use other api that is not cuboid dependant? Maybe the questi...
by minetestcr
Tue Oct 06, 2015 17:58
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 2325
Views: 444251

Re: Post your mod requests/ideas here

thank you all, I'm gonna try your ideas, I will let you know how it goes