Search found 9 matches

by mintpick
Thu Feb 25, 2016 16:32
Forum: Servers
Topic: [Server] VanessaE's Survival Server [5.1.0-dev]
Replies: 638
Views: 95362

Re: [Server] VanessaE's Survival Server [0.4.13]

It was sfan5's build fault, connected from official msvc build just fine. Thank you.

What is the hardware this server runs at? I would like to host Dreambuild-based game in the future, so it will be good to know.
by mintpick
Thu Feb 25, 2016 15:52
Forum: Servers
Topic: [Server] VanessaE's Survival Server [5.1.0-dev]
Replies: 638
Views: 95362

Re: [Server] VanessaE's Survival Server [0.4.13]

Reinstalled game from clean. No antivirus software is present in system. Firewall is disabled. Still no luck. Here's one of these strings: 2016-02-25 19:49:21: ERROR[CurlFetch]: http://minetest.daconcepts.com/server-media/_re.png not found (HTTP response code said error) (response code 404) http://m...
by mintpick
Thu Feb 25, 2016 14:15
Forum: Servers
Topic: [Server] VanessaE's Survival Server [5.1.0-dev]
Replies: 638
Views: 95362

Re: [Server] VanessaE's Survival Server [0.4.13]

Hello
I am unable to connect to this server. Client console says that game is trying to download various resources from http://minetest.daconcepts.com/server-media/... but receives 404 response.
Game version: minetest-0.4.13-1474254-win64
by mintpick
Sun Mar 15, 2015 13:04
Forum: Mod Releases
Topic: [Mod] TreeCapitator [treecapitator]
Replies: 61
Views: 23891

Re: [Mod] TreeCapitator [treecapitator]

thanks, I added it but disabled it by default because the sound was also played if a single trunk block was dug I moved "sound_play" call to "if tree_found then" section. It is fixed sound playing when individual nodes of wood is mined, but when there is at least one another woo...
by mintpick
Sat Mar 14, 2015 19:06
Forum: Mod Releases
Topic: [Mod] TreeCapitator [treecapitator]
Replies: 61
Views: 23891

Re: [Mod] TreeCapitator [treecapitator]

I updated this mod with sound of a falling tree, taken from there http://www.freesound.org/people/ecfike/sounds/139952/.
EDIT: Now in upstream.
by mintpick
Sat Feb 21, 2015 19:00
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.46] [farming]
Replies: 501
Views: 196776

Re: [Mod] Farming Redo [1.11] [farming]

TenPlus1 wrote:mintpick: sadly that's a bug with the minetest engine itself, although if you use the Better HUD mod which adds hunger to the game, it will not let you eat when you are full :)

viewtopic.php?id=6342
Good, thank you for pointer.
by mintpick
Sat Feb 21, 2015 18:44
Forum: Mod Releases
Topic: [Mod] Farming Redo [1.46] [farming]
Replies: 501
Views: 196776

Re: [Mod] Farming Redo [1.11] [farming]

Hello there. I enjoyed playing around with your mods. Dropped here for a quick bugreport: player can eat meals even with full health points.
by mintpick
Sat Feb 21, 2015 17:47
Forum: Builds
Topic: [Android] Builds for ARM, x86 and MIPS
Replies: 146
Views: 36140

Re: [Android] Builds for ARM, x86 and MIPS

Hello there. Here is my report on Android version of Minetest. Device info: Model: Highscreen Alpha R Screen, ppi: 5" IPS, 440 Resolution: 1920 x 1080 OS: Android 4.2.1 CPU: MTK MT6589T 1.5 GHz, 4 cores GPU: Power VR SGX544 MP 286(?) MHz, 1 core RAM: 1 GB Minetest version: ARM 0.4.10 Here we go...