Search found 18 matches
- Sat May 20, 2023 01:57
- Forum: Mod Releases
- Topic: [Mod] basic_robot [basic_robot]
- Replies: 153
- Views: 38518
Re: [Mod] basic_robot [basic_robot]
In rnd's original posting for this mod they state that a "Spawner can also be activated with signal ( mesecons mod, basic_machines mod)". I will admit that I must learn a lot about mesecon controllers. Is there a post or tutorial on how to use a component of Mesecons or Basic Machines to s...
- Fri Jul 22, 2022 16:26
- Forum: Mod Releases
- Topic: [Mod] Terraform [terraform]
- Replies: 25
- Views: 5719
Re: [Mod] Terraform [terraform]
Hello, I have a bit of a problem. I have a Ryzen 7 with 32 g or RAM so I believe I have enough processing power. I wanted to terraform a cliff into a a more aesthetically pleasing sloping "mountain". After using the tool the surface of the blocks are now black as if in "shadow" b...
- Tue May 12, 2020 03:56
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 644355
Re: [Mod] Technic [0.4.16-dev] [technic]
Great mod. I believe the injectors need to be rotatable using the screwdriver so it is possible to place the injector on top or bottom of a chest in order to hide it from view. in my case I have a chest next to a field in which my robot places the harvested crops. I use an injector and a teleport t...
- Fri Apr 24, 2020 19:51
- Forum: Problems
- Topic: Basic Robot Mod
- Replies: 0
- Views: 390
Basic Robot Mod
Hello, I am having trouble understanding the scripting for the basic robot mod. I am using Hanno Behrens' farmer_01 script it is here ... https://pastebin.com/iH4GdHaq I have the following difficulties and have been unable to decipher a solution on my own. 1- the robot places seeds on water 2- I tri...
- Fri Apr 24, 2020 07:56
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 644355
Re: [Mod] Technic [0.4.16-dev] [technic]
neoh4x0r, Thank you for your reply. I have attempted to add yawn123'S mod pack but get the error .... ModError: Failed to load and run script from /home/tristan/.minetest/mods/utilities/extractor/init.lua: Unknown node: minetest:chest stack traceback: [C]: in function 'get_content_id' /home/tristan/...
- Fri Apr 24, 2020 07:34
- Forum: WIP Mods
- Topic: [Mod] Tubelib Mining, Farming, Crafting[tubelib_addons1]
- Replies: 11
- Views: 3644
Re: [Mod] Tubelib Mining, Farming, Crafting[tubelib_addons1]
joe7575, Thank you for your input. I see now that i planted seeds from the agriculture mod as it was the first seed to show up in the search. the devil is in the details. I will experiment with the Farming Redo items and resolve this issue. Then it will be on to figuring out why the harvester will n...
- Wed Apr 22, 2020 19:29
- Forum: Mod Releases
- Topic: [Mod] basic_robot [basic_robot]
- Replies: 153
- Views: 38518
Re: [Mod] basic_robot [basic_robot]
Fantastic mod. I will admit it is very daunting for a non programmer type to use but trial and error is helping understand Lua. Sorry folks but my brain just does not work like a programmers. One item I am trying to find an answer for is this. I would like to use some sort of lua controller to autom...
- Wed Apr 22, 2020 19:10
- Forum: Mod Releases
- Topic: [Mod] Technic [0.4.16-dev] [technic]
- Replies: 1612
- Views: 644355
Re: [Mod] Technic [0.4.16-dev] [technic]
Great mod. I believe the injectors need to be rotatable using the screwdriver so it is possible to place the injector on top or bottom of a chest in order to hide it from view. in my case I have a chest next to a field in which my robot places the harvested crops. I use an injector and a teleport tu...
- Thu Apr 16, 2020 19:48
- Forum: WIP Mods
- Topic: [Mod] Tubelib Mining, Farming, Crafting[tubelib_addons1]
- Replies: 11
- Views: 3644
Re: [Mod] Tubelib Mining, Farming, Crafting[tubelib_addons1]
So I will state that i am basically a noob when it comes to the ins and outs of the more technical mods. But, can some one explain why the harvester will not harvest corn? before i delve too far into the Tubelib mod are there other crops that the harvester will not work with? I do love the way it ha...
- Thu Apr 16, 2020 05:57
- Forum: WIP Mods
- Topic: [Mod] Tubelib [tubelib]
- Replies: 50
- Views: 10845
Re: [Mod] Tubelib [tubelib]
I am using Minetest 5.1.1, I have the Technic mod activated via the online content so I will infer that it is the most current version. Can some one explain why when I install the TechPack mod the Tubelib portion seems to interfere with the Technic mod and actually make Technic items disappear? I wi...
- Sat Nov 14, 2015 20:38
- Forum: Mod Releases
- Topic: [Mod] Senderman [senderman]
- Replies: 27
- Views: 12534
Re: [Mod] Senderman [senderman]
what is interesting is that your senderman requires spawneggs yet you failed to post a link to the spawneggs mod and when a search is done from within the Board index ‹ User-contributed Content ‹ Mods ‹ Mod Releases for spaweggs all references return to you. would it be too much trouble to at least ...
- Wed Nov 04, 2015 18:31
- Forum: Servers
- Topic: Server does not read from minetest.conf file
- Replies: 13
- Views: 2575
Re: Server does not read from minetest.conf file
JohnnyComeL8ly: to start the game I use the command /usr/games/minetestserver (space) --config (space) /home/creator/.minetest/minetest.conf to start the game and get the mtdebug.txt file I use the command /usr/games/minetestserver (space) --verbose (space) --config (space) /home/creator/.minetest/m...
- Wed Nov 04, 2015 16:46
- Forum: Servers
- Topic: Server does not read from minetest.conf file
- Replies: 13
- Views: 2575
Re: Server does not read from minetest.conf file
JohnnyComeL8ly: in response to your suggestion...http://paste.ubuntu.com/13102681/
- Wed Oct 28, 2015 15:46
- Forum: Servers
- Topic: Server does not read from minetest.conf file
- Replies: 13
- Views: 2575
Re: Server does not read from minetest.conf file
Dartmouth: I piggybacked the server on an openmediavault NFS server which did not "invite" me to create a user at installation and since it is a closed system I did not contemplate the need for a user. But, since your post I did create a user "creator" and even logging in as that...
- Tue Oct 27, 2015 16:07
- Forum: Servers
- Topic: Server does not read from minetest.conf file
- Replies: 13
- Views: 2575
Re: Server does not read from minetest.conf file
Rubenwardy: Thank you for that bit of knowledge. But, do you have any advice on why minetest-server is not reading the conf file in the first place?
- Tue Oct 27, 2015 07:01
- Forum: Servers
- Topic: Server does not read from minetest.conf file
- Replies: 13
- Views: 2575
Server does not read from minetest.conf file
I am having a confusing time developing a home server/client environment and need some advice. To start, the equipment is all old and at this point maybe even laughable but it is for my 6 year old son and his friends. All units are running some version of Debian 8 The server: Additional apps other t...
- Sun Mar 01, 2015 23:58
- Forum: WIP Mods
- Topic: [Mod] HUD Map [0.2.0] [hudmap]
- Replies: 15
- Views: 7644
Re: [Mod] HUD Map [0.2.0] [hudmap]
Napiophelios and Stu, thank you for your input I guess I will need to go a different direction....it is a nice map.... :(
- Sun Mar 01, 2015 20:20
- Forum: WIP Mods
- Topic: [Mod] HUD Map [0.2.0] [hudmap]
- Replies: 15
- Views: 7644
Re: [Mod] HUD Map [0.2.0] [hudmap]
I will admit two things, I am new to Minetest and I have no knowledge of compiling. I will state two things my son enjoys watching minecraft videos on youtube and they cuss way too much. I desire two things a localized game which he and I can play without the foul mouths. During my research I had a ...