Search found 3 matches
- Tue Mar 03, 2015 15:13
- Forum: General Discussion
- Topic: Biome API changes, world maintainers please read
- Replies: 18
- Views: 4656
Re: Biome API changes, world maintainers please read
thanks paramat for this change. I have a question: it's possible to define a biome that work for both mg6 and mg7 that instead of _replacing_ old parameter (like node_dust_water) with new one (like node_water_top/below) it adds all of them? I espect that some elements of the lua list just get ignore...
- Mon Mar 02, 2015 14:41
- Forum: Old Games
- Topic: [Game] Carbone [carbone] – minetest_game, improved
- Replies: 216
- Views: 102175
Re: [Game] Carbone [carbone] – minetest_game, improved
It must be using a older 3d_armor. In the last two versions of 3d_armor I personally stripped all references to all images out of the blend file. Edit: But don't worry about the missing textures warnings. Images are fed to the model via lua. If the image that the model (in blender) was built with i...
- Mon Mar 02, 2015 11:01
- Forum: Old Games
- Topic: [Game] Carbone [carbone] – minetest_game, improved
- Replies: 216
- Views: 102175
Re: [Game] Carbone [carbone] – minetest_game, improved
nice subgame. I'm playing a little with it and found some warnings on the command line. I'm using minetest 0.4.12 compiled from source on Arch Linux 64bit. Here the log when I run carbone on a newly created world with no added mods: Irrlicht log: Irrlicht Engine version 1.8.1 Irrlicht log: Linux 3.1...