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translations of minetest

i have a suggestion: why don't you use launchpad for translations of minetest? i believe that this would be useful to add new translations to the game and to improve them
by Guybrush88
Wed Mar 28, 2012 10:29
 
Forum: Feature Discussion
Topic: translations of minetest
Replies: 15
Views: 1583

lalorobot wrote:How do I craft the red coal that appears in this image?
Image

you have to wait for a few seconds to make the iron melt
by Guybrush88
Fri Feb 17, 2012 15:48
 
Forum: Problems
Topic: How to craft this?
Replies: 5
Views: 1239

JSonic wrote:Could be the video drivers. Go System Settings - Additional Drivers, if it suggest something, install it.

EDIT That's for Classic Gnome. If you use Unity go to dash and search for jockey.

it's already installed, but it still crashes
by Guybrush88
Mon Feb 13, 2012 21:34
 
Forum: Problems
Topic: segfault when starting to dig materials
Replies: 6
Views: 1216

this is the content of the debug.txt file: http://pastebin.com/e61qAaei
by Guybrush88
Sun Feb 12, 2012 22:23
 
Forum: Problems
Topic: segfault when starting to dig materials
Replies: 6
Views: 1216

i had this problem, too
by Guybrush88
Sun Feb 12, 2012 22:16
 
Forum: Problems
Topic: Truncated posts (a forum problem)
Replies: 11
Views: 2086

i'm on ubuntu 11.10 and i installed the latest version of the ppa
by Guybrush88
Sun Feb 12, 2012 21:55
 
Forum: Problems
Topic: segfault when starting to dig materials
Replies: 6
Views: 1216

segfault when starting to dig materials

hello, i'm new to the forum and to the game. i just tried to dig something, but as soon as i started i got a segfault. this is what i got with a terminal: signal_handler_init() Using system-wide paths (NOT RUN_IN_PLACE) path_data = /usr/bin/../share/minetest path_userdata = /home/username/.minetest ...
by Guybrush88
Sun Feb 12, 2012 21:32
 
Forum: Problems
Topic: segfault when starting to dig materials
Replies: 6
Views: 1216

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