Search found 36 matches

by Prot
Sun Nov 06, 2016 08:28
Forum: Minetest-related projects
Topic: Minetest on a spherical planet
Replies: 66
Views: 26514

Re: Minetest on a spherical planet

Very awesome, but "stitch problems" present..
https://youtu.be/OmJ2UNU-3P0
by Prot
Sun Jul 24, 2016 19:06
Forum: General Discussion
Topic: Post your videos!
Replies: 987
Views: 133369

Re: Post your videos!

I'm back..

Particle system demo, part 3:
https://youtu.be/pFF7xJ16ZZ0
The description on YouTube ^^
by Prot
Wed Mar 23, 2016 16:38
Forum: General Discussion
Topic: Post your videos!
Replies: 987
Views: 133369

Re: Post your videos!

sofar wrote:
Prot wrote:Particle system demo, part 2:
https://youtu.be/8nsIX9crgZU
The description on YouTube ^^
Can you update your devel branch? :)
yep
by Prot
Tue Mar 22, 2016 16:14
Forum: News
Topic: [0.4.14] Spring release, announcing feature freeze
Replies: 171
Views: 32524

Re: [0.4.14] Spring Equinox release

prof-turbo wrote:Don't forget to check tone mapping if you're new to this release ;)
What this shader do?
Btw water now is just awesome! In 0.4.13 water has been terrible square-glitch..
by Prot
Sun Mar 20, 2016 09:27
Forum: News
Topic: [0.4.14] Spring release, announcing feature freeze
Replies: 171
Views: 32524

Re: [0.4.14] Spring Equinox release

I download the latest git master branch, and immediately rushed into the eyes of the new foliage Shader. The swaying of the foliage is too much, half a block on the Z-axis. Looks terrible. What did not suit the old foliage Shader? http://s12.postimg.org/u2rcxmss9/screenshot_20160320_122103.png http:...
by Prot
Sat Mar 19, 2016 17:38
Forum: General Discussion
Topic: Post your videos!
Replies: 987
Views: 133369

Re: Post your videos!

Particle system demo, part 2:
https://youtu.be/8nsIX9crgZU
The description on YouTube ^^
by Prot
Sun Mar 13, 2016 07:41
Forum: General Discussion
Topic: Post your videos!
Replies: 987
Views: 133369

Re: Post your videos!

sofar wrote:https://youtu.be/blrurijucN4

sideways head movement with the playeranim mod - https://github.com/minetest-mods/playeranim
wow, it's really cool, i will test it on my server
by Prot
Fri Mar 11, 2016 18:58
Forum: General Discussion
Topic: Post your videos!
Replies: 987
Views: 133369

Re: Post your videos!

To vary the game, working on the particle system
https://youtu.be/7u6d0WBfhdk
by Prot
Mon Feb 29, 2016 16:46
Forum: Servers
Topic: [RU] Russiаn Аmа
Replies: 14
Views: 1686

Re: [RU] Russiаn Аmа

Это то понятно. Но на wiki или на сайте указано, что модификации это Lua API, а само по себе API не наследует лицензию, это произвольный продукт считается. Поэтому моддеры пишут дополнительно лицензию своего кода. Поэтому если он изменит например физику игры, или логику С++ кода, или движок Irrlicht...
by Prot
Mon Feb 29, 2016 09:41
Forum: Servers
Topic: [RU] Russiаn Аmа
Replies: 14
Views: 1686

Re: [RU] Russiаn Аmа

Большинство модов имеют лицензию WTFPL, а это сродни народного достояния (public domain), значит "делай что хочешь".
Возможно он изменяет конечно моды под *GPL лицензиями, тогда да, но я просто не встречал производных GPL модов.
by Prot
Sun Feb 28, 2016 11:25
Forum: General Discussion
Topic: Post your videos!
Replies: 987
Views: 133369

Re: Post your videos!

Open on the surface, very deep pit
https://youtu.be/jJnrpG94BSk
by Prot
Sat Feb 27, 2016 08:03
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 688
Views: 237520

Re: [Mod] Pipeworks [20131128] [pipeworks]

I think StackWise Filter Injector not really correct, if i filter some stack of 10, and if in chest more than 10, it drop exactly 10, it's ok, but, if in chest less than 10, it drop what's left. How to disable it drop less then listen in filter? I need exactly stack, don't more AND don't less?
by Prot
Sun Jan 31, 2016 15:21
Forum: Servers
Topic: Raspberry PI 2 Linux Server
Replies: 19
Views: 2592

Re: Raspberry PI 2 Linux Server

According to this https://packages.debian.org/search?suit ... s=minetest debian jessie already has minetest 0.4.13 for armel, no need to compile, just "apt-get -t=jessie-backports install minetest" and move your mods. But the server will be very slow..
by Prot
Wed Dec 16, 2015 17:29
Forum: Partly official engine development
Topic: Postgresql Backend - Deprecated
Replies: 34
Views: 12629

Re: Postgresql Backend

FYI: I created a postgresql branch on my version of minetestmapper. It supports both johnnyjoy's implementation and ShadowNinja's implementation. I don't understand how to use it.. $ git clone https://github.com/Rogier-5/minetest-mapper-cpp.git $ cd minetest-mapper-cpp $ git checkout postgresql $ m...
by Prot
Mon Dec 07, 2015 09:48
Forum: General Discussion
Topic: Post your videos!
Replies: 987
Views: 133369

Re: Post your videos!

Story: Once. After going AFK I found dead body of myself... ..inside the protected zone. All my hi-tech stuff was stolen. The villain was discovered immediately. I asked my hi-tech neighbor to help me in the capture griefer. The adventure began! https://youtu.be/Qn2CmebJgcE I wasn't planning on reco...
by Prot
Tue Nov 17, 2015 11:13
Forum: Partly official engine development
Topic: Postgresql Backend - Deprecated
Replies: 34
Views: 12629

Re: Postgresql Backend

I had a similar problem at the beginning. When I used TCP/IP to access psql and valley mapgen. Now I switched to UNIX socket and ran 2 servers, the standard minetest_game, and a server with a bunch of mods, including the ethereal mapgen. For more than a month without falling. You can try it at the p...
by Prot
Sun Nov 08, 2015 07:29
Forum: News
Topic: New settings menu
Replies: 42
Views: 9702

Re: New settings menu

kaadmy wrote: Finite water(liquid_finite)
this one has been deleted from the engine i think
by Prot
Tue Oct 27, 2015 10:35
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 13238

Re: [Mod] RetroBlocks [retroblocks]

I think before 3D arrives
by Prot
Sat Oct 24, 2015 10:30
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20201101-1302][dreambuilder]
Replies: 1130
Views: 233649

Re: [Game] Dreambuilder [20151023-1640]

Due to the fact that MoreOres is not updated for a very long time. Can you into your fork to add the patch that I posted 3 months ago? This is fix hoes. https://forum.minetest.net/viewtopic.php?f=11&t=549&start=275#p184913 diff --git a/init.lua b/init.lua index 9a4cac1..3fd3417 100644 --- a/init.lua...
by Prot
Fri Oct 23, 2015 17:07
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 13238

Re: [Mod] RetroBlocks.

And btw, it will be nice, if you go to retro games theme and add some more nodes from good old games
by Prot
Fri Oct 23, 2015 14:30
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 13238

Re: [Mod] RetroBlocks.

I'm not judge, you asked for features, i answering.
by Prot
Fri Oct 23, 2015 12:05
Forum: WIP Mods
Topic: rnd_trees
Replies: 14
Views: 3491

Re: rnd_trees

Wow! This is amazing idea! And looks very impressive!
You can do some new biomes with this trees.. Like getting settings from mapgen, and plant somewhere big trees, or somewhere little..
I like it!
by Prot
Fri Oct 23, 2015 11:45
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 90
Views: 13238

Re: [Mod] RetroBlocks.

Need the setting to disable the mobs and tools like jetpack, if this mod using only for creative servers.. For BLOCKS only, as modname says..
by Prot
Thu Oct 22, 2015 18:03
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20201101-1302][dreambuilder]
Replies: 1130
Views: 233649

Re: [Game] Dreambuilder [20151021-0403]

another strange crash.. at now i can't reanimate the server, it crash in 2-5 seconds after automatically restart with messages: 2015-10-22 20:44:06: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error: 2015-10-22 20:44:06: ERROR[main]: Lua: Runtime error from m...
by Prot
Thu Oct 22, 2015 10:45
Forum: Mod Releases
Topic: [Mod] Pipeworks [git] [pipeworks]
Replies: 688
Views: 237520

Re: [Mod] Pipeworks [20131128] [pipeworks]

I built a large enough pipeline for processing ore from the grinding to blocks(*9 ingots) and noticed one unpleasant situation: I found that when the pipes are objects, and you're out, or far enough away, all the items in the pipes is lost. And have a huge loss of resources because of this, I lose t...