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I like the lava, and water.
by bgsmithjr
Sun Apr 15, 2012 23:38
 
Forum: Texture Packs
Topic: HDX Textures (64 - 512 px) [git rolling release]
Replies: 365
Views: 216198

Any progress?
by bgsmithjr
Sun Apr 15, 2012 23:29
 
Forum: WIP Mods
Topic: Making a program to help making of mods/games
Replies: 278
Views: 31677

Builds are the developers way of giving us a sneak preview and a chance to mod, and offer help with the latest project that works(96%). Releases are finished, done, no improvements no rethinking, or anything. Plus releases would make the developer proud, builds are a way of including you into what i...
by bgsmithjr
Wed Apr 11, 2012 05:17
 
Forum: General Discussion
Topic: MineTest Versions vs. Builds?
Replies: 2
Views: 631

Yeah, like a slogan
by bgsmithjr
Wed Apr 11, 2012 04:10
 
Forum: Servers
Topic: Coming soon: The Hunger Games server
Replies: 125
Views: 19955

I just wanted someone too, but I am glad you thought I was talking to your, I bet your shark would like awesome.
by bgsmithjr
Wed Apr 11, 2012 04:09
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47733

Juste un sujet pour français qui ne parle pas dit voulez nous que vous parler de, donc le quel est ?
by bgsmithjr
Wed Apr 11, 2012 03:01
 
Forum: Français
Topic: Topic pour les francophones
Replies: 112
Views: 23987

J'aime aussi l'effet réaliste de minetest. Nous sommes rarement trouvés dans l'illusion américaine
by bgsmithjr
Wed Apr 11, 2012 02:59
 
Forum: Français
Topic: Avis sur la dernière version
Replies: 27
Views: 5628

Oh sorry, my mistake, saxony is on top of his game.
by bgsmithjr
Wed Apr 11, 2012 02:57
 
Forum: Texture Packs
Topic: Ardorden 16x16
Replies: 13
Views: 3585

You should make a webpage, Jordan.
by bgsmithjr
Wed Apr 11, 2012 02:56
 
Forum: General Discussion
Topic: mod reviews/commentary..
Replies: 179
Views: 18251

Infinity....is forever...
by bgsmithjr
Wed Apr 11, 2012 02:55
 
Forum: Servers
Topic: Coming soon: The Hunger Games server
Replies: 125
Views: 19955

+1 Melkor.
by bgsmithjr
Wed Apr 11, 2012 01:37
 
Forum: WIP Mods
Topic: I there any way minetest could support something like this??
Replies: 10
Views: 1663

I agree that the forum is disorganized sax, but maybe you are overwhelmed you told me I would be added to the server list and I still am not. Just a reminder. And I love your signature Scott, +1
by bgsmithjr
Wed Apr 11, 2012 01:35
 
Forum: Texture Packs
Topic: Ardorden 16x16
Replies: 13
Views: 3585

That's weird last time I checked the ppa, it was more current than the main website.
by bgsmithjr
Wed Apr 11, 2012 01:34
 
Forum: Problems
Topic: New builds in unstable ppa
Replies: 7
Views: 1506

That is great. The DM looks like a bear or yhetti, would you ever consider making a shark?
by bgsmithjr
Wed Apr 11, 2012 01:32
 
Forum: Feature Discussion
Topic: The Realm of 3D Mobs
Replies: 202
Views: 47733

You are right, DD. Glasslike makes all sides the same texture and fixes the problem that allfaces_optional has, all faces optional means you do not have to have a different texture for each side but doesn't support transparency, like a chest has a fixed number of sides you have to supply textures fo...
by bgsmithjr
Wed Apr 11, 2012 01:29
 
Forum: WIP Mods
Topic: Making a program to help making of mods/games
Replies: 278
Views: 31677

Wow
by bgsmithjr
Wed Apr 11, 2012 01:28
 
Forum: Old Mods
Topic: [Mod] Nature Pack [1.0.4]
Replies: 224
Views: 119940

Excellent mossy cobblestone, excellent sand, that is what I liked about the first version I seen.
Great texture pack.
by bgsmithjr
Wed Apr 11, 2012 01:27
 
Forum: Texture Packs
Topic: [64×] Misa's texture pack converted to Minetest [2014-04-07]
Replies: 85
Views: 58884

I like spherical, it is more realistic, your nukes have nails in them, lol.
by bgsmithjr
Wed Apr 11, 2012 01:23
 
Forum: WIP Mods
Topic: [Patch] Add randomness to Sfan5's nuke mod
Replies: 11
Views: 2286

What about removing the player from the authority file or the players folder?
by bgsmithjr
Wed Apr 11, 2012 01:22
 
Forum: General Discussion
Topic: Locked Chests of Banned players
Replies: 4
Views: 817

Clean forum

Since there is an irc chatroom, the forum doesn't need discussion topics.
by bgsmithjr
Mon Apr 09, 2012 03:27
 
Forum: General Discussion
Topic: Clean forum
Replies: 6
Views: 990

sorry, but it was just conversation, what the timbermod does can be obtained with a function in the default, so you don't need a mod or programming knowledge you just add one line, but if you would rather have it as a mod, I understand, sorry to spam the topic
by bgsmithjr
Mon Apr 09, 2012 03:24
 
Forum: WIP Mods
Topic: Get dropped items on step over (like minecraft)
Replies: 31
Views: 9551

Death Dealer wrote:
bgsmithjr wrote:theres a function for this , the timber mod
default.register_falling_item("default:tree","default_tree.png")
Something like that.

and something like that would enable picking up item by walking over them?

No, I said for the timber mod.
by bgsmithjr
Mon Apr 09, 2012 03:19
 
Forum: WIP Mods
Topic: Get dropped items on step over (like minecraft)
Replies: 31
Views: 9551

theres a function for this , the timber mod
default.register_falling_item("default:tree","default_tree.png")
Something like that.
by bgsmithjr
Mon Apr 09, 2012 03:15
 
Forum: WIP Mods
Topic: Get dropped items on step over (like minecraft)
Replies: 31
Views: 9551

bgsmithjr wrote:Great mod!!

I thought this made trees fall when you removed the base. Sorry this isn't for me.
It only made the middle trunk fall as an item, is it supposed to be like that?
by bgsmithjr
Mon Apr 09, 2012 02:57
 
Forum: Mod Releases
Topic: [Mod] Timber [0.1] [timber]
Replies: 61
Views: 26268

Added Lumber supply company
by bgsmithjr
Mon Apr 09, 2012 02:14
 
Forum: Servers
Topic: Server
Replies: 60
Views: 25681
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