Search found 20 matches
- Thu Jan 03, 2019 18:28
- Forum: Engine Builds
- Topic: [Fedora] script to install minetest from git
- Replies: 0
- Views: 1685
[Fedora] script to install minetest from git
This script does the same as the 1-line script from Calinou, but contains the package names from Fedora repositories. Tested on Fedora 29 Workstation with Gnome. sudo dnf install git gcc-c++ make cmake irrlicht-devel libcurl-devel openal-soft-devel libvorbis-devel libsq3-devel bzip2-devel freetype-d...
- Sun Jun 12, 2016 19:42
- Forum: Problems
- Topic: Misc Problems with MT 0.4.14 on Ubuntu 16.04
- Replies: 15
- Views: 2714
Re: Misc Problems with MT 0.4.14 on Ubuntu 16.04
TumeniNodes, after installation of Ubuntu I installed the "CompizConfig Settings Manager" and changed the size of the Launcher Icons on the left with the ubuntu unity plugin. I didn't change any other value in this tool. So I am not sure whether i am using compiz or not :/ How can I find o...
- Sat Jun 11, 2016 21:27
- Forum: Problems
- Topic: Misc Problems with MT 0.4.14 on Ubuntu 16.04
- Replies: 15
- Views: 2714
Re: Misc Problems with MT 0.4.14 on Ubuntu 16.04
est31, I switched joysticks to disabled, there was also a new entry generated in minetest.conf with "enable_joysticks = false". Can you give me a hint how to get an earlier commit? I just know "git clone https://... I am using Unity. supertuxcart has this resize bug too - but not from...
- Sat Jun 11, 2016 08:23
- Forum: Problems
- Topic: Misc Problems with MT 0.4.14 on Ubuntu 16.04
- Replies: 15
- Views: 2714
Re: Misc Problems with MT 0.4.14 on Ubuntu 16.04
I have a theory... Can you go to Settings -> Advanced Settings -> Client -> Controls and mark the entry "Enable Joysticks" disabled? Joysticks are disabled, but problem is still there. I started minetest 0.4.13 that I compiled in january under Kubuntu 14.04. The window has the same proble...
- Wed Jun 08, 2016 19:30
- Forum: Problems
- Topic: Misc Problems with MT 0.4.14 on Ubuntu 16.04
- Replies: 15
- Views: 2714
Re: Misc Problems with MT 0.4.14 on Ubuntu 16.04
Look at this video:
https://youtu.be/NHiXJDsl85M
You can see how the frame in the inventory bar scrolls all the time and moving the laptop will move the player in the world. I didn't even know that this notebook has a gyro sensor like a smartphone ...
https://youtu.be/NHiXJDsl85M
You can see how the frame in the inventory bar scrolls all the time and moving the laptop will move the player in the world. I didn't even know that this notebook has a gyro sensor like a smartphone ...
- Wed Jun 08, 2016 13:06
- Forum: Problems
- Topic: Misc Problems with MT 0.4.14 on Ubuntu 16.04
- Replies: 15
- Views: 2714
Misc Problems with MT 0.4.14 on Ubuntu 16.04
Hi, I got a fresh installation of Ubuntu 16.04 on my HP Probook 6570b. With the one-liner-install from this forum i downloaded and compiled minetest latest version. 1. First start of minetest shows the game in a window that cannot be resized or moved. It just startet in the upper left corner with 80...
- Sun Feb 14, 2016 20:06
- Forum: General Discussion
- Topic: Command to kill myself?
- Replies: 15
- Views: 3446
Re: Command to kill myself?
I always use /sethome and /home. No need to kill myself and loose my whole inventory ;)
- Sun Feb 07, 2016 08:20
- Forum: Feature Discussion
- Topic: Add notes for addresses of favorite servers in client
- Replies: 5
- Views: 839
Re: Add notes for addresses of favorite servers in client
And also a possibility to store credentials per server would be great.
- Tue Nov 24, 2015 11:11
- Forum: Deutsch
- Topic: Datenbank von sqlite nach postgresql migrieren
- Replies: 2
- Views: 757
Datenbank von sqlite nach postgresql migrieren
Hallo,
wie muss man vorgehen wenn man eine vorhandene Welt von sqlite nach postgresql migrieren will?
Die Map ist schon etwas älter, gut bebaut und ich erhoffe mir davon etwas bessere Performance.
wie muss man vorgehen wenn man eine vorhandene Welt von sqlite nach postgresql migrieren will?
Die Map ist schon etwas älter, gut bebaut und ich erhoffe mir davon etwas bessere Performance.
- Mon Oct 19, 2015 11:36
- Forum: News
- Topic: New settings menu
- Replies: 42
- Views: 15508
Re: New settings menu
Will the text be available in other languages so that players can read the setting options in their foreign language?
Will there be some help text that explains what will happen if you change the settings?
In minetest.conf there are comments that tell me what they are doing.
Will there be some help text that explains what will happen if you change the settings?
In minetest.conf there are comments that tell me what they are doing.
- Wed Sep 30, 2015 07:01
- Forum: General Discussion
- Topic: How on Earth do you change your username for single player?
- Replies: 11
- Views: 3774
Re: How on Earth do you change your username for single play
Why not editing minetest.conf with "name = myname"?
The description says: Name of player, on a server this is the main admin.
Edit: ok the name tag just works in multiplayer worlds. Some comments in minetest.conf.example should be more specific :-P
The description says: Name of player, on a server this is the main admin.
Edit: ok the name tag just works in multiplayer worlds. Some comments in minetest.conf.example should be more specific :-P
- Sun Sep 13, 2015 18:30
- Forum: Mod Releases
- Topic: [Modpack] WorldEdit [worldedit]
- Replies: 862
- Views: 370911
Re: [Mod] WorldEdit [1.0] [worldedit] {GitHub}
Is there a short explanation about the fields that are used in .we files?
Especially the "meta", "param1" & "param2"?
Especially the "meta", "param1" & "param2"?
- Fri Sep 04, 2015 14:12
- Forum: WIP Mods
- Topic: [Mod] Image Loader [0.1.0] [imageloader]
- Replies: 54
- Views: 22121
Re: [Mod] Image Loader [0.1.0] [imageloader]
That is weird. I tested this locally, and a test image (640x640, shown in a spoiler below) loaded fine taking about a minute. Granted, the image was scaled down; the original (1500x1000) crashed minetest itself, probably due to out of memory conditions (I'll concede the loading algorithm is not ver...
- Fri Sep 04, 2015 06:37
- Forum: Deutsch
- Topic: Transporter/Teleporter und Co.
- Replies: 14
- Views: 2371
Re: Transporter/Teleporter und Co.
Und würde man bei einem Wechsel von einer Welt in die andere auch sein Inventar mitnehmen können?
- Wed Sep 02, 2015 18:19
- Forum: WIP Mods
- Topic: [Mod] Image Loader [0.1.0] [imageloader]
- Replies: 54
- Views: 22121
Re: [Mod] Image Loader [0.1.0] [imageloader]
@kaeza: Now I found out that the images I tried to load were too big. Trying a png with 100x100 px was able to load. Next try with a 250x250 px image ran about 1 hour and then failed. Another thing is, the top of the image seems always to face south. I'm trying to import streetmaps into minetest and...
- Sun Aug 30, 2015 19:50
- Forum: WIP Mods
- Topic: [Mod] Image Loader [0.1.0] [imageloader]
- Replies: 54
- Views: 22121
Re: [Mod] Image Loader [0.1.0] [imageloader]
Just tested this mod in 0.4.13 and in 0.4.12. with loading a large png file. I can load the demo-png-file properly but my own png files do not work. Ingame I get this message: Failed to load image: imageloader: unknown file type In debug.txt: 21:44:44: WARNING: Assignment to undeclared global "...
- Sun Aug 30, 2015 13:15
- Forum: Deutsch
- Topic: Wie erstelle ich einen Server?
- Replies: 8
- Views: 1777
Re: Wie erstelle ich einen Server?
Ich lasse den Server unter Linux immer in einer screen-Session laufen. Macht ihr das auch so oder habt ihr den Server als daemon laufen? Wenn ja, wie?
- Mon Aug 24, 2015 09:44
- Forum: Feature Discussion
- Topic: Chance to get translated minetest_game?
- Replies: 5
- Views: 714
Re: Chance to get translated minetest_game?
Choosing Language on Servers would be great but I know many mods wouldnt support that.
I prefer to play on my own server. I started editing my local copy of minetest_game and translated it. Now 0.4.13 was released and I wondered how I could upgrade the game without loosing my changes.
I prefer to play on my own server. I started editing my local copy of minetest_game and translated it. Now 0.4.13 was released and I wondered how I could upgrade the game without loosing my changes.
- Sun Aug 23, 2015 19:52
- Forum: Feature Discussion
- Topic: Chance to get translated minetest_game?
- Replies: 5
- Views: 714
Chance to get translated minetest_game?
Hello, I am not a native english speaker and like it very much when games are available in my foreign language. This works good in minetest, but most mods come with english descriptions and texts. I know there is this mod for Internationalization: https://forum.minetest.net/viewtopic.php?t=4929 . Wh...
- Sun Aug 23, 2015 18:29
- Forum: Problems
- Topic: Warning while building 0.4.13
- Replies: 0
- Views: 604
Warning while building 0.4.13
Hi, today I got the latest sources from github. As mentioned in Calinous One-Liner I started to build minetest with cmake . -DENABLE_GETTEXT=1 -DENABLE_FREETYPE=1 -DENABLE_LEVELDB=1; make -j$(nproc); This Warning came up: [ 54%] Building C object src/CMakeFiles/minetest.dir/util/sha256.c.o [ 54%] Bu...