Search found 31 matches
- Thu Mar 15, 2012 22:59
- Forum: Servers
- Topic: [0.4.3] The Infinity Server [offline] [Survival Mode] [shops]
- Replies: 582
- Views: 86837
- Thu Mar 15, 2012 22:47
- Forum: Problems
- Topic: 'Q' key to drop?
- Replies: 25
- Views: 4359
which is better, lunarhiro or arwym? theres only one way to find out, figHt! It just seems to me that the game could be become more challenging (= more fun, personally) this way. It should be optional, though, not forced. I've never played Minecraft (only read a lot about it), so I don't care about...
- Thu Mar 15, 2012 22:36
- Forum: Problems
- Topic: Furnace always inactive – won't smelt anything
- Replies: 10
- Views: 3613
OK, then I'll post my debug.txt in a few, and see if something can be found from it. Edit: Now I am confused. I decided to try again with a modified default init.lua, and putting a rat at the top and leaves at the bottom, the furnace was able to cook. It takes a few seconds to respond (there's some ...
- Thu Mar 15, 2012 22:04
- Forum: Problems
- Topic: Furnace always inactive – won't smelt anything
- Replies: 10
- Views: 3613
- Thu Mar 15, 2012 21:31
- Forum: WIP Mods
- Topic: {NEW}The Legend of Zelda Mods Page
- Replies: 19
- Views: 7330
My server is actually going to be a remake of Hyrule. I will have all the basics. But let everyone make towns and buildings. Castle town, Zora's Domain, Death Mountain, Lake Hylia, Lost Woods, And maybe Ganon's castle? Then I already have rupees. Dungeons and such will be user made. Woot! Next time...
- Thu Mar 15, 2012 21:30
- Forum: WIP Mods
- Topic: [MOD] Labels on blocks 0.1 [labels]
- Replies: 1
- Views: 2736
- Thu Mar 15, 2012 21:25
- Forum: Problems
- Topic: Furnace always inactive – won't smelt anything
- Replies: 10
- Views: 3613
All right, I think I know where the problem was. IPushButton2653, do you mind trying to run the game with the original init.lua that comes in the default mod? When I installed your texture pack, it seems I accidentally copied the init.lua file that came in your texture pack's /default folder, and th...
- Wed Mar 14, 2012 06:11
- Forum: WIP Mods
- Topic: {NEW}The Legend of Zelda Mods Page
- Replies: 19
- Views: 7330
I really feel like building a Zelda-specific world with dungeons, villages and maybe a replica of Hyrule, but it's such a massive project. We should have a Zelda server sometime. Like, maybe after NPCs and better mobs are implemented. Then we could simulate a living Zelda world and roleplay in it, u...
- Wed Mar 14, 2012 06:07
- Forum: General Discussion
- Topic: um... What The Hell is This
- Replies: 51
- Views: 6795
I saw it earlier today while searching something on Google. XD The owner should give that domain to c55 and/or allow the community to take care of the site. I mean, that domain name is perfect for an official Web site, and most people who are new to Minetest will be fooled to think it's the official...
- Wed Mar 14, 2012 05:59
- Forum: Problems
- Topic: 'Q' key to drop?
- Replies: 25
- Views: 4359
I would like to have the default key changed, honestly. I have the same problem. Like 80%, I am hitting 'Q' by accident. You could assign it to another key by default, since not everybody who starts playing Minetest will know how to configure their game right away. Not everybody shares that mindset,...
- Wed Mar 14, 2012 05:52
- Forum: Problems
- Topic: Furnace always inactive – won't smelt anything
- Replies: 10
- Views: 3613
Furnace always inactive – won't smelt anything
So, I'm following the instructions on the wiki, where it says that I must put fuel at the bottom, and the thing to smelt at the top, referring to the two squares on the left. I've tried leaves, coal, wood, etc., but I can't get to smelt my lump of iron, nor my raw meat, nor my sand. I haven't been a...
- Tue Mar 13, 2012 17:53
- Forum: Mod Releases
- Topic: [Mod] Monorail [0.1.2] [monorail]
- Replies: 89
- Views: 58714
- Tue Mar 13, 2012 17:51
- Forum: WIP Mods
- Topic: {NEW}The Legend of Zelda Mods Page
- Replies: 19
- Views: 7330
- Tue Mar 13, 2012 17:44
- Forum: WIP Mods
- Topic: [Testing] Seasons
- Replies: 11
- Views: 4929
- Tue Mar 13, 2012 17:16
- Forum: Mod Releases
- Topic: [Mod] Various Mod [0.0.4] [various]
- Replies: 19
- Views: 14936
- Tue Mar 13, 2012 16:08
- Forum: WIP Mods
- Topic: Leaf decay mod by MarkTraceur
- Replies: 22
- Views: 8365
- Tue Mar 13, 2012 15:13
- Forum: Servers
- Topic: Redcrab's server 0.4 dev20120106-1 (git pull 14/01/2012)
- Replies: 602
- Views: 144446
- Tue Mar 13, 2012 15:11
- Forum: Servers
- Topic: Discussion: Dedicated high end community server with all working mods?
- Replies: 14
- Views: 3426
- Tue Mar 13, 2012 00:38
- Forum: General Discussion
- Topic: A few questions about creating worlds
- Replies: 7
- Views: 2180
The game should get the give_initial_stuff from minetest.conf and not remove it when overwriting the config. Maybe they changed something in the latest version, because I am 100% sure that Minetest automatically overwrites my .conf file every time and my custom settings are gone afterwards. :( Ther...
- Mon Mar 12, 2012 10:09
- Forum: Servers
- Topic: [0.4.3] The Infinity Server [offline] [Survival Mode] [shops]
- Replies: 582
- Views: 86837
- Mon Mar 12, 2012 10:06
- Forum: Texture Packs
- Topic: Minecraft 4 MineTest V7!
- Replies: 152
- Views: 69775
Did you get permission from Mojang to use there textures? because I know they have refused a few people in the past who asked if they could do a MC texture pack for Minetest. Either way nice work ^_^ There are about four Minecraft texturepacks already posted on this forum - Mojang is not even aware...
- Mon Mar 12, 2012 09:58
- Forum: General Discussion
- Topic: Where to install texture packs on Mac OS X?
- Replies: 5
- Views: 2799
- Mon Mar 12, 2012 09:56
- Forum: General Discussion
- Topic: A few questions about creating worlds
- Replies: 7
- Views: 2180
- Mon Mar 12, 2012 00:39
- Forum: Feature Discussion
- Topic: rain and snow in minetest?
- Replies: 19
- Views: 5103
- Mon Mar 12, 2012 00:30
- Forum: General Discussion
- Topic: A few questions about creating worlds
- Replies: 7
- Views: 2180
A few questions about creating worlds
These questions are generic, but I'd appreciate instructions specific for a Mac OS environment. Can I have more than one world in my minetest installation? I only see one /world folder. How can I change worlds without having to rename folders? Can I give each world its own conf file? How can I add s...