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Re: [Game] Big Freaking Dig [0.4]

Seems interesting. I may have to try this out later.
by InfinityProject
Thu Dec 25, 2014 05:59
 
Forum: Game Releases
Topic: [Game] Big Freaking Dig [0.5]
Replies: 76
Views: 48324

I'm just saying major changes in general. I don't see these as too big.
by InfinityProject
Fri Jul 19, 2013 04:07
 
Forum: Feature Discussion
Topic: [suggestion] splitscreen, shader support, and terrain smoothing.
Replies: 26
Views: 4538

There is no need for separate versions. If you want to see major changes, just fork the game and work on your desires yourself. To be honest, most of your ideas will be turned down by the core team. I haven't been around much lately, but from what I've seen a lot of people get denied very easily.
by InfinityProject
Fri Jul 19, 2013 03:22
 
Forum: Feature Discussion
Topic: [suggestion] splitscreen, shader support, and terrain smoothing.
Replies: 26
Views: 4538

Nice! You should make this compatible with Vanessa's pipeworks mod and technic. You could transport lava and use it as energy.
by InfinityProject
Thu Jul 18, 2013 18:29
 
Forum: Mod Releases
Topic: [Mod] Magma conduits and volcanos [0.1.1] [volcano]
Replies: 19
Views: 9722

Casimir wrote:Image
nodetest


If you look at that island at the bottom middle (the bigger one) thats right on the edge of the map, and look up and to the right just a tiny bit, you'll see a single grass node all by itself.
by InfinityProject
Wed Jun 26, 2013 01:45
 
Forum: General Discussion
Topic: Post your screenshots!
Replies: 8211
Views: 892162

How about a portal, but something different with it? What if it was a rocketship? You go in to the cockpit and click a seat and it teleports you up there? That'd be something original.
by InfinityProject
Mon Jun 17, 2013 02:48
 
Forum: General Discussion
Topic: Moon realm thought
Replies: 17
Views: 2669

Nice! If you ignore someone, can they still see what you say?
by InfinityProject
Sun Jun 16, 2013 02:07
 
Forum: Mod Releases
Topic: [Mod] Chat plus [2.3] [chatplus] – Now two mods, bug fixes
Replies: 67
Views: 20588

You'll laugh at this because it was one of the BUGGIEST versions, but I really loved it. Minetest-dev 20120122. I really liked this version because it was when I started my old forgotten hunger games server. It was buggy as hell though. Edit: it wasn't the features I liked, but more like I got used ...
by InfinityProject
Sat Jun 15, 2013 12:58
 
Forum: General Discussion
Topic: [Fun] What was/is your favorite Minetest version?
Replies: 16
Views: 2483

It does not support mesecons. I never really looked Ito how to do that
by InfinityProject
Sun May 19, 2013 17:02
 
Forum: Mod Releases
Topic: [Mod] Fireworks [fireworks]
Replies: 48
Views: 17740

How so?
by InfinityProject
Wed May 15, 2013 02:28
 
Forum: Maps
Topic: New Adventure Map [Finished] Quest for Infinity
Replies: 43
Views: 14778

How far do the lasers go?
by InfinityProject
Wed May 15, 2013 02:21
 
Forum: WIP Mods
Topic: [Mod] Frickin' Laser Beams [laser]
Replies: 41
Views: 13333

So much win. Are bottles just for decor or do they actually hold something? You could make it so that if you punch a bottle with an empty glass you get a drink.
by InfinityProject
Sat May 11, 2013 19:57
 
Forum: WIP Mods
Topic: [Mod] Nightclub [2.0] [nightclub] - Creative
Replies: 39
Views: 12881

Actually, none of that is true. The empty space is achieved through transparency.

You use a node box for an irregular shaped node.
by InfinityProject
Mon May 06, 2013 02:38
 
Forum: WIP Mods
Topic: [Solved]How do I make nodes that are not cubes?
Replies: 11
Views: 1237

Nice! What if when you became a ghost you left a "dead" entity where you died. Then somehow you could merge back to become living again?
by InfinityProject
Sat Apr 06, 2013 22:45
 
Forum: Feature Discussion
Topic: Ghosts
Replies: 43
Views: 9409

We're the tool textures included in default?
by InfinityProject
Sat Apr 06, 2013 22:06
 
Forum: Old Mods
Topic: [Mod] Diamonds [v6] [diamonds]
Replies: 69
Views: 32226

12Me21 wrote:here is the 3d diamond display, with a working link (for now)


Can you post a screenshot? I'm away from my computer.

PilzAdam wrote:The block texture doesnt look good IMO. But I am open for other suggestion to replace the current texture.


Ill work on a new texture. What about the tools?
by InfinityProject
Sat Apr 06, 2013 20:12
 
Forum: Old Mods
Topic: [Mod] Diamonds [v6] [diamonds]
Replies: 69
Views: 32226

To Pilzadam, why didnt you keep any of the textures? I think my diamond block looks a lot better than that variation of the steel block.
by InfinityProject
Sat Apr 06, 2013 02:33
 
Forum: Old Mods
Topic: [Mod] Diamonds [v6] [diamonds]
Replies: 69
Views: 32226

Yes you were. April fools mauvebic and ogb.us! But this will be done slowly but surely.
by InfinityProject
Sat Apr 06, 2013 02:30
 
Forum: WIP Mods
Topic: Mod/patch wip DIMENSION API
Replies: 16
Views: 1633

So this started out as an Aprils fool joke... But looking over source code I think ill attempt it. I am learning c++ just slowly. I may start this next week. I really think this will be a cool thing to do. I will need help.
by InfinityProject
Sat Apr 06, 2013 02:25
 
Forum: WIP Mods
Topic: Mod/patch wip DIMENSION API
Replies: 16
Views: 1633

Haha this mod is a piece of poo. I was going to make a spawner but was just too lazy to do it.
by InfinityProject
Sat Apr 06, 2013 02:23
 
Forum: WIP Mods
Topic: [Mod] Basketball
Replies: 15
Views: 4031

It's own.
by InfinityProject
Mon Apr 01, 2013 23:26
 
Forum: WIP Mods
Topic: Mod/patch wip DIMENSION API
Replies: 16
Views: 1633

Mod/patch wip DIMENSION API

Alright guys! Well I decided to learn c++. I have a skilled programmer teaching me how to code. But here's my first project! Basically through a lua file, you can register your own dimension. The dimension files are coded in c++ and are accessed through lua. You will be able to define everything fro...
by InfinityProject
Mon Apr 01, 2013 22:26
 
Forum: WIP Mods
Topic: Mod/patch wip DIMENSION API
Replies: 16
Views: 1633

Yea I had no plans on adding a diamond ingot in the future :)
by InfinityProject
Sun Mar 31, 2013 14:23
 
Forum: Old Mods
Topic: [Mod] Diamonds [v6] [diamonds]
Replies: 69
Views: 32226

Inocudom wrote:Mese seems like a better substance to fuse with diamonds for strength than steel does.


It's definitely more creative with mese. Ill add that when I get back to my computer. It may be a while.
by InfinityProject
Fri Mar 29, 2013 00:12
 
Forum: Old Mods
Topic: [Mod] Diamonds [v6] [diamonds]
Replies: 69
Views: 32226

Diamonds have been incorporated into minetest common/default, with legacy aliases that point back to this mod. Blocks, ore, diamond crystals, and all plain diamond tools are included, which leaves your diamond-encrusted steel tools and the display block as the only things this mod needs, now. Note ...
by InfinityProject
Fri Mar 29, 2013 00:06
 
Forum: Old Mods
Topic: [Mod] Diamonds [v6] [diamonds]
Replies: 69
Views: 32226
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