Search found 966 matches
- Thu Dec 25, 2014 05:59
- Forum: Game Releases
- Topic: [Game] Big Freaking Dig [0.5]
- Replies: 76
- Views: 68993
Re: [Game] Big Freaking Dig [0.4]
Seems interesting. I may have to try this out later.
- Fri Jul 19, 2013 04:07
- Forum: Feature Discussion
- Topic: [suggestion] splitscreen, shader support, and terrain smoothing.
- Replies: 26
- Views: 6709
- Fri Jul 19, 2013 03:22
- Forum: Feature Discussion
- Topic: [suggestion] splitscreen, shader support, and terrain smoothing.
- Replies: 26
- Views: 6709
- Thu Jul 18, 2013 18:29
- Forum: Mod Releases
- Topic: [Mod] Magma conduits and volcanos [0.1.1] [volcano]
- Replies: 19
- Views: 13283
- Wed Jun 26, 2013 01:45
- Forum: General Discussion
- Topic: Post your screenshots!
- Replies: 11114
- Views: 2066457
- Mon Jun 17, 2013 02:48
- Forum: General Discussion
- Topic: Moon realm thought
- Replies: 17
- Views: 4164
- Sun Jun 16, 2013 02:07
- Forum: Old Mods
- Topic: [Mod] Chat plus [2.3] [chatplus] – Now two mods, bug fixes
- Replies: 68
- Views: 36317
- Sat Jun 15, 2013 12:58
- Forum: General Discussion
- Topic: [Fun] What was/is your favorite Minetest version?
- Replies: 16
- Views: 4226
You'll laugh at this because it was one of the BUGGIEST versions, but I really loved it. Minetest-dev 20120122. I really liked this version because it was when I started my old forgotten hunger games server. It was buggy as hell though. Edit: it wasn't the features I liked, but more like I got used ...
- Sun May 19, 2013 17:02
- Forum: Mod Releases
- Topic: [Mod] Fireworks [fireworks]
- Replies: 49
- Views: 24319
- Wed May 15, 2013 02:28
- Forum: Maps
- Topic: New Adventure Map [Finished] Quest for Infinity
- Replies: 43
- Views: 19123
- Wed May 15, 2013 02:21
- Forum: WIP Mods
- Topic: [Mod] Frickin' Laser Beams [laser]
- Replies: 41
- Views: 19810
- Sat May 11, 2013 19:57
- Forum: WIP Mods
- Topic: [Mod] Nightclub [2.0] [nightclub] - Creative
- Replies: 39
- Views: 17900
- Mon May 06, 2013 02:38
- Forum: WIP Mods
- Topic: [Solved]How do I make nodes that are not cubes?
- Replies: 11
- Views: 2193
- Sat Apr 06, 2013 22:45
- Forum: Feature Discussion
- Topic: Ghosts
- Replies: 43
- Views: 13247
- Sat Apr 06, 2013 22:06
- Forum: Old Mods
- Topic: [Mod] Diamonds [v6] [diamonds]
- Replies: 69
- Views: 41773
- Sat Apr 06, 2013 20:12
- Forum: Old Mods
- Topic: [Mod] Diamonds [v6] [diamonds]
- Replies: 69
- Views: 41773
- Sat Apr 06, 2013 02:33
- Forum: Old Mods
- Topic: [Mod] Diamonds [v6] [diamonds]
- Replies: 69
- Views: 41773
- Sat Apr 06, 2013 02:30
- Forum: WIP Mods
- Topic: Mod/patch wip DIMENSION API
- Replies: 16
- Views: 3281
- Sat Apr 06, 2013 02:25
- Forum: WIP Mods
- Topic: Mod/patch wip DIMENSION API
- Replies: 16
- Views: 3281
- Sat Apr 06, 2013 02:23
- Forum: WIP Mods
- Topic: [Mod] Basketball
- Replies: 15
- Views: 5627
- Mon Apr 01, 2013 23:26
- Forum: WIP Mods
- Topic: Mod/patch wip DIMENSION API
- Replies: 16
- Views: 3281
- Mon Apr 01, 2013 22:26
- Forum: WIP Mods
- Topic: Mod/patch wip DIMENSION API
- Replies: 16
- Views: 3281
Mod/patch wip DIMENSION API
Alright guys! Well I decided to learn c++. I have a skilled programmer teaching me how to code. But here's my first project! Basically through a lua file, you can register your own dimension. The dimension files are coded in c++ and are accessed through lua. You will be able to define everything fro...
- Sun Mar 31, 2013 14:23
- Forum: Old Mods
- Topic: [Mod] Diamonds [v6] [diamonds]
- Replies: 69
- Views: 41773
- Fri Mar 29, 2013 00:12
- Forum: Old Mods
- Topic: [Mod] Diamonds [v6] [diamonds]
- Replies: 69
- Views: 41773
- Fri Mar 29, 2013 00:06
- Forum: Old Mods
- Topic: [Mod] Diamonds [v6] [diamonds]
- Replies: 69
- Views: 41773
Diamonds have been incorporated into minetest common/default, with legacy aliases that point back to this mod. Blocks, ore, diamond crystals, and all plain diamond tools are included, which leaves your diamond-encrusted steel tools and the display block as the only things this mod needs, now. Note ...