Search found 14 matches
- Sat Jan 02, 2021 20:17
- Forum: WIP Mods
- Topic: [Mod] Maple tree (again) [maple]
- Replies: 6
- Views: 1389
Re: [Mod] Maple tree (again) [maple]
I have an error: ModError: Failed to load and run script from D:\Portal\New Program Files\Games\minetest-5.3.0_dedicatedTest\bin\..\mods\maple\init.lua: ...inetest-5.3.0_dedicatedTest\bin\..\mods\maple/crafts.lua:25: attempt to index global 'doors' (a nil value) stack traceback: ...inetest-5.3.0_ded...
- Sun Jun 21, 2020 17:35
- Forum: WIP Mods
- Topic: [Mod] Tea [tea]
- Replies: 4
- Views: 882
[Mod] Tea [tea]
Tea! https://forum.minetest.net/download/file.php?id=22151 Tea is an ancient drink with many varieties and flavors. It can be added with milk, sugar and other condiments, and in some cases is known to provide health benefits. Tea is great during cold weather, collecting carnivorous plants, and also ...
- Mon Apr 13, 2020 17:43
- Forum: WIP Mods
- Topic: [Mod] Lag Alert [lagalert]
- Replies: 0
- Views: 457
[Mod] Lag Alert [lagalert]
Lag Alert https://forum.minetest.net/download/file.php?mode=view&id=21533&sid=a7cac76b8ec2188542a39415a0b03d77 A lightweight mod that detects the average lag on the client side. It also has a feature to open a log for lag that is exceeded any time after login, and is erased when the user lea...
- Thu Apr 09, 2020 18:28
- Forum: General Discussion
- Topic: post your mesecons builds (screenshots)
- Replies: 23
- Views: 7068
Re: post your mesecons builds (screenshots)
Hi, I save the name values inside a table. I can create a table using for j=1,100 do var[j]=0 end. Then every time a new player comes up I would do "username" which has the name of the person, and then do var[j]= "username". Then I would do j=j+1 when there is a new player. Does ...
- Thu Jan 23, 2020 21:02
- Forum: WIP Mods
- Topic: [Mod] Respawn [0.10] [respawn]
- Replies: 7
- Views: 2471
Re: [Mod] Respawn [0.10] [respawn]
Hi cronvel, my name is Mathias and I am a contributor to the mod death_timer. Basically, it is a mod that adds a delay between deaths, e.g. a popup screen that counts down the seconds until you could respawn again. I am considering abandoning this mod after 5.1.0 to work on a different project. Woul...
- Tue Jan 21, 2020 02:35
- Forum: Texture Packs
- Topic: [16px] Retro Plus
- Replies: 8
- Views: 5036
Re: [16px] Retro Plus
Mese texture is my favorite of all the old textures. Legend has it that the design was rushed and the artist, for the lack of a better idea, ended up hilariously scribbling the name on MS Paint.
- Mon Sep 30, 2019 23:59
- Forum: General Discussion
- Topic: Post your Buildings(screenshots)
- Replies: 260
- Views: 77570
Re: Post your Buildings(screenshots)
Nice building, I like the irregular patterns on the front. Also, it's nicely placed within the trees that surround it. A building made a long time ago in gaming time; I really like using redwood ethereal with stone. https://forum.minetest.net/download/file.php?mode=view&id=20188&sid=f9cad940...
- Mon Sep 30, 2019 21:30
- Forum: General Discussion
- Topic: post your mesecons builds (screenshots)
- Replies: 23
- Views: 7068
Re: post your mesecons builds (screenshots)
I made a device that detects and saves the names of players who came within a 9 node distance of the player detector. It also saves the time in seconds that each player was in the area. The parts consist of a lua controller in the center, two buttons on two ports, one additional port having the digi...
- Thu Sep 26, 2019 01:04
- Forum: WIP Mods
- Topic: [Mod] Sieve [sieve]
- Replies: 1
- Views: 738
[Mod] Sieve [sieve]
A lightweight sieve that processes gravel to extract some ores. https://raw.githubusercontent.com/Mathiaszero/sieve/master/screenshot.png License: LGPLv2.1+ for code, CC BY for images/ and text. Depends: default Version 5 Link: https://github.com/Mathiaszero/sieve.git Some features include depending...
- Mon Jun 29, 2015 04:50
- Forum: Servers
- Topic: [OFFLINE] [Server] stormchaser3000's economy server
- Replies: 61
- Views: 12480
Re: stormchaser3000's Economy server
Hello storm, I was at your server, and have recently enjoyed my start, exploring etc, but I am not sure exactly why your mods/ admins kicked me? This is my experience: Your friends were experimenting with a snowing mechanism near spawn [in a public, open space], and I was just interested to take a l...
- Sun Jun 14, 2015 21:50
- Forum: General Discussion
- Topic: How deep have you been ?
- Replies: 30
- Views: 7896
Re: How deep have you been ?
-1250. I don't spend a whole lot of time mining as I would rather enjoy being on the surface many times than rush to get to the bottom. I feel like accomplishing this is not a priority for me.
- Fri Jun 05, 2015 00:26
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2324
- Views: 443370
Re: Post your mod requests/ideas here
I've searched the forums for awhile, but haven't found any relating to this one: A mod request for a speedometer, or a HUD that shows the land speed of the player, preferably in meters per second. I believe this is very approachable, but I haven't got the skills (yet) to do this. It would be really...
- Thu Jun 04, 2015 21:44
- Forum: Feature Discussion
- Topic: What's Minetest still missing over Minecraft?
- Replies: 1099
- Views: 224363
Re: What's Minetest still missing over Minecraft?
Was I was debating against myself to choose between Minetest and the latter, the first thing would come to mind is the price. If, for example, Minecraft was free, that would be a different story.
- Thu Jun 04, 2015 21:32
- Forum: Modding Discussion
- Topic: Post your mod requests/ideas here
- Replies: 2324
- Views: 443370
Re: Post your mod requests/ideas here
I've searched the forums for awhile, but haven't found any relating to this one: A mod request for a speedometer, or a HUD that shows the land speed of the player, preferably in meters per second. I believe this is very approachable, but I haven't got the skills (yet) to do this. It would be really ...